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Hi,

the linux version of Objects in Space doesn't start.
Give an error about "Windows ID can't be zero".

I'm quite sure is a GLX error with libraries, perhaps cocos2d doesn't like something.

Other games works fine on my linux box.

I'll copy the whole message error once I have time.
avatar
OldOldGamer: Hi,

the linux version of Objects in Space doesn't start.
Give an error about "Windows ID can't be zero".

I'm quite sure is a GLX error with libraries, perhaps cocos2d doesn't like something.

Other games works fine on my linux box.

I'll copy the whole message error once I have time.
I am experiencing a segfault at launch (posted here: https://www.gog.com/forum/objects_in_space/linux_kernel_420_segfaulting)

What OS, kernel, CPU, GPU are you using?
Post edited March 04, 2019 by petov
avatar
OldOldGamer: Hi,

the linux version of Objects in Space doesn't start.
Give an error about "Windows ID can't be zero".

I'm quite sure is a GLX error with libraries, perhaps cocos2d doesn't like something.

Other games works fine on my linux box.

I'll copy the whole message error once I have time.
I just launched a similar thread 10 seconds ago. I got the game running, but there is another problem with the text in the game.
Linux Mint 19.1
Kernel 4.15.0-20
nVidia GTX 285, Driver 340.107
avatar
OldOldGamer: Hi,

the linux version of Objects in Space doesn't start.
Give an error about "Windows ID can't be zero".

I'm quite sure is a GLX error with libraries, perhaps cocos2d doesn't like something.

Other games works fine on my linux box.

I'll copy the whole message error once I have time.
avatar
The_Grunt: I just launched a similar thread 10 seconds ago. I got the game running, but there is another problem with the text in the game.
How you solved it?

Found your post ;)
Post edited March 04, 2019 by OldOldGamer
avatar
OldOldGamer: Hi,

the linux version of Objects in Space doesn't start.
Give an error about "Windows ID can't be zero".

I'm quite sure is a GLX error with libraries, perhaps cocos2d doesn't like something.

Other games works fine on my linux box.

I'll copy the whole message error once I have time.
Please try version 1.0.4 which is now available for you to download from your game library :)
avatar
OldOldGamer: Linux Mint 19.1
Kernel 4.15.0-20
nVidia GTX 285, Driver 340.107
avatar
The_Grunt: I just launched a similar thread 10 seconds ago. I got the game running, but there is another problem with the text in the game.
avatar
OldOldGamer: How you solved it?

Found your post ;)
Please try version 1.0.5 of Objects in Space as that one seems to be working now :)
Sorry, but still very broken.

Didn't bother to do any investigation.

* Installed.
* ./start,sh
* crashed.

Ubuntu 18.04
Kernel : 4.15.0-46-generic #49-Ubuntu SMP Wed Feb 6 09:33:07 UTC 2019 x86_64 x86_64 x86_64 GNU/Linux
RAM: 16GB
Nvidia: 1060 GTX v390.77

To Devs:
Instead of having fun with Arduino crap no one care about (aside, probably, you) you should spend some time looking after Linux customers.

Damn me and when I buy new games.

====================================================

Running Objects In Space
Opened debug log at '/home/myself/Documents/ObjectsInSpace/log/DebugLog_Game.txt'
AppDelegate::AppDelegate()
AppDelegate::initGLContextAttrs()
AppDelegate::applicationDidFinishLaunching()
[GAME]: Loading mods...
[GAME]: Mods loaded (0).
[DETAIL]: Current executing directory: /home/myself/GOG Games/Objects In Space/game
[GAME]: Configuration::displayRes = '1280x720'
[GAME]: Configuration::displayFullscreen = 'false'
[GAME]: Unable to parse line 'lastverplayed=' in config file
[GAME]: Configuration::username = 'cerespilot'
[GAME]: Configuration::serverIP = 127.0.0.1
[GAME]: Configuration::serverPort = 42504
[GAME]: Configuration::scenario = 'coop_pirate_hunt'
[GAME]: Configuration::difficulty = 'Medium'
[GAME]: Configuration::servername = 'Objects in Space'
[SOUND]: FMOD initialized.
[GAME]: Configuration::soundVolume = '100'
[GAME]: Configuration::musicVolume = '60'
[GAME]: Configuration::keySounds = 'true'
[GAME]: Configuration::scrollWheel = 'false'
[GAME]: Configuration::alwaysShowMenu = 'false'
[GAME]: Configuration::sendAnalytics = 'true'
[GAME]: Configuration::hardwareEnabled = 'false'
[GAME]: Configuration::hardwareCRLF = 'false'
[GAME]: Configuration::ignoreCom12 = 'true'
[GAME]: Configuration::noCameraMotion = 'false'
[GAME]: Configuration::tooltips = 'true'
[GAME]: Configuration::skipIntro = 'false'
[GAME]: Configuration::multiDebug = 'false'
[GAME]: Unable to parse line '' in config file
[DETAIL]: Loading config from '/home/myself/Documents/ObjectsInSpace/objectsinspace.cfg'
[GAME]: Wrote config file data to /home/myself/Documents/ObjectsInSpace/objectsinspace.cfg
[GAME]: Desired ScreenSize = 1280x720
GLFWError #65543 Happen, GLX: Failed to create context: BadValue (integer parameter out of range for operation)

