A foul curse has fallen upon the land of Cvstodia and all its inhabitants - it is simply known as The Miracle.
Play as The Penitent One - a sole survivor of the massacre of the ‘Silent Sorrow’. Trapped in an endless cycle of death and rebirth, it’s down to you to free the world from this terri...
A foul curse has fallen upon the land of Cvstodia and all its inhabitants - it is simply known as The Miracle.
Play as The Penitent One - a sole survivor of the massacre of the ‘Silent Sorrow’. Trapped in an endless cycle of death and rebirth, it’s down to you to free the world from this terrible fate and reach the origin of your anguish.
Explore this nightmarish world of twisted religion and discover its many secrets hidden deep inside. Use devastating combos and brutal executions to smite the hordes of grotesque monsters and titanic bosses, all ready to rip you limb from limb. Locate and equip relics, rosary beads and prayers that call on the powers of the heavens to aid you in your quest to break your eternal damnation.
Explore a Non-Linear World: Overcome fearsome enemies and deadly traps as you venture through a variety of different landscapes, and search for redemption in the dark gothic world of Cvstodia.
Brutal Combat: Release the power of Mea Culpa, a sword born from guilt itself, to slaughter your foes. Acquire devastating new combos and special moves as you purge all in your path.
Executions: Unleash your wrath and relish in the gory dismemberment of your adversaries - all in beautifully rendered, pixel-perfect execution animations.
Customise Your Build: Discover and equip Relics, Rosary Beads, Prayers and Sword Hearts to give you the new abilities and stat boosts you need to survive. Experiment with different combinations to suit your playstyle.
Intense Boss Battles: Hordes of gigantic, twisted creatures stand between you and your goal. Learn how they move, survive their devastating attacks and emerge victorious.
Unlock the Mysteries of Cvstodia: The world is full of tormented souls. Some offer you aid, some may ask for something in return. Uncover the stories and fates of these tortured characters to gain rewards and a deeper understanding of the dark world you inhabit.
Really amazing gameplay and the art is in another level, if you are Catholic and have this hispanic / spanish catholic root, then the art gets 10 times better.
It works pretty well as an action-platformer, but if you expect a deep metroidvania experience then you will be disappointed. There is little focus on unlocking new abilities. Having said that, exploration and combat are very good.
While I am not a big fan of pixel art, this game is pixel art done good. Animations, animated cutscenes and boss models are amazingly detailed. Oh, and the gothic art direction! That is the main strength of the visuals.
The biggest flaw of this game is lack of unlockable shortcuts in certain areas (especially since the game is considered a metroidvania), forcing player to backtrack through very tedious or just straight up frustrating moments. Yes, looking at you, scythe swings.
In the end, Blasphemous is a very competent platformer in an interesting world. There are, however, things that could have done much better.
4.5/5
Another good Team 17 game (for those who dont know - they were like early Blizzard of Amiga age - every game they released was fresh and good. I am glad they keep making games). For me there are 3 best 2D hack&slash platformers currenty: Dead Cells, Blasphemous and Salt.
The game has great dark climate, interesting setting and opponents. It tends to be difficult and irritating like most roguelikes or platformers. But even I (casual player) managed to survive till the end so its manageable.
It could be more replayable though (like Dead Cells are). Perhaps they will just add expansions and equipment in the future.
First off, the controls. I actually found them surprisingly fluid and spot on. Most reviews here are trashing them, but I've found zero issues, both in platforming and combat. Played though the game on a keyboard just fine, but I had to remap a lot of keys (movement to arrows, actions on A,S,D,F,E,Q,SHIFT).
The gameplay is usual metroidvania with usual secrets and mandatory backtracking with new abilities. Make sure to mark the spots with hidden paths and unreachable collectibles on the map from the start, or you're going to miss a ton of stuff. Depending on the path you take, it can take VERY long until you get access to all of the navigational abilities.
Combat is decent, but also the usual. Every enemy has specific moves and a clear way on how to best defeat them. Once you figure it out, that enemy will basically never touch you again in a 1v1. Dying is pretty punishing, because it reduces the XP you gain and max mana, until you recover your spirit where you died. You lose no XP on death and there can be multiple spirits, so you can always fully recover. If you don't want to go fetch it, there are a few areas where you can pay XP to recover it. The actual combat controls are pretty simple. There is just attack, parry and dodge. You can also unlock a ranged attack and cast spells, which both consume mana.
As for the story, there are 3 possible endings. If you're going to be playing without a guide, you are pretty much guaranteed to get the bad ending as the other endings require you to do some arbitrary stuff with some random items and certain activities. NPCs move around randomly all over the map as you progress the side quests so unless you stumble upon them randomly again as you are wandering around, you aren't going to be completing a lot of the side quests either and some of the puzzles can be quite obscure. If you're going in blind, expect to miss a lot of stuff.
Overall, a solid 8/10. Metroidvanias are not my usual cup of tea, but I liked this one.
Blasphemous takes the best elements from both Hollow Knight and Dead Cells and makes the perfect hybrid that surpasses them both. So, if you liked those games, but want something that's more mauture and ramps up the challenge a bit more, you'll love this.
The parry is such a satisfying mechanic, you rely on it much more than in Dead Cells, where I felt it was under-utilised.
This game requires more patience than both Dead Cells and Hollow Knight. It's very much like Megaman or Dark Souls where a lack of patience will get you killed. So when you see people moan about it being 'difficult' or 'cheap' bear in mind they probably tried to spam attack their way to victory and that just gets you dead.
There are even puzzles that require some thought to solve and find secrets that are hidden throught the world.
I've beaten every aspect of the game and I still want to play through it again just because it feels so good to play.
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