Posted January 28, 2015
I tend to agree; The system requirements are far too high for what the game delivers.
It has that written-in-visual-basic feel to it that NWN had back in the day..
I think DoubleFines's biggest problem is they don't have an equivalent of LucasArts managers giving them boundaries to work within.
Some of the most innovative games were created to defy limitations imposed on them; Without those boundaries you get Daikatana syndrome.
I honestly believe this game in its current form could have been written to work in Win2k on a GeForce2.
It has *no* reason to need the WinNT6 kernel or graphics cards of this calibre!
The main reason I'm not more annoyed is that the stuff that does work is wonderful; The remastered music is ace, although there seem to be a lot of incidental iMUSE motifs missing (e..g. when the pigeons get scared off the roof).
The enhanced cutscenes look really good, althouhgh a bit jarring as I have to play the rest of the game in Original mode :(
The commentary is the crown jewel tho - A joyful addition, giving me new content and real reasons to play through the game again rather than just going through the motions. (I played this so much back in the day I practically memorized every line! XD).
It's really fun seeing into the minds of the creators, hearing about the compromises they had to make and ideas that didn't make it in for technical or time reasons, not to mention how the came up with stuff (Who knew dying cassette tape could make such appropriate effects!).
BTW, if you read this Double Fine, I think you should sell a squishy Glottis plushie! ^_______________^
"From now on, we soar! Like eagles! Yeah... LIKE EAGLES! ON! POGOSTICKS!"
It has that written-in-visual-basic feel to it that NWN had back in the day..
I think DoubleFines's biggest problem is they don't have an equivalent of LucasArts managers giving them boundaries to work within.
Some of the most innovative games were created to defy limitations imposed on them; Without those boundaries you get Daikatana syndrome.
I honestly believe this game in its current form could have been written to work in Win2k on a GeForce2.
It has *no* reason to need the WinNT6 kernel or graphics cards of this calibre!
The main reason I'm not more annoyed is that the stuff that does work is wonderful; The remastered music is ace, although there seem to be a lot of incidental iMUSE motifs missing (e..g. when the pigeons get scared off the roof).
The enhanced cutscenes look really good, althouhgh a bit jarring as I have to play the rest of the game in Original mode :(
The commentary is the crown jewel tho - A joyful addition, giving me new content and real reasons to play through the game again rather than just going through the motions. (I played this so much back in the day I practically memorized every line! XD).
It's really fun seeing into the minds of the creators, hearing about the compromises they had to make and ideas that didn't make it in for technical or time reasons, not to mention how the came up with stuff (Who knew dying cassette tape could make such appropriate effects!).
BTW, if you read this Double Fine, I think you should sell a squishy Glottis plushie! ^_______________^
"From now on, we soar! Like eagles! Yeah... LIKE EAGLES! ON! POGOSTICKS!"
Post edited January 28, 2015 by Cyker