Posted on: August 5, 2022

tukkek
Spiele: 38 Rezensionen: 10
Subpar
While Pillars improves on almost every single aspect compared to the original Infinity Engine games, it's still not enough to bring the formula up to speed with contemporary standards. Interface, balance, rules system and writing are subpar - often when directly compared to those older games too! A lot of what hasn't aged well in classic cRPGs is on display here, such as having a rules system better suited to one-character-per-player tabletop play which translates to a real-time video-game 6-unit micro-management nightmare. At least those games offered 3 quickbar slots for abilities, 3 for spells and 3 for items, while this game's interface devotes what must be 1% or less of screen real-estate to your combat options (which is at the very least half of the content in the game). It's a UX choice literally impossible to understand or justify. Balance is horrible by modern standards, instead relying on the same "reload until you make it" or "explore every area fully for experience (even though the story gives you no reason to)" formula. It's that much worse if you're playing casually (such as only following the main quest) or using a small party. Writing ranges from great at some points to poor most of the time. "Pretentious" is an impression that comes through a lot of the time. The setting is more interesting than your generic Baldur's Gate fantasy backdrop but only in being "grim fantasy", that is almost as generic as the Forgotten Realms these days. I'm mostly over narrative video-games and would rather stick to film or actual tabletop RPGs for my stories. If your main goal is to fully explore and interact with a game world, Pillars may be a decent choice at 60% off but if you want good gameplay, try Dungeon Siege or Neverwinter Nights instead. If you want the full depth of classic party-based RPG rule systems then go turn-based. Games like XCOM 2: War of the Chosen and Shadowrun: Dragonfall display vastly superior approaches than here.
Hilft dir das weiter?