Posted on: September 22, 2016

schlitty84
Spiele: 477 Rezensionen: 3
Thrives on flow but offers little
A cult classic of sorts, Mirror's Edge relies more on fond memories than recent playthroughs for it's praise. The game graphics and style are it's strongest points that still shine nearly 10yrs later. But in a game of stark contrasts it has a, politely put, "unique" animation style for it's cutscenes that pale in comparison. And while the universe the story is set in lets the imagination wonder and wander, the story itself is quite bland and dull. The environments seem open and waiting to be explored as you see the horizons from the rooftops but the level design is very sneakily on rails and corridor'd in. Still there are moments of "free running", and even slower more puzzle-like sections, that are absolutely amazing and you enjoy moments of pure bliss and experience what this game was striving for. But then you again are met with contrast. This time in more ways than one. Single awkward (not to be confused with difficult) jumps in the midst of a flowing sequence, thee possibly worst gunplay/combat in a FPS ever (this cannot be understated), or maybe an ill-advised checkpoint that puts you back before a slow door opening sequence or too close to an edge to jump right back in. All these things and more will ruin the good moments. And with regularity. Simply put, the flow of the game is interrupted too negatively too often for it to live up to the tales of grandeur it has developed over the years. Its worth a visit as it is thankfully very very short (4hr range). But for whatever it is worth, it doesn't quite live up to it's reputation in my book
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