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NoNewTaleToTell: Wowzer, that thing might be the toy I need to get past those deathclaws so I can finally get to New Vegas.
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Enebias: Are you trying to get to New Vegas trough Quarry Junction? O_o
I can respect your courage. Or your suicide attempts! :P

I used the long route to reach Vegas: trying to get past that place has been impossible for me until I got much better with my sniping skills (and used the Gauss rifle to behead the Deathclaw's leader). I returned there during one of the last phases of the game, when my abilities and perks allowed me to kill them in one shot from an hidden position, taking them down one by one.
I was also playing in hard+hardcore mode, and that didn't help. AVOID THE PLACE!!! XD
I can totally imagine that a sniper build would be the most helpful against them, even at lower levels maybe you can take one or two out and then hoof it to the worker's shacks? Unless Deathclaws can open doors, in which case my original plan would've been useless anyway.

I learned the hard way that both short routes are very uh...inconvenient haha and have settled for exploring the bottom part of the map for now. My most successful (successful? bwahaha) attempt had me nearly (keyword; nearly) take out a young Deathclaw before getting destroyed by a normal one. Of course at the time I was using a Broad Machete, not the awesome Ripper.

Since I my last post I did some more exploring near Primm, the lake, the Drive In, etc and the Ripper cut through everything I encountered (Radscorpions, Golden Gecko Hunters, Feral Ghouls, Bandits of varying types) with absolute ease. It likely cost me from joining the Legion but it was so totally worth it! I'm thinking that it just might be enough to take on those darn Deathclaws (or at least those overgrown flies), since I can just back up and keep it running, plus I've got 61 sticks of dynamite, two grenade launchers and a decent amount of grenades. If all else fails I've got around twenty thousand caps I can throw at them and hope it distracts them long enough for me to make a break for it. Somehow I doubt that caps trick will work...

I'm really enjoying this melee run a whole lot more than I did my first playthrough (a sniper build), it's definitely going a lot faster (I was in and out of the prison in about ten/fifteen minutes and the casino took ten minutes tops) and I'm earning a lot of free perks from mowing down enemies with melee weapons, dismembering enemies, mowing down large hordes of enemies in general etc. I've managed to get Strength, Endurance and Agility and Luck up to 10 but unfortunately my character is about as smart as a rock, not to mention being as blind as one.
I just finished The Evil Within (my first game played on PS4). Surprisingly, I felt like it kept getting better and better as the game went on. I learnt to ignore the annoying parts of it (rubbish story, areas where you have to die once to figure out what's going on, weird design choices, etc) and really enjoy the varied combat and the occasional really tense fight. It was all going so well until the final boss fight was both ridiculously easy and had nothing in common (gameplay-wise) with the entire rest of the game. Ugh. Still, a good game overall and worth my time.

I finished Battlefront 2's campaign yesterday too. I didn't expect that game to be worth its asking price for single player only, but again I had a blast with it.

Awesome weekend.
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markx182: I just finished The Evil Within (my first game played on PS4). Surprisingly, I felt like it kept getting better and better as the game went on. I learnt to ignore the annoying parts of it (rubbish story, areas where you have to die once to figure out what's going on, weird design choices, etc) and really enjoy the varied combat and the occasional really tense fight. It was all going so well until the final boss fight was both ridiculously easy and had nothing in common (gameplay-wise) with the entire rest of the game. Ugh. Still, a good game overall and worth my time.

I finished Battlefront 2's campaign yesterday too. I didn't expect that game to be worth its asking price for single player only, but again I had a blast with it.

Awesome weekend.
I don't even remember the final boss aside from what it was.
I do remember the hordes of enemies and recycling the two of the same boss for a fight though.
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NoNewTaleToTell: I can totally imagine that a sniper build would be the most helpful against them, even at lower levels maybe you can take one or two out and then hoof it to the worker's shacks? Unless Deathclaws can open doors, in which case my original plan would've been useless anyway.
[...]
I'm really enjoying this melee run a whole lot more than I did my first playthrough (a sniper build), it's definitely going a lot faster (I was in and out of the prison in about ten/fifteen minutes and the casino took ten minutes tops) and I'm earning a lot of free perks from mowing down enemies with melee weapons, dismembering enemies, mowing down large hordes of enemies in general etc. I've managed to get Strength, Endurance and Agility and Luck up to 10 but unfortunately my character is about as smart as a rock, not to mention being as blind as one.
When you are at a high enough level, those Deathclaws outside are not a big problem if you start from a good distance. I prefer to manually aim at them from very far away instead of using VATS, and if all goes well -like most of the times- I can kill even three before they reach me.
The real problem are the *bigger* ones inside the mining site: those beasts can tear you apart with a single hit, are fast as lightnings and tougher than rocks! Either you shoot them dead with a single bullet, during night and with an overpowerd sniper (better criticals perk) holding a Gauss rifle, or you are probably doomed.

