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Low Magic Age

Low Magic Age has been updated to Version: 0.91.29.2 (Offline installers updated)

No changelog
high rated
Tropico 6

Updated to t6-#102-winmaclin-gog@46f84a2-gog (Windows) and t6-#111-winmaclin-gog@98d6b58 (Linux)

Mac version was changed as well but still has the same version number as before (114242_Shipping)

Lobbyistico DLC available now.

Changelog from Steam:
Tropico 6 update (v.10) ‘Guerra de Guerrillas’ has been released!

Tropicans,
A free new update for Tropico 6 is now available.

Packed with quality of life improvement and bug fixes, the ‘Guerra de Guerillas‘ update brings with it the ability to relocate all buildings, improved Guerilla fighter behaviour, performance optimizations and much more!

You can find the full list of tweaks and improvements below:

Improvements

Relocate buildings
- Added ability to relocate vast majority of buildings
- Significantly reduced destruction animation time for all buildings
- Added ability to relocate a building to a location currently blocked or impeded by said building’s
- current position, e.g. moving a building by one tile

Construction/Building pausing
- It is now possible to pause many buildings
- Paused buildings do not incur any costs and all employees will be fired
- Teamsters will not deliver or pickup goods from paused buildings

Performance optimizations
- Improved performance for large maps and populations

- Tweaked building info UI to reduce and avoid scrollbars, if possible.

Community feedback

Improved Guerrilla behaviour
- Guerrillas now spawn much further from the building they are looking to engage, giving armed forces a better chance at properly intercepting
- Guerrillas need much more time, as they now are planting a bomb, rather than setting a building on fire, giving armed forces a better opportunity to intercept.
- Guerrillas have had their strength increased.
- Guerillas now also engage watch towers properly (previously watch towers were ignored by guerillas)

DLC content now available in all mission maps
- It is now possible to enable the content from all DLCs throughout all missions

Important: the above feature is experimental and could lead to varying gameplay experiences among players
- Separate options now available for text and voice-over languages
- Text and voice-over languages are no longer locked together, meaning players can have different options active for each (e.g. CN text and EN voice-over)

Pirate options
- Added the option to modify Pirate difficulty during colonial times
- Pirate attacks can also be disabled completely.

Bug fixes

- Fixed issues with inconsistent family relationships
- Fixed minor crashes and graphical glitches
- Fixed a lot of translation and text issues
- Fixed camera bug not showing El Presidente, when entering customization mode.
Post edited July 23, 2020 by Hustlefan
high rated
Timelie

Mac installer 1.0.5b2 added.
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Assault Spy

Update 1.1 (8 July 2020)
Added:

★Added ??? in Extra Mode (hidden boss Kanoko) This fight becomes available after clearing Asaru and Amelia’s modes on the Hard Work difficulty. If you’ve met the prerequisites, then a message will appear after the ending (only once). Once you’ve cleared the fight, your results will be recorded and displayed on your title menu. The results will not be made public.
★Added hidden skill for Asaru (Assault Bartitsu, transitions to Aerial Bartitsu)

Large updates/fixes:

★Cloud save has been enabled.
★Bosses on Easy difficulty have more HP
★Fixed a bug where the story mode's difficulty would revert to Normal when playing Extra Modes.
★Adjusted and extended the length of extra time items in Extra Mode.
★Fixed a bug where vibration would still occur, despite being turned off in the options.
★Fixed Amelia's Ebon Thunder to prevent duds.
★Asaru's Straight skill’s hit area expanded and command reception tuned.
★Added a visual effect to Asaru's Just Timing.
★Dash Jump height and weight adjusted.
★Tweaked the radius in which recovery items will be obtained.
★Adjusted low/high differences for the lock- on camera so it's easier to see.
★Increased Officer Diamond’s HP.
★Reduced the invincibility period after taking a hit.
★Asaru's ASAP Slash’s distance has been tweaked.

