Posted on: October 23, 2022

Lookda
Bestätigter BesitzerSpiele: 414 Rezensionen: 53
Engaging world with hit/miss mechanics
Once the story in The Banner Saga develops, you’ll get involved in a Nordic land inhabited by humans, Varl (giants) and weird Dredge who represent the evil that you face. The music elevates the land to a mystical world. Characters, your heroes, have interesting dialog options and lead a caravan through a dramatic story. It is sad that the many references to a changing world are not visualized on the world map. The character backgrounds and the world’s lore, like the world eating serpent, carry the story. On the other hand, the unnatural Dredges seem a bit out of place. Sometimes characters change personality in extreme and unexpected ways, like the prince that goes from being a child, undertakes heroic actions, and then suddenly behaves like a naïve old grumpy man. The old man and young woman would have fitted better in the story if they would have switch personalities, and Hakon is suddenly a leader of people without any mention that he was on the path of becoming one. I mean, would you not take notice of a very charismatic person? The game is short. The end battle is a complete disaster, as it highlights a severe problem with initiative in the combat system. On the other hand, the concept of health and armor, where you need to consider targeting one or the other, is actually well done. Overall, I enjoyed The Banner Saga mostly for its story and interesting cast of characters (with extreme personalities). The game offers little replayability and the combat system is serviceable, nothing great.
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