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Legend of Grimrock

in der Bibliothek

4.5/5

( 378 Bewertungen )

4.5

378 Bewertungen

English
Das Angebot endet am: 23/09/2025 09:59 EEST
Angebot endet in: T S M S
14.992.99
Niedrigster Preis der letzten 30 Tage vor der Preisermäßigung: 2.99
Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Legend of Grimrock
Beschreibung
Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart mated with modern execution. A group of prisoners are sentenced to certain death by exile to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to the captives, the mountain is...
Nutzerrezensionen

4.5/5

( 378 Bewertungen )

4.5

378 Bewertungen

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Details zum Produkt
2012, Almost Human, ...
Systemanforderungen
Windows XP (SP3), Dual Core 2GHz Intel or 2.8GHz AMD, 2 GB RAM, ATI Radeon X1600 or NVIDIA GeForce 7...
Spiellänge
16 hHauptspiel
20.5 h Hauptspiel + Nebenquests
28.5 h Komplettist
20.5 h Alle Spielstile
Beschreibung
Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart mated with modern execution. A group of prisoners are sentenced to certain death by exile to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to the captives, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations of days long past. If they ever wish to see daylight again and reclaim their freedom, the ragtag group of prisoners must form a team and descend through the mountain, level by level.

The game brings back an oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration, and the wits and perception of the player are more important tools than even the sharpest of swords would be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode, which disables the luxury of the automap! Are you ready for some classic dungeon-crawling first person perspective party-based RPG action? Are you ready to venture forth and unravel the mysteries of Mount Grimrock?
  • Use the Dungeon Editor to build entirely new adventures and challenges for other players to solve!
  • Explore a vast network of ancient tunnels, discover secrets, and find a way to survive in the perilous dungeons of Mount Grimrock.
  • Cast spells with runes, craft potions with herbs, and fight murderous monsters with a wide variety of weapons.
  • Create a party of four characters and customize them with different races, classes, skills, and traits.
  • Pure-blooded dungeon crawling game with grid-based movement and thousands of squares, riddled with hidden switches, pressure plates, sliding walls, floating crystals, forgotten altars, trapdoors, and more.

© 2011 Almost Human Ltd.

Extras
Handbuch Hintergrundbilder Karte main music theme Avatare dev team photos design sketches Grafiken
Systemanforderungen
Mindestsystemanforderungen:

Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.

Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.

Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
16 hHauptspiel
20.5 h Hauptspiel + Nebenquests
28.5 h Komplettist
20.5 h Alle Spielstile
Spieldetails
Läuft auf:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.6.8)
Veröffentlicht:
{{'2012-04-11T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Entwickler:
Größe:
448 MB

Spielfunktionen

Sprachen
English
audio
text
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Nutzerrezensionen

Posted on: August 6, 2012

azadur19

Spiele: 66 Rezensionen: 1

Dungeon Master reborn

It is not often that you see a game advertised and wonder if it would ever meet your expectations and find out that it has surpassed them. I did not pre-order but waited it to be released on sale on Steam and now I am laughing inside like a giddy school boy – Dungeon Master was one of my favourite games of all time – and now I am re-living that experience 25 years later – my congratulations to the developers – will be looking out to hear about your future work. The graphics and sounds are really immersive – my main way of judging these sort of things are: would I play this game in the dark? whether I need to change my pants after playing? The answer to these are no and yes – and yes I have had a few jumps out of my chair moments – excellent. I quite like the way you can develop your characters as you level up with experience – I am using the default group but will definitely be making up my own group once I complete the game. Each of the default chars can eventually learn how to use at least light armour. You can develop “evasion” skills and specialise in different weapons and uses of magic – plus ++. The dungeon levels are well designed and various monsters you encounter are different – some you know can be beaten easily enough and others you soon realise require a quick panic, frantic mouse movements and clicking, then running around the dungeon in various directions trying to escape – all good ++ On the negative then – I am happy to accept that some of the problems with the interface actually lead to the really cool atmosphere as described above, BUT For ranged fighters like the rogue – why isn’t there a quick way to switch between weapons? The magic system seems way too complicated – firstly I could not even figure out how to use it – then although I think my mage is great – click, click, click and click – just to fire off a fireball – c’mon – why can’t we pre load more than one spell? or why isn't the last one used saved as a template? On the difficulty – either my IQ has halved whilst my waist line has doubled these last 25 years – or the puzzles are just too difficult, some I would say impossible unless you had days and days of spare time just to figure out how to open a door or how to close a trap – we need more clues in those areas! Not as good as Dungeon Master but the next best thing – great game, fiendish puzzles – I will play it – then play it again.