Other:

★Fixed a bug where Elite Step and Agent Step were not registering and added an effect.
★Added a smoke effect to jumps and other such movements.
★Added BGM to Extra mode boss enemies.
★Fixed a bug where the character would not face the enemy when throwing business cards.
★Removed a short cutscene before Officer Diamond.
★Fixed the collision area of Armored Cone's hurricane attack.
★Fixed the LB RB button guide screenshots in the tutorial.
★Fixed a bug where enemies with 0 life would die when switching characters.
★Fixed camera zoom sticking when switching out characters.
★Fixed a bug where the first hit wouldn’t count toward results when switching characters.
★Fixed a bug where the player would lose the target on an enemy when switching characters.
★Voice actor’s name size fixed.
★Changed a portion of the animation for the staff roll.
★Guided Rocket’s vernier color changed.
★Changed Amelia’s animation when taking damage.
★Fixed a bug where, when defeating a boss, the briefcase sprite would be doubled.
★Mr. Assault’s bag and umbrella position changed.
★Tweaked hit collision area for all enemies.
★Texture and lock- on camera tweaked for the last boss.
★Fixed a bug where the player was able to ride on top of an enemy.
★Fixed a bug where Officer Diamond doesn’t move in the Office Area.
★Shortened the time the button needs to be held down to trigger Kanoko Assist attacks.
★Fixed the display on the entrance to Dojo Mode.
★Changed position of Style Rank display.
★Changed the floor of the Executive Area.
★Relaxed the screen shaking effect a bit.
★Difficulty level: Hard Work Unlock condition: Easy or Normal difficulty must be cleared. *This difficulty level is unlocked separately for Asaru and Amelia.
★Difficulty level: Extreme Unlock condition: Clear Hard Work difficulty. *This difficulty level is unlocked separately for Asaru and Amelia.
★Extra Mode: Death March Available from the start.
★Extra Mode: Boss Rush Unlock condition: Clear both Asaru and Amelia story modes on Easy or Normal.
★Extra Mode: ??? Unlock condition: Clear both Asaru and Amelia story modes on Hard Work.
★Extra Mode: Spy Must Die Unlock condition: Clear both Asaru and Amelia story modes on Extreme.
★Asaru's Overclock's red color effect added to his umbrella and suitcase. Just Timing blue color effect also added to umbrella and suitcase.
★Added a UI element when not in battle that displays how many people have been rescued. If a target is close, the icon will begin to flicker.
★Added a UI element in the pause menu that displays how many people have been rescued.
★Added an icon in the Skill Shop to display the refund option.
high rated
Townsmen - A Kingdom Rebuilt

Townsmen - A Kingdom Rebuilt has been updated to 2.2.6.0, and matches the version number available on Steam.
No changelog has been supplied, but steams version has one, which i'll post here.

2.2.6: Fixed some problems with the Waterways scenario
high rated
SUPERHOT: MINDCONTROL DELETE was updated in GOG Galaxy to version 1.0.0a_002. Not sure what this number is about. On the not-so-drm-free game store the only available patch is 1.0.1. I just assume we're talking about the same update here so here's the changelog:
Hey There

We have gathered your feedback since launch. With this patch, we got rid of most annoying bugs. Details in changelist.
Hopefully, everything will run smoothly from now on.

Changelist:

• Fixed blackscreen during replays
• Updated end credits
• Fixed blocked path on node 7C
• Fixed game not deleting old saves
• Launcher error fixed as well

That's it! Have fun.
SUPERHOT Team
Post edited July 22, 2020 by Berzerk2002
avatar
Berzerk2002: SUPERHOT: MINDCONTROL DELETE was updated in GOG Galaxy to version 1.0.0a_002. Not sure what this number is about.
I'll tell you what it's about...it's about NEW BUGS...like shotguns and pistols that look like black light sabers a la Final Fantasy (shotguns about twice the size of one Red Dude).
Funny enough I haven't noticed any bugs before this update...but this one is hard to miss. xD
high rated
Ostriv [InDev]
Update Alpha 3 Patch 4 (18 July 2020)

Added/changed:
- Added a checkbox to only produce dried fish on a fishing dock
- Slightly improved CPU performance in big towns
- Slightly improved the bridge model
- Added a checkbox "Only available" in warehouse and trading post resource selector
- Improved the chicken model
- New building: trading dock
- Added a new town to trade with (by river)
- Added slower building rotation when Ctrl pressed
- Added a stricter limit on how far from home can someone work
- Cowshed workers will not mow hay too far from their cowshed
- Industry now uses hi-tech solutions for water supply
- Increased leather price
- Removed a hotkey to rotate building 180 degrees (90 seems enough)
- Optimized CPU performance when using FPS limiting
- Added shadows on water surface
- Increased maximum number of workers at Carpentry and Smithy to
- Now showing the field size during creation. Also visible in field's propertie
- Can now slaughter horses when really hungry
- Numbers in trade deal dialog are now calculated as you type
- Added another bench model
- Field workers can now take more than one stook on the way back, greatly reducing crop gathering time
- When emptying a building, resource amounts <1 are removed automatically
- Added a help text for the fishing dock
- One fishing trip now brings 9 to 15 units of fish (later will depend on various factors)
- Added a new map
- Added a reminder to build a trading post when running out of iron
- Increased the starting treasury to 2000 hryvnias
- Several minor UI changes

