Nach vielen Schlachten wurde ein einstiges Königreich in viele kleine Fürstentümer und Grafschaften aufgeteilt. Die Truppen des Königs wurden in die letzte seiner Provinzen zurückgedrängt und die Herrscher der anderen Gebiete führten schreckliche Vernichtungskriege gegeneinander. Das ganze Land vers...
Nach vielen Schlachten wurde ein einstiges Königreich in viele kleine Fürstentümer und Grafschaften aufgeteilt. Die Truppen des Königs wurden in die letzte seiner Provinzen zurückgedrängt und die Herrscher der anderen Gebiete führten schreckliche Vernichtungskriege gegeneinander. Das ganze Land versank im Chaos und nun wird die ehemalige königliche Hauptstadt von den Armeen der aufständischen Lords belagert. Du gehörst zur letzten verbleibenden Gruppe von Loyalisten und hast den Befehl erhalten, aufgrund des bevorstehenden Angriffs den König aufzusuchen.
Eine Verschwörung gegen den König bringt den Hauptmann in eine Situation, in der er die letzte königliche Provinz verteidigen muss. Sie ist alles, was von dem Königreich noch übrig ist, das rivalisierende Lords auseinandergerissen haben. Und nun wird selbst der in seiner Hauptstadt verschanzte König von feindlichen Armeen bedroht. Hier beginnt dein Abenteuer im Mittelalter, auf dem du alle Provinzen zurückerobern musst, die einst dem König gehörten.
Enthält das originale Knights & Merchants: The Shattered Kingdom und die Erweiterung The Peasants Rebellion. Komplexes Ressourcenmanagement und Wirtschaftssimulation des „täglichen Lebens“. Keine Bevölkerungsbegrenzung – die Größe deiner Armee hängt nur von deiner Fähigkeit ab, die Soldaten zu versorgen.
Extras
Inhalte
Standard Edition
Digital Deluxe Edition
Handbuch (69 Seiten)
original soundtrack (MP3)
in-game soundtrack (MP3)
Animations
Artbook
Cheats
Maps
Original Soundtrack
Poster
Puzzle
Wallpaper
Systemanforderungen
Mindestsystemanforderungen:
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Empfohlene Systemanforderungen:
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I'm glad I gave this a couple weeks time before I reviewed it. That said, I don't get too many hours in the day to take a break and play a game, and some aspects of this game might be better suited for those who do have a lot of free time on their hands, to give them a chance to repeat missions over and over again until they're able to get things right.
That said, I really love the town building aspects of this game. It's not overly complex or difficult, and the leisurely pace lets you relax and take your time planning your town. But what I don't care so much for is the inability to choose a difficulty level (it's preset to a high level), and how combat can be cumbersome to deal with. For example, turning your archers in the exact direction needed to "see" and fire upon the enemies can be a bit frustrating. Wouldn't archers in real life automatically be able to see enemies coming from a new direction? Especially when said enemies are just 20-30 feet away from them?
The lack of difficulty settings makes it frustrating for someone like myself, with not too much time on his hands. It would be nice to have Easy and Intermediate levels, for those times when I just want to build my town and keep the combat elements of the game just challenging enough to make it enjoyable. Some may like the high level of difficulty, and that's fine, it's just that I wish you could modify it if you wished.
Even with the issues, the game is worth the low price, though. Nice graphics, animation, and thoughtful town design elements all lend to a fun experience. But as mentioned, the lack of difficulty settings and sometimes awkward combat control, (against hordes of computer-controlled enemies who obviously don't seem to have the same control issues that you do), can make it a bit frustrating. I'd rate it a 3.5 if GOG allowed, but since I can't, I'll have to round down to 3 stars.
Knights and Merchants is a great game if you understand it. The biggest problem with this game is the lack of helpful instructions. Once you know how to play the game right, the slow speed isn't a problem. In fact, I don't have enough time to do everything!
The original game would only earn 3 stars or so in my opinion, but once you buy the game you can download the remake for the game (google KaM Remake). The Remake allows multiplayer without gameranger or any other client (there are dedicated servers for the game). The Remake also fixes lots of clumsy AI problems and makes the game easier to play and learn. If you are worried about this game being too slow or that the combat is bad-- don't worry. The Remake is free and makes everything so much better.
This game is really a time killer if you are accepting its high difficulty. It is like "the Settlers", but more focused on battling. Lets call it the "Battle Settlers" ;)
Sound and Graphics:
I won't tell about graphics they are charming but outdated. Highest resolution is 1024x768 or 800x600. No more Options. Even nowadays I like the building animations of this game, strange thing. Everywhere something happens around or in the buildings, so you want get bored buy observing the game ;) The ingame music is catchy in my opinion.
