Sachys: From Joe Mirabello (Tower of Guns dev - via twitter) on the steam dlls in TOG in regards to the steam dlls in the humble version and why its logging playtime through steam client:
"huh..steam should have been disabled--theres a simple ini flag you can switch. I must have forgotten that in a recent update"
" I think UDK autopacks them by default--but it should not be active DRM. I'm curious if the GoG build has that issue since we disabled the flag early and they have a different update method than humble."
Well, I think that steam is indeed disabled, as it doesn't prompt its overlay nor give any of its "capabilities". I have tested, and only logs hours if it is already running in the background. I have failed to see an .ini after a
light search under appdata, documents and the install dir (again, barely awake, so it might be there laughing while my tired eyes and barely working brain struggle to function :P ), but found some UDK config files. I do not know shit about xml, but they do indeed look like those files, as they repeat words such as "dll" "phone home" "verify" and "digital signatures".
It would be interesting to see:
+ GOG's build behaviour
+ Steam's own one. I doubt they log hours with UDK icon and that generic name rather than the ToG name 'n picture.
I don't think its a game, but an engine issue, as Paranautical Activity or whatever that shit is called (which seems to be based on unity) also features the dll but does not interact with steam whatsoever.