The full version of System Shock is available on GOG.com. You can purchase it here
After two decades, Nightdive Studios is rebooting and re-imagining the original System Shock. We will keep the new game true to the classic experience, keeping all the things you loved while giving today's gamers...
Windows 7/8.1/10 (64-bit only), Intel Core i5-2400/AMD FX-8320 or better, 4 GB, NVIDIA GTX 670 2GB/A...
Beschreibung
The full version of System Shock is available on GOG.com. You can purchase it here
After two decades, Nightdive Studios is rebooting and re-imagining the original System Shock. We will keep the new game true to the classic experience, keeping all the things you loved while giving today's gamers the modern look and feel expected from a AAA title.
With the help of members of the original team, including the original Voice Actor of SHODAN, Terri Brosius, Citadel Station has never been more immersive or terrifying!
You're a renowned hacker, the most notorious cyberspace thief in the corporate world. Caught during a risky break-in, you become indentured to a greedy TriOptimum executive. After six months in a healing coma, you awaken to the twisted aftermath of a terrible disaster. Where are the surgeons? Why is the station in such disrepair? Slowly, the chilling realization that something is very wrong creeps over you. Once a prime corporate research facility, Citadel Station now teems with mindless cyborgs, robots and terribly mutated beings, all programmed to serve SHODAN, a ruthless A.I. There's scarcely time to think before it unleashes the first terror...
Hate the fact that i cannot save my progress, but the overall tone and feeling, is amazing. Not to mention the soundtrack. The graphics are amazing, the art style, very true to the original game. Take my money, now, Deluxe edition, please.
Looks really nice, bought a HDR Monitor lately and this show the Potential of it :)
The Textures are really intelligent made, i was sceptical how they manage to make the Game so small, but then i saw that the Textures are pixelated.
They managed to make it in a Way, that it gives a oldschool Vibe, but in the overall Composition it does look very very modern and you don't really see it.
The overall Atmosphere is very nice, futuristic space horror with neon Vibes.
Voiceovers are well done and Enemies look good.
Gameplaywise it seems very solid, the Layout to "use" with the right Mouse Button instead of E is something i have to get use to it.
With E and Q you lay youself to the Side to look out the Corner.
Because you can manage the Difficulty in various Ways, the Experience can seemingly change from Person to Person.
Haven't figured out how to avoid those Granades that explode when you go near them :>
I am convinced that i'll have Fun with the final Product, preordered it now.
I also really glad they get such a good Look out of without wasting Tons of Space on your Drive.
Ok, don't hate, but I prefer not to pre-order games, for various reasons, but this I just might. This is a classic. One of the best games. And now in its new revision, the atmosphere, is like wow, they managed to get the pixel graphics in but with modern tech like Unreal Engine, its a beautiful looking game even by modern standards, just goes to show you can make things pretty and yet amazing in look and feel without taxing the GPU or the CPU (honestly, when I saw "Unreal Engine" I thought it would hog up all the system resources, but wow what a surprise, barely taxes the GPU or the CPU).
This is an old game, but the attention to detail, just incredible, the place is corpse city in space, and the dead bodies stay put, you can even put your inventory on them and use them as storage boxes. This is very handy if you need to plan out some pattern of attack but honestly I have yet try the higher difficulty levels.
The puzzles are good, already run into one I could not figure out. There's no hand holding, so objectives are from people leaving behind messages and its bringing back some memories of running around trying to figure out what is what.
Having played System Shock 2 in the day, I never got to experience the first game, and this is quite the treat!
Music, atmosphere are top notch. The enemies, well it does get a little hard when you're in a tight space, but the AI is basically seek and destroy, so you just need to move around the enemies and strafe your way through, especially if you need to conserve ammo... and boy will you need to conserve your items.
Anyways, looking forward to the whole game and spending hours running around corridors and stepping over dead bodies!
...but pretty close, and promising nevertheless. This demo must be a slice of a somewhat earlier version of the finished game, and differs pretty much in every point, from different room layouts, differing item placement, much more graphical options (incl. FOV!) and different progression.
While I liked the original game from 1994, I was absolutely certain that this would absolutely hit home for me, even after seeing this (at best 7/10) demo
Give this a chance, the final game is much better than this, an easy 9/10 for me.
The original System Shock, as I said in my review of it, has aged rather poorly, particularly with its unwieldy controls and confusing HUD. So despite the promising premise of the game, I could never really get into it with these limitations.
In a world where 99% of remakes are excessive and unnecessary, System Shock is one of those rare exceptions where the remake actually not only serves a justifiable purpose, but surpasses the original.
Basically, NightDive have not taken creative liberties with the game--it is in mechanics, level design, enemies, weapons, etc. moreorless identical to its 90s namesake. However, it now has a modern control scheme, simplified controls, and a more accessible HUD, which mean you can now actually experience the original game, undeterred by the dated baggage. Even the graphics exemplify this--they look modern, beautiful, yet are very faithful to the original art style and even retain a slight pixelation if you go really up close to them, maintaining that 90s feel.
Now that I can actually play the game unimpeded, it's actually quite fun.
The best way I can describe it, is it's kind of like Doom 3, if Doom 3 were less about action and shooting Demons, and more about scavenging and survival. It's not quite a survival horror, like say Resident Evil, since you can still kill all enemies quite easily and have sufficient ammo. However, while it is a shooter at some level, the FPS is secondary. The primary gameplay is about navigating the complex, labyrinthine maze and scavenging for useful supplies, weapons, switches to activate, or audio logs. You do have to manage your inventory RE-style, and not all items are actually useful.
It has unique mechanics, such as a TRON-like Cyberspace mini-game, which is really cool, and respawning at re-assembly chambers once you find them. Saving is a must.
My only annoyance is a bug where your display/control settings reset on every reload, but this is a demo and probably fixed in the full version
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