Posted on: January 18, 2018

Shantih1
Bestätigter BesitzerSpiele: Rezensionen: 17
Utterly engaging narrative fiction
Whereas Gone Home's arrival challenged a lot of preconceptions about what interactive fiction could look like - Tacoma enters a marketplace where many games have been experimenting with the format. It's a credit to the design team at Fullbright that Tacoma innovates - although a lot of the experience ties close to that created in Gone Home. Tacoma looks like it won't rely on comfortable nostalgia. But there is a lot of the same Gone Home aesthetic on this space station. There are still cups, clothes, hair bands, packaged food and scraps of paper in the trash. Similarly, Tacoma leans into genre tropes to build an atmosphere. Gone Home used horror and suspense to create a sense of unease, while Tacoma uses 1970s sci-fi tropes to drive player assumptions. There's a crew of working class individuals - and an ambiguous AI - operating in sterile spaces which they have personalised. Gone Home's intensely personal story was a surprise to be discovered underneath its tropes - whereas Tacoma's is front and centre from the beginning because the narrative is a more straightforward sci-fi yarn. Where Tacoma really innovates is in its central mechanic of Artificial Reality. It’s so intuitive to understand how to pause, rewind and scrub through AR records of past events while simultaneously hacking heads up displays to provide additional information on the crew and their story. The AR interface provides the same feeling of truly being a detective in an unfamiliar space as players felt in Gone Home - but with the added bonus of filling the location with life and conversation as well as a collection of abandoned artifacts. Whereas in Gone Home it was discovering the threads of a story which kept me delving further, in Tacoma it's the fluidity of the mechanics which engaged me. Ultimately I was less moved by the story this time around, but I was no less engaged by the experience of entering an unfamiliar space and feeling like my actions helped me to understand it.
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