Fixed:
- Was too little Ox, Bull, Boar proposal
- Crash with boats on RX 5700, RX 5600 and Vega - now confirmed
- Weird trade wagon animation on a bridge
- Building houses on the map border made out-of-border areas accessible
- "Apply to all" applied to unfinished buildings
- Crash after relocating a cart
- A few crashes on extremely big towns
- Crash after closing popup windows with Esc key
- A crash related to plough construction
- Fields could get stuck on plowing
- Grass under bridge was wrongfully trampled
- Reassigning fields during gathering led to leftover "awaiting" resources never delivered
- Fishing boats preferred closest fishing spots not taking length to account (may still take some time for them to learn)
- The eggs were sold to citizens 100 times more expensive than needed
- Supply by wagon didn't work for market stalls
- Couldn't demolish unfinished lime kiln in some cases
Standalone installer updated (0.3.3.1 ⇒ 0.3.4.1): 21 July 2020.

***

Pine
Patch 11 (17 July 2020)

Patch notes posted in the game forum by the devs here.
Standalone installers updated (Patch 10 (f1f426a5) ⇒ Patch 11 (43293136)): 21 July 2020.

***

Project Hospital
Update 1.2.2066 (16 July 2020)

Changes
- Rolled back Unity version for Mac and Linux back to 2018.2.7f1 to hopefully fix a regression with text rendered in bold for certain languages, Windows version needs to stay on 2018.2.17f1 because of Citrix, but we'll also try to put a build with the previous version on a new branch (bold-text-fix).
- Implemented mod compatibility system
- Implemented re-roll of available doctors to ensure getting some interns for hire after getting the 'great interns' reward
- Implemented sending patients to hospitalization from waiting rooms
- Implemented prioritized selection of technologists in the same room if a patient has just finished an examination at radiology
- Blocked building foundations over parking road, allowed only certain surface types, fixed visualization not colored red
- Added ingame 10 min delay to lab procedures before they can be selected by technologists so equipment cabinets with samples can't get reserved by technologists between multiple samplings of one patient
- Increased maximum manual UI scale for 4k resolution by ~25%
- Allowed diagnosed patients to choose a new doctor when waiting (not always returning to the doctor who diagnosed them)
- Disabled counting of planned only rooms in department workload statistics and daily workload statistics
- Implemented opening of matching departments surgery table for ICU patients

Fixes
- [Hospital Services] Fixed waiting time still counting when buying medicine
- Fixed technologist easily stolen by another patient if their patient has more examinations scheduled that the can perform
- Fixed doors not placeable if a wall is right next to a locked area, for example next to the road
- Fixed receptionists performing triage only showing 'reserved' as status in their card
- Fixed patient waiting on a tile and department is switched, he does not find a chair on the next department
- Fixed patients from failed events sometimes deleted over midnight prematurely
- Fixed sliders needed to be clicked too far right to get the maximum value
- Fixed possible triggering of both needs scripts and getting called on the same frame
- Fixed distances between two points on the same floor but in disconnected areas not correctly counted in pathfinding
- Fixed doctors that are going to interview lying patients going to a random spot in the room unnecessarily
- Fixed wrong sound for deleting doors (and undo not allowed)
- Fixed ambulance parking allowed on above the ground floors
- Fixed switching main building categories not cancelling prefab move action
- Fixed patients that are both waiting for transport to a procedure and a collapse causing reservation text to flicker in their doctors card
- Fixed patients at trauma centers too eager to get covered
- Fixed characters walking through tables when there's no path clear of objects by setting higher path cost to blocking center objects than blocking wall-attached wall objects like eye test
- Fixed validation icon in management not showing for internal medicine
- Fixed patients with critcal symptoms not switched to other department when treatments cant be prescribed at their current one
- Fixed missing wc door in Challenge 2 level
- Fixed patients not transferred to their beds when returning for procedure back to their room, fixed patient not getting covered after some procedures
- Fixed patients threatening to leave even when already at the pharmacy
- Fixed wrong distance reported when selecting closest objects and the distances have already been pre-calculated
- Fixed an event being unlocked after previous resave (challenge 3)
- Disabled other actions for patients waiting to deliver a sample or get lab results and have no exm or trt planned
- Implemented automatic switch to next state for lab procedures that never got delivered to labs
- Hotfixed hidden but contracted insurance companies
- Disabled send home button for characters already on their way out
- Fixed interview after lunch teleporting doctors because of accessing use component with other object still reserved
- Fixed switching janitor's workspaces interrupting them during needs and free time without actually cancelling the script
- Fixed surgery table always showing surgery for the diagnosis even if the patient is waiting for another surgery of a symptom
- Hotfixed objects reserved by employees at home (also for janitors, was already in place for other professions)
- Fixed undo not correctly working for all prefab rooms
Standalone installers, and those of its DLC, updated (1.2.20333 ⇒ 1.2.20669): 21 July 2020.