I wanted to play a character like yours for my next playthrough! I know from Fallout 3 that the Ripper is a real menace to behold, and in the hands of an expert it could transform the Mojave in Kebab land! XD
In Fallout I almost always play a diplomat-sniper (with high CHA, INT, AG and PER but low STR and END), and in New Vegas I used only pistols, revolvers and sniper rifles until I had to switch to energy weapons to melt certain enemies (robots are a real pain without plasma).
"That Gun" was my personal favourite! :)
Post edited February 02, 2015 by Enebias
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NoNewTaleToTell: Words...
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Enebias: When you are at a high enough level, those Deathclaws outside are not a big problem if you start from a good distance. I prefer to manually aim at them from very far away instead of using VATS, and if all goes well -like most of the times- I can kill even three before they reach me.
The real problem are the *bigger* ones inside the mining site: those beasts can tear you apart with a single hit, are fast as lightnings and tougher than rocks! Either you shoot them dead with a single bullet, during night and with an overpowerd sniper (better criticals perk) holding a Gauss rifle, or you are probably doomed.

I wanted to play a character like yours for my next playthrough! I know from Fallout 3 that the Ripper is a real menace to behold, and in the hands of an expert it could transform the Mojave in Kebab land! XD
In Fallout I almost always play a diplomat-sniper (with high CHA, INT, AG and PER but low STR and END), and in New Vegas I used only pistols, revolvers and sniper rifles until I had to switch to energy weapons to melt certain enemies (robots are a real pain without plasma).
"That Gun" was my personal favourite! :)
Well I did learn that the Ripper isn't enough for the Deathclaws (though apparently there is a sledgehammer that is) but it can take out those whatchamcallit flies without much issue (besides being poisoned to death. I did make it about halfway to New Vegas (around the cliffs by Nate's Cabin) via sneaking and found a nice sniping spot though, so if I can raise my Gun skill then I might stand a chance against the Deathclaws. As it is there is a group of about five of them that are walking around at half health at the moment and I'm out of all the useful ammo haha. I actually could've made it further as I was herding them around, I eventually got that group to return to their original spot near one of the overpasses (that would've been well behind me) but there was (what appeared to be) one final group nestled along the canyon wall that I was hugging.

How well did your diplomat sniper scale in the end, or in the DLCs? That's gotta be a fun build, if only for the ability to talk yourself into and out of situations since there does seem to be plenty of those.

Update: and I now have "That Gun", a Minigun, a chainsaw that does over 90 damage per second and the Super Sledge that I've been hearing about (it is indeed super). My character is now walking death. Of course I can't afford to pick anything up since I'm at the absolute carry limit (literally, 250/250) but why would I even need to now?
Post edited February 03, 2015 by NoNewTaleToTell
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toxicTom: It's still gives me the creeps that they cut out the Twin Towers (for technical reasons) and explained that they were destroyed by a terrorist attack - in 2000.
They got that right. And the Echelon monitoring system too. And branding as terrorists people who fight for the general good. And the giant Manufacturing plants in Asia. And corrupt goverment officials who are in fact promoting only the well-being of corporations. And the Cyber terrorism.
Wow! Now that I look at them they got many things right!
Playing Star Wars: Knights of the Old Republic. And I think it's time to start Fallout 2 (again).
league of angels at amzgame
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NoNewTaleToTell: Well I did learn that the Ripper isn't enough for the Deathclaws (though apparently there is a sledgehammer that is) but it can take out those whatchamcallit flies without much issue (besides being poisoned to death. [...]
Do you mean the Cazadors? Imo, those are the worst enemies in the game: fast, though, and you're dead if you don't carry an antidote. They have been a real nightmare for my gunslinger, as I couldn't properly aim to them due to their speed! I preferred to just avoid them, even if I needed to take a big deviation from my path.

How well did your diplomat sniper scale in the end, or in the DLCs? That's gotta be a fun build, if only for the ability to talk yourself into and out of situations since there does seem to be plenty of those.
I didn't play all the DLCs yet, but I can say he scaled up pretty well. The maximixed Speech skill helped me to avoid every impossible situation for a "squishy" charcater like mine, keeping violence to a minimum and sparing me to face the thougher enemies. Also, high science and repair sometimes helped me to find backup, and the perk to sneakily deactivate robots from behind is invaluable against the bigger ones. I have also avoided the last fight! I don't think I could have ever made it, otherwise.
Far Cry

I'm playing it on normal difficulty for a few days now and although you really have to be careful all the time and die a lot, I somehow got to like this game for its realism. There are just enough checkpoints to keep you playing, but I have to take breaks now and then (when I died out of sheer bad luck because I was in the right place at the wrong time).
Nothing for people that are tensed all the time anyway.
Post edited February 03, 2015 by Klumpen0815
Sid Meier's Covert Action, Dragon Age: Origin, Wasteland 2, Test Drive Unlimited 2.
Currently
Resident Evil Remake : Remaster PC
Star Wars : Dark Forces 2 - Jedi Knight
Grim Fandango : Remastered
Sam & Max Season 2
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crist1: league of angels at amzgame
Played that, at GTArcade. Quite mindless and addictive but it ultimately became too repetitive. Same with Knight's Fable. But thanks for the mention, I found out they plan to release a mobile version soon, and though I probably won't play it, I'm interested in how it will turn out.
Post edited February 03, 2015 by ET3D
Playing Killing Floor right now. That game is a ton of fun really, I can lost countless hours to it.
Pretty much just Tie Fighter, and KKND 2: Krossfire (still). They seem to satisfy all my gaming urges for now. If I get fed up with either game due to a hard mission or something, easy to swap to the other game.

Tie Fighter more when I want my adrenaline pumping, and KKND 2 when I need to cool down a bit.