Posted on: February 27, 2024

Rianq
Bestätigter BesitzerSpiele: 797 Rezensionen: 28
Short and meh
The game wants to be artistic through speechless storytelling, but it is not very good at communicating what it wants. The combat system is solid, but on the one side it lacks depth to be very interesting and on the other side some later fights can be pretty challenging for people with below average reaction time, which is a bit of a shock after three hours of breezing through the game. The upgrade system is lackluster and new abilities don't really add anything exciting. I am disappointed that the story is all about getting parts of the protag's "soul" back which took the form of bosses to defeat and the boss abilities you get only appear in cutscenes. Anything aside from combat is pretty boring. Not bad, just boring. The platforming parts are unassuming and searching for upgrade items in largely uninspiring environments feels like ticking a "How can I extend play time by an hour?" box. It's mostly barren caves in red, green, blue or violet with a bit of grass and sunshine sprinkled in here and there. Austin Wintory's soundtrack is decent, but a far cry from his more popular works. Despite being conceptualized to be visually appealing and barely having any HUD, there is no ultrawide screen support. Fortunately there is a community patch that gets rid of the letterboxing. All in all: Unfortunately a pretty forgettable game. If you want a more entertaining experience that is similar in vibe but more on the casual side of gameplay, play Prince of Persia (2008) - absolutely the best game that almost plays itself.
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