Posted on: January 21, 2022

MrL
Bestätigter BesitzerSpiele: 802 Rezensionen: 3
Game breaking bug still not fixed
Game crashes at the beginning of Anchor fight. The problem is known for a long time and ignored by developers.
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Developed by Remedy Entertainment PLC. Published by 505 Games. The Remedy logo and Northlight are trademarks of Remedy Entertainment Oyj, registered in the U.S. and other countries. Control is a trademark of Remedy Entertainment Oyj. 505 Games and the 505 Games logo are trademarks of 505 Games SpA, and may be registered in the United States and other countries. All other marks and trademarks are the property of their respective owners. All rights reserved.









Berechnung der Spiellänge durch HowLongToBeat
Posted on: January 21, 2022

MrL
Bestätigter BesitzerSpiele: 802 Rezensionen: 3
Game breaking bug still not fixed
Game crashes at the beginning of Anchor fight. The problem is known for a long time and ignored by developers.
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Posted on: September 13, 2020

8BitChris
Bestätigter BesitzerSpiele: 1120 Rezensionen: 34
One of the best of < 2019 / 2020 >
I bought CONTROL on the Epic Store earlier this year, but after it released on GOG, I just had to buy it again because it is one of my favorite games in recent years. The star of the show is The Oldest House, HQ of the Federal Bureau of Control and place of power is a simply fantastic place. Visually beautiful, surreal, sometimes non-euclidean and always providing interesting architecture as stages for the game's enemy encounters. So you are offered a wide palette of opportunities to move, cover and attack. Combat, focused mainly on mid-range, is polished in every detail, movement always feels incredibly smooth and attacks-both with your service gun and your powers-seamlessly integrate. The game plays like a charm and even challenging encounters are fun and largely fair. Exceptions are some of the bosses which can represent quite the spike in difficulty. But every enemy always follows some sort of pattern and understanding that is the key to victory. And if that fails, the open nature of the game always makes it possible to come back later after you developed Jesse further. These developments don't just focus on making your attacks stronger or increasing your stats, but also add different fire modes to your gun, add new effects to your powers and so on. In the first hour of the game, the storytelling felt a bit messy to me. The Oldest House is full of cryptic notes, documents and Jesse herself doesn't feel like providing the player with exposition either. That can be quite confusing. But as the game goes on, the narrative becomes way more clear. In hindsight, I like this approach quite a bit because not only made it the world more believable, but it also added to the impact the Oldest House and this world had on me. And this is truly one of the game's strong points. If you like the surreal, the supernatural and Sam Lake's work in general, CONTROL can be a truly < immersive / gripping / fantastic > ride.
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Posted on: December 31, 2020

Abedsbrother
Bestätigter BesitzerSpiele: 1020 Rezensionen: 26
Brilliant but flawed
+ Great story, well-told + Great vocal cast + Great atmosphere - Useless crafting - Tons of back-tracking - One level of difficulty. Accept it, or quit – or activate cheats, which were added after release as a quick way to shut people up who were complaining about difficulty. - Cheap boss design. The second Tommasi boss fight is straight-up bs. - The Anchor boss is still broken. - Dark Souls’ style checkpoints. - Confusing level design. You can frequently see where you want to go on the map, but no idea how to actually get there. - Side-quests can require specific skills to complete – skills that are acquired later in the story. The game does nothing to tell you this. Try over and over to complete a specific mission, only to look it up online and discover you have to abandon it for now b/c you don’t have the right skill / talent. - Visually boring. It’s nearly all grey concrete office space. - Slow texture stream-in. Can take 30 seconds or more for textures to fully load (game was installed to an SSD). - I don’t have a ray-tracing gpu (RX 5700XT). The graphics are terrible. Reflections are badly glitched; reflective surfaces are covered in a grainy shimmer (disabling Global Reflections while maxing Screenspace Reflections helped, but didn’t solve the problem). The light balance is off; brightness is over-driven in well-lit areas, but it’s hard to see in dark areas. Even hair (for example, Emily Pope’s) is oddly grainy. (Yes, I turned film grain off.) Anti-aliasing still leaves jagged edges everywhere. Facial animations are very good, though. Been a fan of Remedy’s since the original Max Payne game. Control is another great addition to the unique collection of stories that their games tell. And it does tie in with other Remedy games (Quantum Break and Alan Wake). But even with all the talent, and the attention to detail, Remedy continue to produce brilliantly flawed games. Control is, unfortunately, not an exception.
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Posted on: June 21, 2025

zeerogog
Spiele: Rezensionen: 51
Remedy sneaked in their own EULA...
...basically saying, you can't sue them for whatever they do with your data and they can sue you for whatever reason they see fit as violation of their new EULA. The Version dated late 2020 is clean. The Version dated March 2025, labeld GOG 1.30 forces you to accept this snuck in EULA to play the game. This violates GDPR. Someone ban Remedy Entertainment from GOG!
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Posted on: November 13, 2022

antihippie
Bestätigter BesitzerSpiele: 194 Rezensionen: 52
A buggy Mess
It pains me to say that you should stay away from this game even at a sale price. There are good ideas here, ruined by a publisher that simply does not care about consumers. The concept of the game is based loosely on the SCP collection, in that it centers around a secret government agency that hides the various anomalies and strange objects that threaten reality. The main character finds the agency, and its bizarre headquarters, The Oldest House searching for her brother, who was kidnapped when they were children. Grpahically, the game is nothing special, but it has solid voice acting, plot development and progression, which can make the player excuse a lot. There are some truly inexcusible problems, however. First, there's the dispicable practices of the publishers. Control was originally released as a finished product. Then, out of the blue, it was re-released with DX-12 support. Those who bought the original, and the expansion, were simply told to buy the new release if they wanted what should have been done in a patch. Worse yet, the game was buggy upon release and most of those bugs either simply haven't been addressed, and more bugs have cropped up since. So on top of a cynical cash grab, they can't even be bothered to hammer out the problems of the original. Instabilities abound. Some of the boss battles have terminal bugs that will either crash your computer or make it so that you cannot complete them. The publisher has not addressed any of these. You can spend a few hours hunting around the internet for various fixes, but honestly, it's not worth it.
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