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Return to Monkey Island

in der Bibliothek

3.7/5

( 158 Bewertungen )

3.7

158 Bewertungen

Deutsch, English & 8 weitere
Das Angebot endet am: 25/09/2025 15:59 EEST
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24.999.99
Niedrigster Preis der letzten 30 Tage vor der Preisermäßigung: 9.99
Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Return to Monkey Island
Beschreibung
"An adventure gamer's delight." 9/10 – IGN "Everything I wanted and more." 9/10 – The Gamer "A nostalgic, swashbuckling adventure you won’t want to miss." 9/10 – GamesRadar „Return to Monkey Island“ ist die ebenso unerwartete wie spannende Rückkehr des Serienschöpfers Ron Gilbert und setzt...
Kritiker Bewertungen
97 %
Empfehlen
Eurogamer
Recommended
IGN
9/10
PC Gamer
92/100
Nutzerrezensionen

3.7/5

( 158 Bewertungen )

3.7

158 Bewertungen

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Details zum Produkt
2022, Terrible Toybox, ...
Systemanforderungen
Windows 10, AMD FX-4300 (4 * 3800) or equivalent / Intel Core i3-3240 (2 * 3400) or equivalent, 8 GB...
Spiellänge
10 hHauptspiel
11.5 h Hauptspiel + Nebenquests
16.5 h Komplettist
10.5 h Alle Spielstile
Beschreibung

"An adventure gamer's delight."
9/10 – IGN

"Everything I wanted and more."
9/10 – The Gamer

"A nostalgic, swashbuckling adventure you won’t want to miss."
9/10 – GamesRadar



„Return to Monkey Island“ ist die ebenso unerwartete wie spannende Rückkehr des Serienschöpfers Ron Gilbert und setzt die Geschichte der in Zusammenarbeit mit Lucasfilm Games entwickelten, legendären Adventures „The Secret of Monkey Island“ und „Monkey Island 2: LeChuck’s Revenge“ fort.

Es ist Jahre her, seit Guybrush Threepwood sich auf einen geistigen Wettstreit mit seinem Erzfeind, dem Zombie-Piraten LeChuck, einließ. Seine wahre Liebe, Elaine Marley, hat sich von der Arbeit als Gouverneurin abgewandt und Guybrush selbst ist unzufrieden, weil er den Schatz von Monkey Island nie gefunden hat. Junge Piratenanführer unter Kapitän Madison haben die Macht von der alten Garde übernommen, vieles auf Mêlée Island hat sich zum Schlechteren verändert und der berühmte Geschäftsmann Stan ist wegen „marketingbezogener Verbrechen“ inhaftiert.

Liefere dir auf vertrauten, neu geleiteten Inseln Wortgefechte mit alten Freunden und frischen Gesichtern. Dann wage dich auf hohe See, erkunde unbekannte Orte und arbeite dich geschickt aus misslichen Lagen heraus. Nur raffinierte Rätsel, groteske Situationen und schlagfertige Antworten trennen Guybrush vom Ruhm.

Die Rückkehr des Point-and-Click-Heldentums

Unerschrockene Piraten bringen das klassische Point-and-Click-Gameplay beim Lösen von Rätseln und dem Erforschen der Inseln mit einer cleveren Weiterentwicklung der Adventure-Steuerung auf den Stand von heute. Kontextabhängige Interaktionen, dynamische Dialogbäume und ein leicht zu nutzendes Inventarsystem machen das Piratenleben angenehm komfortabel.

Neue Archipel-Abenteuer

Bereise das nur manchmal freundliche Mêlée Island, einen vertrauten Ort, an dem neue Anführer alte Freunde und frische Gesichter unter Druck setzen. Wage dich in unerforschte Gebiete wie das treffend benannte Terror Island und die frostigen Außenposten von Brrr Muda, um Verbündete, aber auch Gegner zu finden.

