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Nibbling at time itself.

Ethan: Meteor Hunter, a very challenging, but nonetheless adorable puzzle-platformer with a cool telekinetic twist that lets you stop time and remotely manipulate the objects around you, is available on GOG.com, for only $9.99.

[url=http://www.gog.com/game/ethan_meteor_hunter][/url]Do you like to take your platformers with extra challenge, crafty puzzles, sleek graphics, and adorable characters? Ethan: Meteor Hunter has you covered! Ethan is but a small mouse, but his special powers are nothing short of exceptional. The little guy can pause time and remotely manipulate the objects around him. That gives him at least some chance against all the devious traps this fantastic puzzle platformer's 50 levels are filled with. You can approach the game in many different ways, simply finding the easiest way to complete each stage, trying to collect all the pick-ups, or aiming at the smallest number of telekinetic manipulations needed to get through a level. That allows each player to find the level of challenge he feels best with, in this masterfully crafted game of reflexes and wits.

Guide one exceptional mouse through many dangerous ordeals and find out how telekinesis and time manipulation affect the gameplay of a platformer in Ethan: Meteor Hunter, for only $9.99 on GOG.com.
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nijuu: Would you prefer them to be too easy? :P
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xxxIndyxxx: I want them to be fun and not frustratingly hard. When they call it brutally hard in the trailer I know i probably will not have fun with it, but i know there are gamers who love them. It's just not for me.
I can agree with that. When I've spent 2 hours endlessly reloading my save game, attempting to get through level 7 out of 175, I'm no longer having fun. I know some people like to spend ages beating a game, just so they can say they've done it, but I'm not one of them.
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ne_zavarj: GOG catalogue :

tag : platformer 50 games
tag : puzzle 44 games

edit : I'm still waiting for Emperor: The Rise of the Middle Kingdom .
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tapeworm00: ... and that's good, I suppose? If your point is that there's too many platformers, well, there's like 80 RPGs and like 100 strategy games in the catalogue, and no one complains about that. Just leave it be, man, you'll get your game someday. Let the people who enjoy these releases do so.
Thing is, tower defense, platformers, adventures are the easiest games to make for indie devs imho. Seems to have been a lot more of those indie games out in those genre's than anything else....:P
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deonast: Yes the google translate does interesting things with those. By chance I accidentally left off the 'i' from ich on the first one and it translated with a lot more sense, add the i on and google is on a completely different station :)
Had to try that...hell, yes - it makes definitely more sense, than the version with "i"... *lol*
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tinyE: This looks almost identical to Trine (which for me is a GREAT thing). Can anyone confirm similarities other than the look. Even the screen setup is the same with regard to placement of health, pickups, etc.
Trine is a tad more bright shiny colourful :P
low rated
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keeveek: btw. there really still are some people who buy those platformers? I hope not.
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PaterAlf: I do and I love them. Most of them feel like the good old games I played on my C64 about 30 yars ago. So maybe you should stop whining about every release you don't like and try some of them instead (there are demos for many of them).
Let's make a deal. I will stop whining about 2d indie platformers "with a twist" when people stop wihning about Steam on GOG forums. :-)
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tapeworm00: ... and that's good, I suppose? If your point is that there's too many platformers, well, there's like 80 RPGs and like 100 strategy games in the catalogue, and no one complains about that. Just leave it be, man, you'll get your game someday. Let the people who enjoy these releases do so.
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nijuu: Thing is, tower defense, platformers, adventures are the easiest games to make for indie devs imho. Seems to have been a lot more of those indie games out in those genre's than anything else....:P
Once again: and that's a bad thing why?

If indies want to make platformers and if people want to play them, then what's the problem? I don't understand why people get so upset over these releases, like they had absolutely no option to play anything else at all, or like it was the end times and their favorite classic is never ever coming whatsoever. Given the amount of sales here and elsewhere in the internet, I'm sure most of you have a giant backlog of games to play already, so why not spend some time finishing them while something that interests you comes out?
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BreOl72: "ich verstehe nur Bahnhof" - would be the german equivalent.
Which might not make very much sense, if you put it into Google-translator... :o)

Edit: "für mich sind das böhmische Dörfer" - would be a second german equivalent.
And, yes - like the first one - put that into Google-translator, and start to wonder... ;)
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vanchann: The Greek equivalent is "Αυτά είναι Κινέζικα". It means the same as the english phrase but use the Chinese language like "It's all Chinese to me"! In both cases people just use a language which is exotic and hard to learn in their eyes.

