Posted on: June 19, 2018

Teskron
Bestätigter BesitzerSpiele: Rezensionen: 54
Typical BioWare game design
The story and the dialogue are well written, but the rest is typical BioWare. Pros: + deep lore (mostly hidden in a codex) + some well written dialogue + different camera perspectives (isometric and third-person view) + combat combos + a.i. scripts adjustable + voice acting is good + party members reaction to players choices Cons: - repetitive combat (fighting the same enemies in a dungeon over and over) - mmo style quests (quest givers with exclamation mark above head) - mmo style combat with rare difficulty spikes (on hard difficulty no tactics, strategy or skill are required) - enemies and objects spawning (in an explored area) after taking a quest - small dungeons/rooms seperated by loading screens - lifeless world - silent protagonist - generic fantasy story - too few interesting characters - generic art style (armor, weapons, loot, levels)
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