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  • genre Action / Puzzle / Platformer
  • download size 424 MB
    ~19 min
  • avg. user rating from 29 user ratings.
  • release date October 22, 2013
  • compatible with Windows (XP, Vista, 7, 8)
  • languages English, French, Italian, German, Spanish, Russian, Polish, Portuguese, Brazilian-Portuguese, Swedish, Danish, Dutch, Czech, Finnish, Norwegian, Hungarian, Greek, Turkish
  • developer / publisher Seaven Studio / Seaven Studio
  • game modes
  • Bonus content included for FREE with purchase:
  • avatar
  • 3 wallpapers

What's cool about it:

  • Play more than 50 levels within 3 different worlds.
  • Telekinetic gameplay: Move elements in the environment to create a path and clear the way.
  • Physics puzzles: Using real-time physics and a wide array of objects with their different properties, you can tackle a puzzle in your own way.
  • Multiple challenges: Time-attack, Achievements, secret bonuses, fragment collection or a minimum number of pause goals in each level. Also, speedruns optimized!


Ethan: Meteor Hunter mixes puzzles and platformers core action mechanics with an innovative mechanic: telekinesis. Ethan can pause time and move objects around in order to solve puzzles and get though 50 levels with dynamic use of physics giving multiple gameplay and solving possibilities.

Minimum system requirements: Windows XP / Vista / 7 / 8, Processor: 2 GHz or faster, 2 GB of RAM, 900 MB of hard drive space, DirectX 9.0c-compatible graphic card with 256 MB of VRAM or more, DirectX 9.0c- compatible sound card, keyboard, mouse.

All user reviews:

User reviews:

Deserves time and money

Posted on 2013-11-10 08:39:55 byBouli's avatarBouli:

I was fearing about this game because I was getting a bit sick of indie physics-based platformers, but in the end it is a nice surprise... Both puzzle and platform parts are rather good. The platform part is very simple although easy to handle. The puzzle part is simple to understand, but hard to master. The only real problem is the high precision required when you use more Fortunately the difficulty curve is quite progressive, it's possible to rush some levels and go back later to perfect them: collectibles, secrets are hidden all the way and you have to explore to find them all, but if you just want to "end" the game you'll find an acceptable challenge, with interesting situations. The game is quite nicely done, with a very good general overlay (localization in French for me, menus, achievements), beautiful musics and a nice 3D engine. Overall I wasn't blown away but I would recommend it to anyone seeking for an efficient and original indie platformer, even if it gets much too hardcore sometimes.

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