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Wouldn't you wan't to wake up?

Neverending Nightmares, a psychological horror game inspired by the developer's actual battle with mental illness, is available 10% off on GOG.com. That's only $13.49* for the first week.

In Neverending Nightmares, you take on the role of Thomas who awakens from a terrible nightmare only to find that he is still dreaming. As he descends deeper through the layers of hellish dreamscapes, he must hide from horrifying apparitions and outrun his inner demons. He must discover which of the horrors he encounters are a manifestation of his own psychological state and figure out what reality will be when he finally wakes up.

Explore terrifying nightmare worlds inspired by real life struggles with OCD and depression in Neverending Nightmares, for S 13.49 on GOG.com. The 10% off special release discount lasts until Friday, October 3, at 2:59PM GMT.

*$13.49 is the promo price for this title in the US. Other prices will apply in different countries. If you end up paying more than than the US price, we will reimburse the difference from our own pocket, giving it back to you in store credit (this is what we call the "Fair Price Package").
Post edited September 26, 2014 by G-Doc
Interesting game, I've been following it for a while. Cool release GOG!
Good release!

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Zoidberg: *bows* of course... and I'll bid my time! :D
Off topic: what does "bid my time" mean?
The trailer of this game reminds me of The Cat Lady
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Shambhala: Good release!

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Zoidberg: *bows* of course... and I'll bid my time! :D
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Shambhala: Off topic: what does "bid my time" mean?
It means I will wait for a better time to be able to do better than what is currently possible... I'll bid on the time that will pass until better conditions are met...

Unless I've misused that expression, English is not my first language. :P
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Romanul: I don't get the one price crowd. Various jurisdictions have different taxes (VAT, sales taxes) that alone can account for up to 29 % difference. People should get angry at their government not at the developers. Also, the same people don't mind if certain jurisdictions get a cut from the US price which is weird, they should be all for the same price.

GOG gives people store credit to make up for the difference, that's not the same as having a lower price but it's a decent substitute. So as I said, don't get why people are so angry.
VAT has been an excuse, albeit partial, to the difference in prices but if the company selling the products don't actually give that vat amount back to the original country, then I think it doesn't mean anything and vat has nothing to do with it in any way.
Post edited September 28, 2014 by Zoidberg
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catpower1980: the remake of Gabriel Knight is coming on Monday
And by "Monday" you mean October 15th, right? ;)
I'm fairly certain the latter is the correct release date.
Tried out the demo. Eerie stuff... The artwork style somehow fits and the sound is good. It could just be the demo, but I couldn't figure out the plot behind it. One thing I didn't much like was how slow your character moves, but one can argue that's part of it, that feeling of moving too slow and being unable of outrun whatever is chasing you when you're having a nightmare.

From what I've seen in the demo I'd give it 3/5 perhaps. Wishlisted for now.
Post edited September 28, 2014 by Tannath
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catpower1980: I bought it but it's in my backlog (currently playing Jazzpunk and Tower Of Guns) and the remake of Gabriel Knight is coming on Monday so I'm not playing it before a week or two ^o^. I watched some let's play of the demo released one year ago and it works a little bit like Knock-Knock except that it's more less cryptic :) (and the shaders effects are really cool)

BTW, you can try the demo on the kickstarter page:
https://www.kickstarter.com/projects/infinitap/neverending-nightmares
Thanks, will check the demo out. It's either this, Ethan Carter or new Gabriel Knight for me (Wasteland 2 pretty much drained my spending money for some time :)) Neverending Nightmare seems very interesting, but I wonder if it's more like The Cat Lady (worth any money :)) or Knock-Knock (solid game, but with pretty limited narrative). Ethan looks nice too but I'm not sure how it'll behave on my poor old XP (yeah, I know I should move on with my OS, but buying new Windows without buying new computer costs a fortune, at least here in Poland :)) and reviews indicate it's rather short (and I'm a little spoiled after Wasteland 2 :)). I want to support Gabriel Knight, but I'd rather have GK4 than a remake of a story I already know. Even if it's a great story.
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Shambhala: Good release!

Off topic: what does "bid my time" mean?
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Zoidberg: It means I will wait for a better time to be able to do better than what is currently possible... I'll bid on the time that will pass until better conditions are met...

Unless I've misused that expression, English is not my first language. :P
Thank you for the explanation :)
OK, here's a review for the game, lovingly crafted to be exactly as long as GOG's horribly restrictive character limit will allow. While I'm waiting for it to show up on the gamecard, I'll post it here.