Erschaffen von einer legendären Crew

Zum spannenden Abschluss der „Monkey Island“-Reihe kehrt Kultentwickler Ron Gilbert – der Schöpfer der Serie – zurück und wird von Co-Autor Dave Grossman, Art Director Rex Crowle (Knights & Bikes, Tearaway) sowie den Komponisten Peter McConnell, Michael Land und Clint Bajakian (Monkey Island, Monkey Island 2: LeChuck’s Revenge) unterstützt.
Häufige Erfolge
Systemanforderungen
Mindestsystemanforderungen:
Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
10 hHauptspiel
11.5 h Hauptspiel + Nebenquests
16.5 h Komplettist
10.5 h Alle Spielstile
Spieldetails
Läuft auf:
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.13+)
Veröffentlicht:
{{'2022-11-28T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Größe:
4.3 GB

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Nutzerrezensionen
Insgesamt hilfreichste Rezension

Posted on: January 25, 2023

DrMadFellow

Spiele: 149 Rezensionen: 6

Decades of hype down the drain.

(NOTE: I Own this game on another platform) What... what was this? I waited 25 years for Ron to make another Monkey Island game. Listened to him wax on and on about how other creators simply didn't do the series justice.... Even listened to his ridiculous bashing of Curse (the best game in the series). After all those years, and all his yelling this is what he delivers to us? Let me be clear, I don't care about the art style. It is what it is. Every game since MI2 in the series has taken artistic leaps and i'm ok with that. I don't expect modern games in 202X to try to look retro just for fan service. What absolute SUCKS about this game is that it doesn't trust it's audience AT ALL. Every single minute of this game absolutely bludgeons you with hints. Even in hard mode. Even when you don't ask for them. I can think of multiple times when the game outright told me to go talk to a character or do a specific thing to progress completely unprompted. At so many points in the game they airdropped nuclear bombs of hints on your head. I beat this game in ten hours. No hints. On hard mode. I wanted to cry when it ended... not because it was a good journey, but because after sticking up for Ron being a pompous ass about how much better of a game he could make if given the IP back for two decades, I expected a treatment befitting the lucasarts days of glory. I wanted a hard, challenging puzzle around every corner. The story was lame, predictable, and not funny. Let alone the horribgle lack of ending that he is becoming infamous for. In conclusion, After playing the not perfect but extremely excellent Thimbleweed Park, I guess I had high expectations that Ron had not lost his flair for adventure games, let alone doing justice to the one that made him a household name. I was wrong. I am disappointed, and I hate that this is what he chose to deliver after all these years. Monkey Island peaked with Curse. Maybe in another 20....


Hilft dir das weiter?

Posted on: December 2, 2022

4demon

Spiele: 201 Rezensionen: 6

So disappointed

I bought this game on Steam on release, and have regretted it ever since. If you've ever played the developer's other games, such as Monkey Island 2 or Thimbleweed Park, you know that the developer HATES game endings; to the point where in this one, he just gave up entirely, and didn't even bother. The game just stops midway through a chase scene. Not even a cliff hanger! It just ends. After this, the developer leaves a message in the game saying "Games shouldn't have an ending, as it's the journey, not the destination that matters!". Honestly, I don't care what the dev thinks! Imagine if Star Wars just ended when they got to the Death Star. That's what this feels like. There's zero pay off. Check out the video review of this game by The Escapist. They sum it up pretty well. Most annoyingly, the game is now on Gamepass... so I could have saved myself the money if I had just waited 2 months. Very annoyed. Will never buy another game by this troll of a developer.


Hilft dir das weiter?

Posted on: December 15, 2022

Fuz

Spiele: 607 Rezensionen: 45

Heartbreaking awful.

