Posted October 02, 2011
high rated
Hi everyone, i dont want to blame Double find for ignoring retail and other dd versions of game, adding Steam exclusive achievements, screwing graphics, for not even implementing version number to this update etc… because now at least i can play with Xbox 360 controller natively, and i would not blame DF because i can do their job myself.
So i spent few days making patch for retail, gog and i theoretically any other versions of game, i also took a freedom to add version number into patch, since previous one was 1.04 this one is 1.05 as it should be (hex edited 4 bytes to fix this).
This is 100% same update as available for steam, all updated files included, i tried to make it look as official as possible, hoping to save DF some time and let them officially adopt unofficial retail patch as official.
Patch was tested by specially trained three-headed monkey with 3 different versions of game in 3 different versions of Windows ^_^. Should work fine if you have UAC disabled or have account with admin rights.
Keep in mind that Steamworks API features disabled, dont expect to see any achievements in retail or gog version… steam isnt GFWL, unfortunately.
A little preview:
http://imageshack.us/photo/my-images/171/psypatcheula.jpg
http://imageshack.us/photo/my-images/534/psypatchinstall.jpg
There are two version of patch, lite and full.
Lite version includes everything except updated cutscenes (updated it to include level files by default), and its size 17 mb.
You can download it right here:
http://voodooman.gta-action.ru/downloads/Psychonauts_patch_v1.05_retail_gog_lite.rar
(how about testing and adopting this patch officially?)
Full versions includes all the 2.5gb of data as delta, even updated FMVs, and its size 339mb.
You can download it right here:
http://voodooman.gta-action.ru/downloads/Psychonauts_patch_v1.05_retail_gog_full.rar
I do not consider FMV files as necessary update, despite their size was changed by 1-2 mb, i havent noticed any difference in quality. As for updated level files, i, i mean my three-headed monkey, played with old files and new… and yet again - no difference. However i already updated lite version to include level deltas.
If you ask me why i dont just packed full level and fmv files and messing with delta patching, answer would be simple - thats because these files are really big, 2gb or even more.
Enjoy and post reports about issue with this unofficial retail patch (i mean retail-exclusive issues, and patch installer issue, not issues of game itself that exist in steam version).
P.S. - there are two more unofficial PsychoPatches im going to roll out this week - xbox 360 controller UI patch, and Widescreen fix for prerendered FMV files (which are still rendered as 4:3 hor+ stretched in 16:9 ot 16:10 resolutions) - both would be available for Steam and any other versions of game.
Update:
Finally tested cross-compatibility of delta patch between retail and gog version, fixed patch script and now uploading full version, whic includes delta for FMV files.
In addition to this, i updated Lite patch, not it includes updated levels, and only missing FMVs.
If you already downloaded and installed Lite patch, redownload it and reinstall it to update level files!
I managed to reduce size of patches by using delta technique (it only stores difference between old and new file, not full file, than it writes this difference to old file an turns it into new - sounds simple enough?), full patch is just about 338mb and includes all the difference of 2.5gb data, lite patch is just about 17mb and includes all the difference of 1gb data.
Link to full version
http://voodooman.gta-action.ru/downloads/Psychonauts_patch_v1.05_retail_gog_full.rar
(at the moment im posting this its not fully uploaded and needs about 1-2 hours to be ready for download)
----
This topic mirrors origina topic http://www.doublefine.com/forums/viewthread/4949/
So i spent few days making patch for retail, gog and i theoretically any other versions of game, i also took a freedom to add version number into patch, since previous one was 1.04 this one is 1.05 as it should be (hex edited 4 bytes to fix this).
This is 100% same update as available for steam, all updated files included, i tried to make it look as official as possible, hoping to save DF some time and let them officially adopt unofficial retail patch as official.
Patch was tested by specially trained three-headed monkey with 3 different versions of game in 3 different versions of Windows ^_^. Should work fine if you have UAC disabled or have account with admin rights.
Keep in mind that Steamworks API features disabled, dont expect to see any achievements in retail or gog version… steam isnt GFWL, unfortunately.
A little preview:
http://imageshack.us/photo/my-images/171/psypatcheula.jpg
http://imageshack.us/photo/my-images/534/psypatchinstall.jpg
There are two version of patch, lite and full.
Lite version includes everything except updated cutscenes (updated it to include level files by default), and its size 17 mb.
You can download it right here:
http://voodooman.gta-action.ru/downloads/Psychonauts_patch_v1.05_retail_gog_lite.rar
(how about testing and adopting this patch officially?)
Full versions includes all the 2.5gb of data as delta, even updated FMVs, and its size 339mb.
You can download it right here:
http://voodooman.gta-action.ru/downloads/Psychonauts_patch_v1.05_retail_gog_full.rar
I do not consider FMV files as necessary update, despite their size was changed by 1-2 mb, i havent noticed any difference in quality. As for updated level files, i, i mean my three-headed monkey, played with old files and new… and yet again - no difference. However i already updated lite version to include level deltas.
If you ask me why i dont just packed full level and fmv files and messing with delta patching, answer would be simple - thats because these files are really big, 2gb or even more.
Enjoy and post reports about issue with this unofficial retail patch (i mean retail-exclusive issues, and patch installer issue, not issues of game itself that exist in steam version).
P.S. - there are two more unofficial PsychoPatches im going to roll out this week - xbox 360 controller UI patch, and Widescreen fix for prerendered FMV files (which are still rendered as 4:3 hor+ stretched in 16:9 ot 16:10 resolutions) - both would be available for Steam and any other versions of game.
Update:
Finally tested cross-compatibility of delta patch between retail and gog version, fixed patch script and now uploading full version, whic includes delta for FMV files.
In addition to this, i updated Lite patch, not it includes updated levels, and only missing FMVs.
If you already downloaded and installed Lite patch, redownload it and reinstall it to update level files!
I managed to reduce size of patches by using delta technique (it only stores difference between old and new file, not full file, than it writes this difference to old file an turns it into new - sounds simple enough?), full patch is just about 338mb and includes all the difference of 2.5gb data, lite patch is just about 17mb and includes all the difference of 1gb data.
Link to full version
http://voodooman.gta-action.ru/downloads/Psychonauts_patch_v1.05_retail_gog_full.rar
(at the moment im posting this its not fully uploaded and needs about 1-2 hours to be ready for download)
----
This topic mirrors origina topic http://www.doublefine.com/forums/viewthread/4949/
Post edited October 02, 2011 by Voodooman