Posted on: July 24, 2017

Varichi
Bestätigter BesitzerSpiele: 204 Rezensionen: 2
Classic style RPG with modern perspective
If you are considering getting an RPG game, and you're considering a game that: ...allows a good level of characterization for your player character? ...has a story is very deep and detailed, but not at all tedious? ...has creative lore? ...lets you create your own companions, in addition to having extremely detailed story companions? If so, you should try Pillars of Eternity. It checks off all the boxes. The game has a distinct setting, customizeable characters, and excellent writing. Each response your character has at his disposal may elicit an entirely different outcome in the conversation. What's best about this is that each conversation is not standard. What I mean by this is there is no "Good, Neutral and Cruel" options in every talk. Your tone, knowledge of the topic at hand, background, past decisions, skills, or present company may affect a conversation in different ways. The best part is that there's not a formula as to when this could happen. It just depends on the conversation. Classes are differentiated pretty well, with the old favorites (barbarians, wizards, rangers, etc) making appearances. There are several ways Pillars differentiates them, however. Some are intuitive-the ranger has an animal familiar of your choosing, for instance, and the barbarian specializes in AoE attacks-but others are fairly innovative. The paladin gets to choose from several orders that affect gameplay. One may add to the burn damage of an ability, another may add a healing option. The priest has a similar process with the god the player devotes himself to. These options are selected at character creation and in certain dialogues enable unique options. Each option also affects what kind of reputation your character prefers. In addition, there are original classes like the chanter and the cipher that are entirely of a Pillars flavor. My original review was 3700 words over the limit, so I left the two best parts (thanks GoG) but that should be a testament to the game.
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