The Story:
The Story... well... summary: you are the only hope to... destroy all... bla bla ;) well in this kind of game I think most people don't care about great story telling, its more about build your buildings and recruit troops, so its ok. You may notice that this game is called Knights (ok there is Medievaltroops fighting including Knights ;)) and Merchants. But why? You can't trade in this game, so I wonder why they called it Knights and Merchants.
Something about economy:
In almost every mission you are totally outnumbered in the beginning. So you start building your economy and try to gain as fast as possible troops. Sounds simple? Yes and no. The production chains are mostly self-explanatory, but it takes time to build effectivly up. For example: you want bread. So build one or two farms, place some acre around it, build a mill and finally a bakery. But it takes time for the corn to rise. So the first minutes, nothing happens. The farmer is going on the acre and "planting". Meanwhile the mill and bakery are just idling. T
he economy is focused on gaining food for your servants (all people under your command including your soldiers need food or they starve!) and building weapons, armor etc for recuiting troops.
Every building needs wood and stone. All your buildings must be connect with a street to your main storehouse. You can't build buildings without. Because the Servants won't carry any wood or stone to the building if there is no road to the storehouse.
Your servants etc. are builded in a school house. Every servant costs one box of gold.
Controlling servants, worker, baker, farmer, etc:
You can't controll them at all. They work automatically when they have work. For example: your place a building and a street directing to it. Your workers will now notice that there is work and will do the job. Your servants will notice that the worker need stone/wood and will bring it from the storehouse or directly from the quarry or sawmill. Another example: when a building has goods that need to go to somewhere else or it needs goods to produce something, a servant will come and bring/get the things. This works most the time surprisingly pretty good. But sometimes you will get mad. If there is anywhere a street, acre or vine to build your worker will do that first until all is done and not till then will they build a building. You can't even influence which building should be built at first, sometimes that is really frustrating. And if you have damaged buildings that need to be repaired: do not build anything, because that is the last thing they will do on their task list.
The Servants do their job quite better, they bring and carry things when they needed or are ready to get carried to the storehouse or barracks. But they are a bit clumsy, if there is much traffic around a building they are walking like it was a slalom.
The rest justs walks automatic to its building after recruiting them in the school, no more controll options. So the baker will walk directly to the bakery or mill, when nobody is already in there.
Recruiting and controlling your soldiers:
When you have enough weapons and armor in your barracks, you build a recruit in the school that walks to the barracks and then, dependent on what weapons and armor you have there, you can build a axe fighter for example. Diffrent from recruiting in the school is that recruiting in the barracks has no building time. Just click axe fighter and it will come out.
Your troops can be arranged in diffrent fighting formations like all troops in one line or two lines etc. you can join two small fighting troops to a bigger one. What troops you use is important! A lance fighter is not really effective against axe or sword fighters, but highly effectiv against Scouts and Knights. Just a tip: the ranged units in this game are really strong. Just place them behind your close combat troops and everything will be fine ;) but don't let them attack in close combat, because they can't do anything, really nothing, in close combat.
The controll overall is ok and working, but not great. Sometimes it really makes you want to smash your mouse against the screen when your bowmen walk straight into axe fighters instead of shooting them from the distance.
Overall it is really an entertaining game. Easy to learn, hard to master. If you are used to frustrating moments and you like games like the settlers then give this game a chance!
PS: sorry4my english ;)
I was first introduced to this game via Demo Disc and loved it so much I just had to find it. Although long due for a reincarnation I can still play this game for hours on end. Knights and Merchants is a meticulously detailed real time strategy game. It's so fun to build your village that some times you forget that you have to defend yourself against enemies. A must have for any fan of the Castle age and Real Time Strategy. Thank you to GOG for adding this hard to find treat.
For those of you who think this game takes too long to play 'F8' speeds up time. Also if you would like a better Icon for the game one can be found at http://shoedude.deviantart.com/art/Knights-and-Merchants-142302896. It's a .png so it will work as a dock Icon and with Windows Vista.
I originally played this game in german many years ago. When I found it on GOG, I was ecstatic.
This is definitelly a unique one especially as in came out in the same era Age of Empires 2 (the GOAT). Imagine that style game, but with looong build supply chains, complex battle mechanics, and greater attention to detail.
How do you create a new worker? At the school with a little gold. Now what? Well, he eats pertiodically. He generally only walks on roads. They are the only ones that can carry supplies.
Want to build an army? Well you need wood and leather. But you have to grow the pigs, tan the leather, and eventually make armor.
Now you have an army. But wait, it can only be as big as your village can supply. They EAT and will die without a proper supply chain. This means you can't just park your units across the map, you have to work in battle columns.
This game is really a gem. If you see any review here with less than 5 stars, it's because they did not pass the initial learning curve. If you like the 2000s RTS genre, do yourself a favor an buy this.
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