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Martek: Here lately, you pretty much have to disconnect from the net when you play a game if you care about this sort of thing. It's the only way to be sure... (that something isn't talking behind your back).

Otherwise you end up with stuff like this happening; or you don't even know it is occurring.

Or you have to "research" to find out what the DLL's may or may not be doing.

Simplest solution so far seems to be - disconnect when playing.
The libraries are actually open-sourced, so you can take a look at precisely what they're doing. I can't be arsed to inspect the code right now, but the github issues pages of both don't suggest any problems with unwanted network traffic. As that would be a fairly major issue and both libraries seem to be used quite a bit. Of course, I'm just making an informed guess at this point, so if anybody wants to inspect the libraries closely, feel free to do so.
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Sachys: Fuck! - that has been driving me nuts for ages now!
Yeah, when I first saw it, I wasted a whole minute staring with emptiness at my profile, wondering: WHAT THE FUCK?!. Luckily, I connected both events and found out why. Kind of rises my steam-paranonia though.
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javihyuga: Luckily, I connected both events and found out why. Kind of rises my steam-paranonia though.
I spent about a week (with the help of LinusTheBold) trying to figure out what was going on - i actually thought some game had been deleted from my steam account or maybe it was a beta for another game that had been updated but left a trail.

it hadnt occured to me that it could be any of my "DRM FREE" games...
GOG was bought by Steam.

Resistance is futile.
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javihyuga: Luckily, I connected both events and found out why. Kind of rises my steam-paranonia though.
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Sachys: I spent about a week (with the help of LinusTheBold) trying to figure out what was going on - i actually thought some game had been deleted from my steam account or maybe it was a beta for another game that had been updated but left a trail.

it hadnt occured to me that it could be any of my "DRM FREE" games...
But they are still DRM free, which is really all you buy here. Nowhere does it say you buy games without online components :)

And usage statistics are aggregated by many many games. Some of which do not even ask you.
Since most games are also available on Steam, they might carry some files that are used by the client but the game runs even if it doesn't find it.

I know that Divinity Original Sin has a steam_api.dll in the GOG version and it refuses to run if you remove it.

As long as the GOG versions run without an internet connection or require Steam I have no problems with it. For the record, a few days ago I found a Galaxy.dll in the GOG version of Age of Wonders 1, it doesn't mean that the game suddenly has DRM or it requires the Galaxy client to run.

There's no need to panic over this. I'm pretty sure GOG knows what they're doing and more importantly, know how their fans would react if a DRM'ed game makes it to the list. we've already seen how the encrypted installers story turned out.
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tinyE: A year or so ago someone made a post about a game at Steam (might have been one of the Tomb Raiders) that has GOG files in the installation.
Well I imagine all those Steam fanbois will be up in god damn arms about it. ... Oh hang on a minute!
Yeah,it's just a hand me down from Steam:-)
They just make one build and just hit a switch for the DRM-free version. All the files stay there, but the process is interrupted along the way.
"The program needs a .exe to run! Unacceptable! DRM!!!!11!!1!1!1"

Logic TC is using
I have zero technical skills, but if someone can check to see if it makes any network connections without your consent, to be drm.
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gbaz69: I have zero technical skills, but if someone can check to see if it makes any network connections without your consent, to be drm.
It shouldn't even call locally to Steam.
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gbaz69: I have zero technical skills, but if someone can check to see if it makes any network connections without your consent, to be drm.
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realkman666: It shouldn't even call locally to Steam.
It does, that is for sure. But the calls run into emptiness if you have not a Steam client installed. If you have, well some people seem to notice data transferred locally to some files.

PS To clarify some games do, I do not know if Lords of Xulima is one of them. But since I do not have steam it does not bother me as long nothing calls home.
Post edited January 18, 2015 by MaGo72
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realkman666: It shouldn't even call locally to Steam.
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MaGo72: It does, that is for sure. But the calls run into emptiness if you have not a Steam client installed. If you have, well some people seem to notice data transferred locally to some files.
Then I would be calling the red phone to Refundville.
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MaGo72: It does, that is for sure. But the calls run into emptiness if you have not a Steam client installed. If you have, well some people seem to notice data transferred locally to some files.
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realkman666: Then I would be calling the red phone to Refundville.
I edited my post, Lord of Xulima seems not to do anything locally. But for Tower of Guns from the Humble Bundle DRM free it seems, some data is added to their Steam account.
Post edited January 18, 2015 by MaGo72