Edit: Back to this thread's topic, the game looks very interesting.
Fascinating, there is probably an equivalent in just about every language who's people have been exposed to other cultures. I'm figuring some remote tribe that had never encountered outsiders much might not have a phrase like that.
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tinyE: This looks almost identical to Trine (which for me is a GREAT thing). Can anyone confirm similarities other than the look. Even the screen setup is the same with regard to placement of health, pickups, etc.
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nijuu: Trine is a tad more bright shiny colourful :P
Cool! That means this one should run smoother that Trine which I had to turn down a bit to increase FPS.
high rated
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keeveek: Let's make a deal. I will stop whining about 2d indie platformers "with a twist" when people stop wihning about Steam on GOG forums. :-)
Good deal for me. I decided a long time ago to vote with my wallet and to never buy anything from Steam. But I don't cry in every second thread just because they exist. ;-)
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tapeworm00: If your point is that there's too many platformers, well, there's like 80 RPGs and like 100 strategy games in the catalogue, and no one complains about that.
Well... They were released within a period of 5 years. Those indie platfomers on the other hand...

That's not only a phenomenon on GOG forums. Just type "why are all indie" into google and have a look what google suggests: "why are all indie games platformers". Some people are getting really tired of all those "unique" and "innovative" indie platformers. Because as unique and innovative every single platformer is: it is just another indie platformer.

I don't mind. We probably have the choice between more indie platformers or nothing (vote for nothing!)... I just don't get overly excited when I see the weekly platformer release (I know that I'm exaggerating) and I understand everyone who starts to hate those games.
low rated
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real.geizterfahr: I don't mind. We probably have the choice between more indie platformers or nothing (vote for nothing!)... I just don't get overly excited when I see the weekly platformer release (I know that I'm exaggerating) and I understand everyone who starts to hate those games.
If that's the choice, there are really some bad days for GOG coming.
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real.geizterfahr: I don't mind. We probably have the choice between more indie platformers or nothing (vote for nothing!)... I just don't get overly excited when I see the weekly platformer release (I know that I'm exaggerating) and I understand everyone who starts to hate those games.
Actually, Nothing is also an indie platformer:
http://www.l-ames.com/logan/nothing
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nijuu: Thing is, tower defense, platformers, adventures are the easiest games to make for indie devs imho. Seems to have been a lot more of those indie games out in those genre's than anything else....:P
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tapeworm00: Once again: and that's a bad thing why?

If indies want to make platformers and if people want to play them, then what's the problem? I don't understand why people get so upset over these releases, like they had absolutely no option to play anything else at all, or like it was the end times and their favorite classic is never ever coming whatsoever. Given the amount of sales here and elsewhere in the internet, I'm sure most of you have a giant backlog of games to play already, so why not spend some time finishing them while something that interests you comes out?
It would be nice if there was a spread of games. Not just all Indie platformers (or tower defense games for that matter).
Ever heard of 'Too much of a good thing" :P?
Post edited October 22, 2013 by nijuu
Personally, I love puzzle platformers and can't get enough of them. The adjectives "challenging" and "mind-bending" are also good in my book.

Wishlisted!
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jamyskis: I actually do like a well-made puzzle platformer, but let's be honest - they're the first-person shooter of the modern age. They're so numerous now that you can't help but start to get sick of them.
Bingo. I'm as burnt out on physics-platformers as I am on zombies right now. Maybe this is a good game, maybe not, but there are so many of these out now that it has to be exceptional to get my interest. Nothing about this title seems to be.

Though to be honest, even if it was exceptional, I wouldn't buy it right now. I'm not buying any new indie release on GOG until someone can attest that the game is actually complete. No more Dark Matter/Montague's Mount for me.