The year 2087 is upon us — a future where genetic engineering is the norm, the addictive Trance has replaced almost any need for human interaction, and an omnipresent AI named Central powers the city. Its all-seeing CEL police force keeps tabs on everyone, including three people who are about to mee...
The year 2087 is upon us — a future where genetic engineering is the norm, the addictive Trance has replaced almost any need for human interaction, and an omnipresent AI named Central powers the city. Its all-seeing CEL police force keeps tabs on everyone, including three people who are about to meet their maker.
*Charlie Regis, an agent of the city’s all-seeing secret police, finds himself blackmailed with the lives of his unborn children. Pushed to the limits by his deceit and his past, how far is he willing to go to save his legacy?
*Latha Sesame, a jobless agoraphobe addicted to the Trance, has become targeted for assassination. Without knowing who to trust, she must face the dangers of “meatspace” and survive a fate that has invisibly ruled her entire life.
*Max Lao, a tech-savvy case officer who joined CEL to forget her criminal past. Now she finds herself torn between two loyalties. When she’s asked to apprehend her best friend and partner, she must choose to follow her friend or the law.
As these three struggle to save themselves, they will soon discover a string of conspiracies that threatens not only their lives, but everything they think they know.
Control three characters - trance addict Latha Sesame (and her internet alter ego - Mandala), grizzled cop Charlie Regis, and tech-savvy detective Max Lao.
Explore a futuristic, cyberpunk city (and its digital counterpart in virtual reality)
Original soundtrack and full voice-acting
DVD-style commentary and bloopers
Extras
Inhalte
Standard Edition
Deluxe Edition
Poster
Galerie
Hinter den Kulissen
storybook
Hintergrundbilder
Soundtrack (FLAC)
Bilderbuch
Systemanforderungen
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Interesting storyline w/o being too convoluted or obvious. Characters have depth despite limitation of game. Was not so hard that frustration ruins enjoyment. Still beautiful with retro look. Sound track is atmospheric and not redundant or annoying.
I truly hope they really will release a sequel. Would love to see continuation of Regis and Lao dynamic, and development of Latha's character with Regis. Is mention of Birthright but have seen no further news ...
This game is nothing short of amazing. It truely achieved every single goal it set for itself. The artstyle is gorgeous, the story (While not the best story I saw in the genre.) is well put together and keep you engaged in it the whole time. The puzzle are between simple and average in difficulty. With only a handful of them leaving you scratching your head which avoids a lot of frustration for the vast majority of the runtime. Truely a game born of passion and you can feel it in every moment.
Do not listen to the clowns complaining about so called "SJW" stuff. They clearly didn't finish the game since, by the end, you get to understand it goes deeper than that. And for that, I am grateful.
Thank you for the experience!
I liked the world of this game, with it's advanced technologies but gritty urban setting. The scientific/philosophical/social themes were interesting and the characters drew me in. The puzzles, like in many point-and-click games, were sometimes silly, depending on some seemingly arbitrary item or whatnot, but they were fun and I only had to cheat a few times where I was really stuck. Mostly I just enjoyed the laid-back, charming, retro style of gameplay and storytelling. Music was good too (except one part where one classical piece is played on endless loop.) Recommended if you like the cyber-punk genre and casual adventure games.
The puzzles that required creative thinking/ critical thinking were easy. I breezed through the puzzles. When I got stuck , it was never for lack of thinking.
Examples:
There is part of the game where you need to smash a antenna.... I didn't see it because it just blurs into the pixelated background art. So, I was a little stuck... (It wasn't a big deal but it was a silly reason to be stuck in a game...) It was referenced earlier in the game to be fair, but I didn't see it at first.
There's a part where you're given cooking gel, and no where in the game does it tell you that you can adjust the temperature of the gel. You later put together that you have to right click it and then you can adjust the temperature....the item is in your inventory. You use it, as the puzzle requires. The game lets you use it on a hand, as you're supposed to, but it's too cold. So, you spend several minutes perhaps trying to raise the temperature, without ever being told you can adjust it manually, it just looks like a tube... You click on the item in your inventory and nothing happens. You have to right click on it in your inventory for anyting to happen, then you can adjust it...
There's another part where you're in a factory and there's a computer that you need to use to turn off the power for factory systems. This computer has files on it, and emails... and a power button icon. Nothing anywhere suggests that this power button turns off the entire factory. One may assume that it simply turns the computer on and off....(Another segment that is un-necessarily unclear)
I want to touch on the voice acting...
It's mostly solid, but personally I found it grating a few times. The character Jinsil can be quite annoying with her computer sounding voice... Cheffe is intentionally annoying...
I liked Regis and Max.
As for the story, it's thought provoking, relevant SCIFI. It has some funny moments that any good adventure game has. I'd recommend it but it's not perfect.
I enjoyed this game a lot. The story is very solid, multilayered, it starts simple but slowly develops to something much bigger and intricated than you could expect. Moreover, it's backed by a well-written world which is explained in small bits and pieces here and there. The progression is steady, little to no backtracking, you're constantly seeing new places that differ vastly, from pristine offices to luxurious venues to dingy guts of the city. The cyberpunk feel is strong with this one, and it never gets boring or overdone.
Mechanically the whole thing plays very well and smoothly. I finished it a couple of times and I think there was only one puzzle that made me look for help outside of the game (I'm not a point and click expert by the way). Many puzzles have different ways to crack them, but in a couple of instances I felt that you kinda have to guess, because you get the explanation of why thigs work the way the work only *after* you solve it. There are several characters, each having their own style and way of approaching difficult situations, so it doesn't get dull.
The music and voice acting is just lovely, oh my yes. It adds to the overall atmosphere and a feel of the game, making the experience even more well-rounded.
There's maybe only one downside I've noticed - the game feels a bit rushed when it comes to he closure. Some parts just scream "more content supposed to be here", there are only two endings while there's potential for four or five. But it doesn't make the game any worse, it's still worth every moment and penny you spend on it.
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