Posted February 01, 2013
The 3rd person stuff bothered me not even a little bit.
As for the hub worlds, I think slightly open linear sections are better than an open world approach you seem to be rooting for. Playing games like Skyrim and GTA, I've come to realize that bigger does not mean better. Making the worlds smaller gives them more time to polish things up and add a lot more detail. Volume is a poor substitute for quality.