0Grapher: If their game is simply a exploration sand-box with combat and trading why can't they just say that?
Navagon: That's exactly what I'm hoping it will be. :D I appreciate that it's probably not going to appeal to those who insist every game has a strong story arc, but as much as I like strong story arcs, I like sandboxes too.
I do too and I would think far more highly if the devs just said that this is what they want to achieve.
The problem is that I don't trust them to deliver an exploration game or a sandbox that are good enough.
I doubt it will be a good exploration game because in their trailers and game-play videos everything looked the same and not scientific enough even for that sort of SF. For me, it won't be enough if a planet has a different colour than another one. ;)
I want space to be overwhelming, dangerous and alien - I'd love to have moments where you are in huge danger and I'd like to feel powerless when facing a threat like a black hole. (The only thing that had me hooked about No Man's Sky was that giant worm in one trailer.)
The reason why I doubt that it will be a good sandbox game is that they have given me no reason to assume that I have a lot of choice what to do. Couldn't they come up with something better than shooting rocks and gathering data about life forms that resemble earth's far too much?
I could imagine myself having fun with upgrading my ship and setting out to the more alien environments near the centre of the galaxy. But what the devs say doesn't sound very good to me.
I assume that if it is fun at all it probably will get old very soon. :)