kohlrak: You don't see how this could managed to end up with more work than addressing the jaded users or improving reponse times to newcommers? Someone actually has to go and select whom gets in what tiers. And you also can't imagine how this would backfire and itnentionalyl get people to find ways to override the system?
Canuck_Cat: In the long term, fixing the concerns of jaded users are important, especially if many of them are whales and influencers. I don't work at GOG, so I don't know what the best solution is for them and/or what's happening behind the scenes. Some of the boycott concerns are very consequential and complex issues without hurting current or future revenue streams. Their actions need to be delicate if they want to weather the storm intact.
I think GOG put themselves into a hole in this regard. It would seem GOG is trying to make some compromises between the DRM-free crowd and certain developers as a middle-man, and behind closed doors. And the thing is, i think the reason is is because GOG wants the money but it knows that neither side would really ever agree to the compromises being made. It's been going on and even working for quite a few years, and other "drm-free storefronts" have been doing the same thing, but GOG has been the most capable at both having the AAA titles while also somewhat keeping DRM-free, and it is one of those things that can only go on for so long before the whole thing bursts.
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The current state of the forums is because of either some gross negligence on their current team or this is some esoteric non-opensource software they contracted a third-party that they don't have access to anymore for some strange reason. I suspect it's the latter, but I don't have all the details.
I'm going to go with a third option: they are a corporation, so the money is tightly watched and allocated. This also means that the coder(s) responsible for the site are likely working on other projects, one of which is probably constantly fixing the "automated installer setup." My guess is, it's not automated, but they have to lie to investors. It seems to be constantly breaking, and to be honest with us would out the predicament in the office. CDPR and GOG have both been caught lying about things before, so this is not out of the realm of possibility by a long shot. Think of the story, "There Is No Such Thing as Dragons."
Anyway, wouldn't it be fairly easy to do with GOG's technical staff? All these bots own zero games (needs to be verified by going through these deleted posts and accounts). And presumably this will all be on an eventual new forum software.
Not even remotely easy, actually. The most effective method would be to somehow tie the minum purchase requirement in place for gift codes and apply that to the forums, but i think the issue is that GOG doesn't have a testing environment. I think when they make changes, it's all on the live end. This is a big no-no in the industry, but alot of companies do it, anyway. This means making changes is very scary for GOG, because testing things means all goes live.
1. All customers who have purchased a game are verified buyers.
2. All new accounts are unverified.
3. The first time you buy any game(s), you're automatically put into a verified buyers group and are granted access to the rest of the forums.
4. If the user refunds their game, they can still have access to the forums so long as their net spent is nonzero.
There's actually a system currently in place (which i mentioned above) that requires a minimum of 10USD spent in order to buy gift codes. This caused a problem for me and my girlfriend when she wanted to buy a GOG game for me.
5. Users can be banned from forums if they're an obvious bot, but their accounts are still active.
This is more challenging than you realize. Demonstrated by the fact that this is already the policy. I've been informed by people who made bots on the forums that indeed their bots have been banned. The thing is, false positives and negatives are a thing. They tried cutting down on this with captchas, but, well... And, once again, gotta make some changes. It'd be really, really easy to fix the downvote spam that is causing all the rep manipulations, but it's a really, really risky thing to do if you're only going live and can't thoroughly test it. They need to get rid of the rep system altogether or temporarily freeze it while they test some ideas on how to handle that, but i think it comes back to employee and resource allocation in their tight corporation.