Posted on: April 24, 2019

balkaster
Bestätigter BesitzerSpiele: 228 Rezensionen: 21
Decent for what it is and very pretty
A lot of people have been voting this down because they don't understand what this is. It's not a shooter, it's not an RPG, it's not a platformer. You don't need reflexes or skill. It's all RNG and turn-based movement. What this is is an old-school maze exploration game with puzzles and RNG combat. Back in the 80s when this sort of game first came out, it was on a top-down grid like an early roguelike, but with more powerful home computers (and I mean relics like the TRS-80) it had pixels aligned on vectors showing the edges of wall, floor and ceiling tiles in forced perspective pseudo-3D, and turning 90 degrees to the right meant tapping the right arrow key twice because there was no mouse support. It's all turn based, and if that doesn't excite you, you won't like this. But for what it is, it's really not bad. Like some of those early games, the puzzles are sometimes impenetrable, and other times require hunting out a loose stone in a wall... that is always in the same position on every wall. There are gear drops and some inventory management, but even calling this a squad combat game is a bit of a stretch. The mechanics are less complex than the earliest Ultima games. But the graphics are modern and very pretty. If you are nostalgic about crowding around a black and white monitor with friends and having to write down clues on paper to figure them out and losing your way because you lost track of how many times you tapped that arrow key, you might really enjoy this. If on the other hand you were expecting Battlefield 1 or Skyrim, you're out of your mind and should probably play this just to learn how far PC games have evolved. It's very old school fun, but if you're used to anything made in the last decade, you may find it tedious and boring. I enjoyed it, but I probably won't play it a second time.
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