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bad, bad hands, stop touching your privates private! Whoah, what am I saying, carry on.
Post edited May 25, 2015 by JDelekto
Some companies just like America a tad too much. That and DRM.
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ShadowWulfe: Some companies just like America a tad too much. That and DRM.
So when are you planning on moving? ;-)
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tfishell:
Fine, American corporate tactics. Not "America" itself in such a general sense. Pointing at Steam all the time gets old.
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waluigi: It doesn't seems also that Sega has such sort of "mental barriers" as other japanese developers - porting their games on PC, mentioned distributing of games in versions withou DRMs, well, I can see a big difference between them and for example Capcom.
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JMich: Region locks. Our resident Japanese friend bansama does report that most of the Sega (and CapCom, and other Japanese PC games) are not available in Japan, so that may be the problem, not DRM-Free.

I assume he will appear and post in a bit though with more info.
yeah, but sega was originally an american company first. hawaiian anyway.
http://en.wikipedia.org/wiki/Sega#Company_origins_.281940.E2.80.931982.29
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dick1982: yeah, but sega was originally an american company first. hawaiian anyway.
http://en.wikipedia.org/wiki/Sega#Company_origins_.281940.E2.80.931982.29
and david rosen is still alive
wonder what he thinks of what happend to his company

but the sega we know is when the company moved to japan
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JDelekto: Yeah, that sounds about right. I bought into the Sega CD thing long ago, it was one of the first cool things I ever owned aside of the 8-track player and three tapes with Boston, the Eagles and Kansas.

Bad business decisions end up being the downfall of many of a company. When will they ever learn, when will they *ever* learn.
companies dont ever learn because they are disconncted from reality
they look at marketing plans
cost tables
budgets

but never ever consider the reality

thats why the saturn was released 4 months early to beat the playstation to the market and to beat its price
instead sega surprised everybody and screwed the pooch

a high price tag at launch
almost no games at launch except a handfull of rushed ones which in no way showed what the saturn was capable off
and worse a 4 month drought because the third party developers were caught with their pants down and had to play catch up pissing away the whole point of this early launch

and the saturn never really over came this piss poor launch or reputation for poor visuals

when 1998 came along with the dreamcast the damage was already done even if sega did everything right witht hedreamcast

the saturn was an abysmal failure
it limped to slow painfull lingering death from 1997 on sega of ameria and sega europe just gave up on it
sega also killed the 32 X the sega cd and the megadrive in 1996 ( less thena year after the launch of the 32X )

and while this made perfect sense from a business standpoint it was a disaster from a pr standpoint
the megadrive was still popular and strill doing good business
and the 32X was only a year old a clear sign sega didnt stand by its products or cared about their customers
Post edited May 25, 2015 by snowkatt
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EBToriginal: Sega has no idea how to stay in buisness. This has been incredibly obvious for quite a while.
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snowkatt: they manage to stay afloat because of nostalgia

sonic ( ignoring that sonic boom went boom )

and sammy's pachinko machines but their actual business decisions have been abysmal
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Foxhack: Because Sega is stupid and hates money.

No, really. They have loads of games that would fit here, and many are pretty much DRM-Free but again - they're stupid and hate money.

And I say this as someone who's been a fan of theirs for over twenty years.
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snowkatt: and that is anything new ?

the problem is sega of japans backwards ways and refusal to try new things or take risks or look for new avenues
it was seg aof america that made the megadrive a huge succes
it was sega of america that made sega a household name
it was sega of america that had their heads screwed on right

and then sega dropped the saturn on everybody 4 months early
and they have been in a death spiral ever since

but then the actual sega the sega that made classics games the sega we all know and love that sega is long gone
it died in 2001 along with the dreamcast when they pulled out of hardware manufacturing

the sega we got now is a pale imitation a ghost wandering around
and my brand loyalty only goes so far
Wasn't Sega of America responsible for the 32X though?
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SirPrimalform: Wasn't Sega of America responsible for the 32X though?
kinda sorta the 32X was a stop gap measure between 16 bit and 32 bit
and it was actually created as an awnser the the atari jaguar

...stop laughing

http://en.wikipedia.org/wiki/Sega_32X

course i am somewhat biased because i like the 32X
though mostly for its potential not what it actually delivered
Post edited May 25, 2015 by snowkatt
This the company that greenlit Sonic Boom despite the schedule crunch and system jump.
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Darvond: This the company that greenlit Sonic Boom despite the schedule crunch and system jump.
and is then surprised that the game bombs because its even worse then sonic 06 a game thats infamous in how awfull it is

i played it once
5 minutes of cutscenes
5 minutes of loading
and when i finally got control of sonic he fell through the floor

the dvd went sailling out of my xbox
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SirPrimalform: Wasn't Sega of America responsible for the 32X though?
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snowkatt: kinda sorta the 32X was a stop gap measure between 16 bit and 32 bit
and it was actually created as an awnser the the atari jaguar

...stop laughing

http://en.wikipedia.org/wiki/Sega_32X

course i am somewhat biased because i like the 32X
though mostly for its potential not what it actually delivered
i LOVE the 32X, on an emulator anyway. wished it had more games though.
The idea of eliminating all of my roms and emulators and only keeping GOG games (GOG Galaxy) is very appealing to me. I would gladly re-purchase all of the old Sega and Nintendo classics on GOG.com if they were made available.

That is if the price was right ...
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dick1982: i LOVE the 32X, on an emulator anyway. wished it had more games though.
i have the real thing with cardridges

i actually went and bought an american megadrive just for it ( my 32X is american )

the machine is an aquired taste
I'd pick up pretty much every Sonic game instantly ^^
when you think in a logical solution for sega, they do the opposite

it´s a real shame, last year they want it to do movies of their franchises. good call

http://www.avclub.com/article/sega-wants-adapt-some-its-old-video-games-movies-a-212967

at least in my mind they are nicer than konami, they give the finger to everyone by going mobile.