Posted on: July 1, 2021

Octanoz
Bestätigter BesitzerSpiele: 163 Rezensionen: 11
Too simple, too slow, too pretentious
So you have to gather materials to repair your ship and for basic survival purposes. You do the things and you win. There's supposed to be some drama in the (mostly) inner monologues the characters are having. One is, I think, at some point hearing voices but it's entirely lost because it's all done in the same speech bubble. And while we're on speech bubbles: occasionally the text will be longer than fits in the bubble. Developers didn't care. I got the same excitement as when I read scenarios in math problems. Let me break down the selling points in the description: - Base micro-management in extremely hostile conditions + Do the things, you win. Occupational therapy. - Randomly assigned crew members with different skills and stories in each gameplay + You can train anyone another skill - Different needs to satisfy: nutrition, physical condition and mental health + Mental health? Didn't notice that at all. Eat and heal, done. - Non-obvious sci-fi plot + Read: pretentious - Ominous presence of the Symmetrical World + No idea - Moral choices – collectivism vs individualism + Also no clue - Unique vector graphics and ambient sound setting + Hah, play Another World. Same graphics, same setting even, awesome game. Hardly any music but that's also lacking here. - High replay-ability and various strategies to beat the game + No - Survival game mode unlocked once the main mission is accomplished + Couldn't be arsed to check it out So you do the things, the heaters and fridge take turns breaking down which is just tedious, nothing else. You get some bla bla at the end when you've collected enough crap and it's over. Don't waste your time. You can have more fun with Another World as I mentioned. Of course, that's an action game, but it requires the same amount of "strategy".
Hilft dir das weiter?