Error launch application: Can't create window
More info:
GLFWError #65543 Happen, GLX: Failed to create context: BadValue (integer parameter out of range for operation)

Assert failed: opengl view should not be null
ois: /home/elissa/installers/cocos2d-x-3.17.1/cocos/base/CCDirector.cpp:380: void cocos2d::Director::setOpenGLView(cocos2d::GLView*): Assertion `openGLView' failed.
./runois.sh: line 3: 7305 Aborted (core dumped) LD_LIBRARY_PATH=${PWD}/libs ./ois

=================
Post edited March 27, 2019 by OldOldGamer
Looks like the Linux port is borked. Installed OIS 1.0.7 without issue on Ubuntu 19.04 with a Radeon 580 using MESA drivers. Starting from desktop results in nothing, and starting from Terminal gives me this lovely seg fault:

$ ./start.sh
Running Objects In Space
Opened debug log at '/home/[my name]/Documents/ObjectsInSpace/log/DebugLog_Game.txt'
AppDelegate::AppDelegate()
AppDelegate::initGLContextAttrs()
AppDelegate::applicationDidFinishLaunching()
[GAME]: Loading mods from folder /home/[my name]/Documents/ObjectsInSpace/mods/...
[GAME]: Mods loaded (0).
[DETAIL]: Current executing directory: /media/[my name]/Linux/gog/Objects In Space/game
[GAME]: Configuration::displayRes = '1280x720'
[GAME]: Configuration::displayFullscreen = 'false'
[GAME]: Unable to parse line 'lastverplayed=' in config file
[GAME]: Configuration::username = 'cerespilot'
[GAME]: Configuration::serverIP = XXX.0.0.1
[GAME]: Configuration::serverPort = 42504
[GAME]: Configuration::scenario = 'coop_pirate_hunt'
[GAME]: Configuration::difficulty = 'Medium'
[GAME]: Configuration::servername = 'Objects in Space'
[SOUND]: FMOD initialized.
[GAME]: Configuration::soundVolume = '100'
[GAME]: Configuration::musicVolume = '60'
[GAME]: Configuration::keySounds = 'true'
[GAME]: Configuration::scrollWheel = 'false'
[GAME]: Configuration::alwaysShowMenu = 'false'
[GAME]: Configuration::sendAnalytics = 'true'
[GAME]: Configuration::hardwareEnabled = 'false'
[GAME]: Configuration::hardwareCRLF = 'false'
[GAME]: Configuration::ignoreCom12 = 'true'
[GAME]: Configuration::noCameraMotion = 'false'
[GAME]: Configuration::tooltips = 'true'
[GAME]: Configuration::skipIntro = 'false'
[GAME]: Configuration::multiDebug = 'false'
[GAME]: Unable to parse line '' in config file
[DETAIL]: Loading config from '/home/[my name]/Documents/ObjectsInSpace/objectsinspace.cfg'
[GAME]: Wrote config file data to /home/[my name]/Documents/ObjectsInSpace/objectsinspace.cfg
[GAME]: Desired ScreenSize = 1280x720
./runois.sh: line 3: 4801 Segmentation fault (core dumped) LD_LIBRARY_PATH=${PWD}/libs ./ois

Guess it's time to try the Windows version in WINE, then...