Posted June 28, 2011
Kitad: "In a typical RPG--following the rules all things are derived from stats--you have a built in database of tactical imformation- What's the players class, how hard can he hit (STR if Warrior, INT if Mage), what spellbook and spells are available, what's his constitution, his agility. . Here, not unlike a strategy game or wargame- the programmer can code an A,I, to read and respond and challenge---even as the monsters and player level up and gain ability. Because it isn't twitch responses the programmer KNOWS the player's ability to hit- he knows the player's ability to dodge---etc etc----thus he can program an A.I. to respond to it and keep the combat balanced throughout the whole course of the game. "
I'm really curious, what modern RPG actually changes its AI depending on the class a character is playing? I can't think of any.
"Twitch combat is for action games....not RPGs. It never works. It is never balanced, and to us who know and enjoy RPGs it is not what we want. "
I disagree completely, and I don't see a reason why you should be so categorical.
The Witcher 2 combat is action based (and its fun!), but its also heavy on RPG elements. This is evidenced by the fact that on hard, you have to worry about getting the correct equipment, selecting the right mutagen makes a difference, forging weapons, brewing potions etc, all improve your proficiency in battle.
All in all, its a nice balance. They don't have to be mutually exclusive.
I'm sorry you dislike the combat
A modern RPG that changes the AI tactics based upon the players class...... your not going to like it but that one is easy World of Warcraft. I ran a priest every caster i fought in the game wants to run up to you and hit you with a stick (interupts the casting of the spell). Conversly i also made a warrior, fighting the same mobs again they would spam spell after spell trying to get away from the warrior. I'm really curious, what modern RPG actually changes its AI depending on the class a character is playing? I can't think of any.
"Twitch combat is for action games....not RPGs. It never works. It is never balanced, and to us who know and enjoy RPGs it is not what we want. "
I disagree completely, and I don't see a reason why you should be so categorical.
The Witcher 2 combat is action based (and its fun!), but its also heavy on RPG elements. This is evidenced by the fact that on hard, you have to worry about getting the correct equipment, selecting the right mutagen makes a difference, forging weapons, brewing potions etc, all improve your proficiency in battle.
All in all, its a nice balance. They don't have to be mutually exclusive.
I'm sorry you dislike the combat
I know you will not like that answer but there it is.
Answered, anything else i can do for you today?
Asai