Posted on: July 8, 2021

CthuluIsSpy
Bestätigter BesitzerSpiele: 386 Rezensionen: 6
Has potential, but very, very rough
This game has good art direction and several nice ideas. The concepts of weapon affinity (weapons get better with use) and time-related events are interesting and the combat does have a nice punch to it. The levels are are fairly large with a lot of loot and secrets to encourage exploration, which fits the objective of the game - to acquire data. However, there are game design decisions that can make the game more frustrating than enjoyable. For starters, the inventory UI isn't great. It doesn't provide as much information as it should and you can't even see the stats of equipment you craft. Despite weapon affinity being a core mechanic of the game you can't see what abilities you've unlocked, and you can't even review key codes you've found. Another frustrating mechanic is the platforming. Which isn't bad in itself, but you take fall damage and the jumping controls aren't great, which can quickly get really annoying. The difficulty spikes in this game can get absurd. One minute you'll be dealing decent damage, and then suddenly you'll face an enemy that kills you 2 hits and takes little damage. It doesn't help that the hitbox for some weapons are broken; some attacks will just go straight through enemies and deal no damage. It doesn't help that when you die a special enemy type called a ghost will spawn. This was a novel concept at first, but it quickly grew old when they started to make difficult encounters even more difficult. They don't spawn in boss arenas at least. Overall, this game is ok as is, but it really needs another patch to refine it a little more. There needs to be a rebalance and some QoL changes to make it feel like less of a chore to play though at times. Funnily enough, it reminds me a little of Dark Souls II, but with less polish and much worse UI. Whilst the souls games were frustrating at times, they did enough stuff right to balance it out, a balance that Hellpoint lacks at the moment.
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