The artstyle is adequate for what the game writing and story are. And I don't mean it in a nice way. Yeah, it's an absolute disaster visually, ugly with cheap flashlike skeletal animations. It's small, both in scope and in lenght - it has no breadth. It's empty. Just compare the islands in act IV with the islands in Monkey Island 2. There is no Caribbean to be found here. The puzzles are easy and not particularly well designed or interesting, some of them also have small hints on how to solve them (like seeing a blowfish while going down the anchor). The interface... well, I hate those barebone interfaces designed for tablets and little kids at their first P&C experience. And the writing. Oh my god. I said the art style is adequate... because it's a full fledged low tier nickelodeon cartoon. It's silly through and through. Forget On Stranger Tides. It's not a pirate story anymore, it's a cartoon. LeChuck - from a scary ghost pirate - became a caricature, Elaine is utterly destroyed, as is everyone else. Cartoon caricatures. And the writing. Pretentious overall. I'm convinced that in 30 years Ron got sick of people asking him about Monkey Island (and a secret that never existed) and started to resent his creature. Now it's a meta story on growing old and the likes. I don't even feel bad about the ending like most people (I LOVED MI2 ending), but... AGAIN? Not that I was expecting anything different due to all the clues during the game. Gilbert had no idea what to do with this game, scratched everything he planned and thought (his famous 17 points and "Guybrush goes to hell and Stan is there") and destroyed his creature. The music is also disappointing. I mean, it's good but... it's the bare minimum. They just basically gave an orchestration to the old tunes. And it's overdone and overcomplicated, in 1 year no one will remember those tunes, while we still perfectly remember every song in MI1 30 years later.


Hilft dir das weiter?

Posted on: December 16, 2022

raygungothic

Spiele: Rezensionen: 1

A massive letdown

I don't mind the new graphics style at all and the initial impression is that welcome feeling "ah, I'm back in a real Monkey Island game!". Unfortunately, bit by bit, it unravels. There are too many scenes where the dialogue choices just don't matter, including a trashing of the original lovely idea of insult swordfighting. The beloved old characters frequently don't feel like themselves. It's occasionally funny, but not witty. There's a potentially interesting theme where Guybrush drifts from amiable idiot who messes things up by accident, to man who is so driven to find The Secret that he doesn't care how much damage he does on the way... then the game just abandons it. Elaine is reinvented from sharp damsel who doesn't need rescuing.... to simpering idiot. At the end, Ron Gilbert personally appears in the guise of Stan to say how annoyed he is that you still like Monkey Island, and if YOU can't let go of liking Monkey Island then YOU can turn out the damn lights in the rubbish theme park. Don't buy this game. Burn this game.


Hilft dir das weiter?

Posted on: December 7, 2022

pearnon

Spiele: 205 Rezensionen: 50

Artistic freedom can be self-sabotaging

Throughout the game, there's an underlying sense of something being not quite right, and not in the fourth wall-breaking way the series is known for. Knowing the series' original idea and Gilbert's proclivities, I was prepared to be disappointed, but hoped for the best. Right off the bat, that hope felt somewhat vindicated. Despite having its own story to tell, the game makes an effort to include the previous iterations and whip up an unreliable narrator-driven hodgepodge to establish a continuity of sorts that might please those who played and are fond of them. The art style was impossible to get over. Like all other chapters, this one has its own visual identity, but it just never grew on me, well crafted and expressive as it was in certain moments. It's just too "indie" - more in the trying-too-hard-to-be-different than the experimental sense of the term. There are no new memorable characters to speak of, made worse by the fact that some are narrative devices rather than individuals. Voice acting is probably the weakest in the series - the staple actors deliver, but LeChuck's replacement falls completely flat. For all his earnest effort, he was let down by the sound design, as his voice has no real texture to speak of and has a dissonant effect when the screen shakes as he screams (or, rather, slightly raises his voice). There's nothing to give his tone a much-needed oomph in those moments. And most of the female voice acting is either blase, uninterested or faux gravelly. The humor is there, but more in a nostalgic chuckle mood, with the odd guffaw to be had. As such, the game is a pleasant journey through a selection of Monkey Island elements, but feels more like a by-the-numbers appeasement rather that a cohesive narrative, and ends up being a MI2 rehash by way of a self-serving closing of a chapter from the developer's part - a somewhat biased "choose your own ending" that is more than a bit anticlimactic, but at least a relief of sorts for the fans.


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