Hilft dir das weiter?

Posted on: September 13, 2012

NotJabba

Bestätigter Besitzer

Spiele: 407 Rezensionen: 4

A nice little world to explore

All in all, this is a good game--a nice atmosphere, a cool bestiary, lots of loot, a few interesting mechanics, and a good old-school feel. In short, it's about what you expect. As many have said, the combat system is a mixed bag, perhaps a bit weak. I don't find that fights are long and tedious, but they *are* repetitive--most of your tactics will involve either side-stepping a circle around the monster you're fighting or, if you're in a narrow space, backing up a step, hitting the monster as it comes into the adjacent square, backing up again before it can hit you, and repeat until it's dead. A few monsters add a little extra tactical consideration to the mix, such as the charging, side-swiping ogres, but not many. The fighting only gets really interesting when you have multiple enemies in an open space and have to maneuver and watch your back constantly--there are maybe half a dozen of those fights in the game. The spell system is a similar story. The basic mechanics of selecting runes on the fly are really cool, but your library of spells is extremely limited, and worse, it doesn't vary based on the school of magic you choose. Whether you're a fire, ice, air, or earth mage, you will get one close-range weak attack, one elemental shield, one long-range powerful attack, and one arrow enchantment. And that's literally it (except one extra spell, invisibility, which comes with air). It would be nice if there were different strategies for different mages, but alas. The skill sets and four-party system do give you lots of different possible strategies, though, and most of the skills are well balanced against each other. Your rogue can be a backstabbing, critical hitting shredding machine who can reach with melee attacks from the back row, or a ranger-type character with bow mastery and an assortment of enchanted arrows to choose from. Level design is a key strength, and the puzzles in particular are meticulously put together. Unfortunately, this often means that you face extremely frustrating races against time. On the other hand, it often means that you always have a perfectly placed alcove to duck into for cover, and that you will always be able to find exactly the item set you need for the upcoming fights if you look hard for it. The thing that most makes this game shine is its attention to detail, and especially the thrill of finding each new treasure, most of which are unique, tucked away in a corner or hidden behind a secret door. There's always some new puzzle, some surprising challenge, some cool little piece of a world to find around the next bend. That's what made the Ultima games at the peak of the series some of the best games of all time, and it's what makes Legend of Grimrock a game well worth playing.


Hilft dir das weiter?

Posted on: April 12, 2012

tcpipnut

Bestätigter Besitzer

Spiele: 414 Rezensionen: 3

Excellent Old School Greatness

I've been playing for 2.5 hours and am already headed to bed late. "Just one more encounter...What's that strange light up ahead?" I just can't get enough of the old school greatness. If you are a fan of old school RPG's, Eye of the Beholder, Dungeon Master, Bard's Tale, Might & Magic, etc., you can't pass this up. Great job Almost Human! Great price! I hope sales are going well and we can look forward to a level editor, expansions, etc. I'm gong to be almost late for work if I don't pull myself away!


Hilft dir das weiter?

Posted on: April 12, 2012

BuddhaPhi

Bestätigter Besitzer

Spiele: 249 Rezensionen: 1

Meh

I suppose for the price this is a decent value. But I found the combat to be especially boring and repetitive after a few hours of play. Maybe I'll revise my score later if things improve but I need to play something else that exciting and come back to it.


Hilft dir das weiter?

Posted on: April 15, 2012

lbroken

Bestätigter Besitzer

Spiele: 18 Rezensionen: 2

Very good game

Like in the good old days, but with nice graphics :) For modern gamers the game is hardcore even in normal difficulty. It is a strange feeling to be commited to READ and THINK in a game. Not your everyday CoD ^^


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