***

Standalone installers updated 21 - 22 July 2020 with no changelog:
- 1971 Project Helios: 1.0.0.6 ⇒ 1.0.1.1.
- Caves of Qud [InDev] -- Linux & Mac: 2.0.199.7 ⇒ 2.0.200.72.
- VirtuaVerse: v. 1.24 ⇒ v. 1.25.

Also, from updates/changelogs posted earlier:
- Panzer Corps 2, and its DLC: 1.01.04 ⇒ 1.01.05.
- Townsmen - A Kingdom Rebuilt, and its DLC: 2.2.4.0 ⇒ 2.2.6.0.


And the Assault Spy forum link still points to the General Discussion board; anyone @GOG that might like to fix it?
high rated
Röki
https://www.gog.com/game/roki

Updated to Röki_Master_v1.7 (Galaxy & Offline Installer)
(Initial version was Röki_Master_v1.5)

No changelog.
high rated
Low Magic Age

Low Magic Age has been updated to Version: 0.91.29.3 (Offline installers updated)

No changelog
high rated
Streets of Rage 4 was update to v04g-r10977.

Again with no changelog.
high rated
Close Combat: Cross of Iron

Game got an update flag, but no changelog.
Apparently, it seems that the offline installer went from version 3.61.00a to version 3.06.02b
high rated
Order of Battle: World War II

Update v8.5.4 (21 July 2020)

This one is a bit of a surprise: it introduces the Slitherine Tournament System to Order of Battle. What is it? It is a system for automated tournament management. We fully intend to make use of it in the future, but first we will need to test it. Expect news about this very soon.

Changelog:

UPDATES
• Added new Russian Music
• Added support for future PBEM Multiplayer Tournaments
• Added new Trophy icons to games list for PBEM tournament games
• Added PBEM game turn to PBEM game list
• Removed restriction on Zundapp for Editor
BUG FIXES
• Fix for Turn Start Triggers firing extra times at scenario end
• Fix for Objectives Labels remaining visible after deactivation
PBEM Multiplayer takes you to the game list instead of Main Menu after ending turn
• Fix for Timed out games appear as awaiting opponent in game list
• Elite Air Groups Spec was too generous (Gave 3 x 3 stars rather than 2 x 3 stars as stated)
• Fix for units with zero XP showing half a star of xp
DATA/TEXT
• various unit data fixes
• several text fixes
• fixed entries for WaffenSS to support camo skins
RED STAR
• scn Moscow, added missing pic
RED STEEL
• scn Kholm: spec points on early victory added
• scn Winterstorm: AI supply loss fixed
UI
• added few MP icons
high rated
Close Combat: Cross of Iron
Read me File – 23rd July 2020
Version 03.06.02

Welcome.
Thank you for playing Close Combat: Cross of Iron™! We are always looking for ways to improve your gaming experience. For the latest information on the game, please go to the Slitherine web site.
Below you will find the latest and greatest information on Close Combat: Cross of Iron™. Information in this document supersedes that in the official game manual.

Troubleshooting:
Ensure that your system meets the minimum system requirements. These are found in the game manual. Also, ensure that you have the latest video and sound drivers available for your system. The vast majority of reported problems are resolved by upgrading all drivers to the latest versions.

If you are still experiencing problems with the game, please use our Ticket System or post in the Close Combat Support Forum. Please provide as much detail on your issue as you can.

To obtain optimum game performance, close all other applications before beginning a game.

Change History:
V03.06.02– 23rd July 2020
• Remaster Release
• Added support for HD resolution
high rated
Desperados III

Updated to 1.1 (Galaxy & Offline Installer)
(Ingame it shows version number 1.2.4.r35090.F)

Changelog can be found here:
https://media.thqnordic.com/?dir=Desperados_III/Patch_Notes (pdf file)