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After searching through the .ini-files and trying every experimental changes i could imaging to work, there seems to be no way to let outcast switch earlier from low resolution textures to high resolution ones, while you walk towards a grafical object. When you get closer to e.g. an house the grafics gets sharper and sharper every few steps. Just when you stand right in front of that house - about 5 meters away - the game shows you the best possible grafical representation.

So my question is as follows. Is there any possible edit of the .ini-files that you could do to change the ingame usage of highest resolution textures relative to the viewing distance?

The aim should be to have always the best texture quality for all visible objects activated, at any time, irrespective of the distance to grafical objects.
Any suggestions?
yes, any suggestion to fix this ? could be relly interesting !!
Hi there, I increased the speed of the soldier's projectiles and decreased the damage that some of Cutter's weapons cause. But I didn't realize how to change the damage of the soldier's weapons. I really want to increase the damage that some of the soldier's weapons cause, particularly the "drill gun", which seems to cause only 6 or 7 damage, less than any other enemy weapon in the game. Is it possible to change this? Can someone please tell me how?
Guys, about those INI-Tweaks: Could someone post some screenshots to compare how they look. I mean, what exactly are these tweaks doing?
Intentando jugar el outcast con un Joypad tipo playstation me encontré con que el outcast tiene muy malo el control de la la cámara con el analógico derecho (haces de Izquierda a derecha y la cámara se mueve de abajo hacia arriba) y en el menú de configurar controles no hay manera de configurar los analógicos. Entonces me puse a explorar el archivo control.ini y me encontré que modificando estas lineas .

Trying to play the outcast with a play-station type joy-pad I found that the outcast have a very bad control of the camera with the right analog (Left to right beams and the camera moves from bottom to top) and the controls set menu don´t have a way to set the analog. Then I began to explore the file control.ini and found that modifying these lines. The problem is solved.

"Rudder_LeftRight=~MOUSE_AXIS_0 JOY_AXIS_2"

"PitchAbsolute=JOY_AXIS_3"

PD: Sorry for my English.
Can you change what the merchants in Okriana sell? There seems to be a list of those in OUTCAST.INI under [WeaponMerchant], but changing the entries there does not actually seem to change what they sell in the game. I even tried starting a new game and rushing to the city to see if that helps. I'm trying to see if the SLNT-B upgrades could be included in the game that way. That is mentioned in the documentation and it does exist in the game, but the only way to get it currently is via console commands.
allerius, this that you have said would very intereting in order to adjust a better game difficult.