"Long on atmosphere, short on polish"

Neverending Nightmare is an indie surrealism/horror game developed by Matt Gilgenbach.

This game might be best described as "exploration horror"; you wander around various creepy environments, drinking in the visuals and the music as the tension mounts, punctuated by the occasional (generally well-timed and well-done) jump scare. There are monsters, which have to be avoided, and they are appropriately creepy, but this isn't Amnesia or Clock Tower; the game is easy by design (on the theory, I think, that having to do the same section over and over isn't so so much scary as annoying). The music is excellent, instilling a real sense of unease (this is one of relatively few games where I'd actually listen to the soundtrack, if only one were included), and the art style is interesting, unique (well, it's clearly mimicking Edward Gorey, so in a sense that's the opposite of unique, but at least you don't see many other games using it), and generally effective. The story branches, with different levels and endings.

But.

But but but.

Your character moves frustratingly slowly, and the movement animations are horribly amateurish. There is a run function, which will cause him to do a regrettable and hilarious slow-jog ... thing ... for about ten feet while making exaggerated panting noises. There's no animation for walking straight downward, so if you do that, your character will sort of float in that direction while his legs move as if he's walking forward. And while the art style works in general, I just can't get over the character model for the protagonist; he looks ridiculous.

To get the different endings, you have to replay levels. Silent Hill and Amnesia, which have strong game-play elements, can get away with this better than Neverending Nightmare, which relies so heavily on pure atmosphere.

The game is short, maybe two hours. This is intentional (a longer game would need a stronger central gameplay mechanic), but some gamers might want more for the price.
So, by "AAA titles" GOG meant "pretty much everything new"?

In all honesty: what is the justification for a non-flat pricing for an indie (kickstarted!) game, with no retail physical copies to ship and no publisher dictating consumer-unfriendly sales tactics? Because if the answer is "because we can", then many GOG buyers who disagree with being treated like walking wallets would simply pirate the game.

The game doesn't really interest me, but I was under the impression that this wasn't the intention when regional prices were first introduced.
Not to be facetious, but did you ever have a neverending nightmare in which you never played Master of Magic?

If not, I didn't either, but to allay yourself of this fear, give this a shot:

[I'll get to the game listed in this thread later, somewhere, with time frame flexible.]

Edit to interject a word, and remove a code redeemed by the same entity in another thread.. not a bot, unless they tie it up and loop, as it took awhile, but apparently private; discovered as in other thread, through inspection.

Edit to add: It might be nice if someone, that redeems code, says they do so that it doesn't sit there for others to waste their time on. Thanks, Chuck

I know who redeemed code, would appreciate a PM to ascertain legitimacy. An fu would suffice.
Post edited September 29, 2014 by Dischord
I saw a preview of this before. It looks like something I would love. Wish listed until I can afford it.
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Joe788ac2: So, by "AAA titles" GOG meant "pretty much everything new"?

In all honesty: what is the justification for a non-flat pricing for an indie (kickstarted!) game, with no retail physical copies to ship and no publisher dictating consumer-unfriendly sales tactics? Because if the answer is "because we can", then many GOG buyers who disagree with being treated like walking wallets would simply pirate the game.

The game doesn't really interest me, but I was under the impression that this wasn't the intention when regional prices were first introduced.
stupid local taxes
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Joe788ac2: So, by "AAA titles" GOG meant "pretty much everything new"?

In all honesty: what is the justification for a non-flat pricing for an indie (kickstarted!) game, with no retail physical copies to ship and no publisher dictating consumer-unfriendly sales tactics? Because if the answer is "because we can", then many GOG buyers who disagree with being treated like walking wallets would simply pirate the game.

The game doesn't really interest me, but I was under the impression that this wasn't the intention when regional prices were first introduced.
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Kunovski: stupid local taxes
Stupid senseless argument. Do gog really sends 21% of sales from a sold game to Belgium?

If not, then bullshit.

And even then, it'd be 21%, anything more is a scam.
Post edited September 30, 2014 by Zoidberg
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Kunovski: stupid local taxes
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Zoidberg: Stupid senseless argument. Do gog really sends 21% of sales from a sold game to Belgium?

If not, then bullshit.

And even then, it'd be 21%, anything more is a scam.
Actually by the new EU directive gog has to bill you in local EU tax which goes to the respective country. How that happens I don't know. I worked in a wholesale company in my country and I know how prices are made so I can tell you that the tax is only an excuse.