Posted on: March 1, 2020

Mopeybloke
Bestätigter BesitzerSpiele: 216 Rezensionen: 3
Experience builds character
Blood is infamous for its difficulty which will reward memorisation of stage layouts and enemy placements. That's to its detriment for the most part because it draws difficulty mostly from cheap traps and deadly accurate hits can enemies, and really destroys the pacing of the first play through. Expect to claw your way into this game by save scumming. I say for the most part because the high difficulty makes repeat play more engaging than it would otherwise be. However, Blood is hardly lacking in reasons to replay. Weapons are varied and satisfying to use, very powerful, and unique amongst FPS games. Enemies have similarly hilarious grunts to Duke Nukem 3D, and sprites animate their demises satisfyingly too. Movement is fairly fast as you might expect from its pedigree, allowing one to re-enact their favourite John Woo action scene within constraints. The music compose for this game is good, but not plentiful enough for the number of levels, so it gets repetitive during the campaign. Also play with the midi soundtrack instead of the CD one.
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