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muntdefems: Titus The Fox: To Marrakech and Back has probably changed

>>> Compatibility changed *FROM* Includes: Lagaf: Les Aventures de Moktar - Vol 1: La Zoubida (French version of the game) *TO* [empty]
What!? so Titus does not include Lagaf?
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muntdefems: Titus The Fox: To Marrakech and Back has probably changed

>>> Compatibility changed *FROM* Includes: Lagaf: Les Aventures de Moktar - Vol 1: La Zoubida (French version of the game) *TO* [empty]
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kbnrylaec: What!? so Titus does not include Lagaf?
Don't panic, it still does. They just moved the note to a slightly more appropriate place in the gamecard.
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Added today's changelog for Hacknet to the game forum.
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Thank You to all of the people who contribute to this thread. Your hard work keeps the rest of us updated and informed. Just wanted to let you know that you're appreciated. :)
high rated
Last updates from MaGog's logs for 14 October:

---------------------------

Kim [In Dev] has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Size has not changed (182.0 MB) --- Version *FROM* 0.12.0 (gog-23) *TO* 0.13.0 (gog-6902)

* File changed: Windows installer, English --- Size has not changed (152.0 MB) --- Version *FROM* 0.12.0 (gog-23) *TO* 0.13.0 (gog-24)


[CHANGELOG UPDATED]
Patch 0.13.0 (14th October 2016)
New Stuff

- New house icons show which houses can be broken into and which require a better lock pick
- When you click the ground, a particle effect appears
- Lots of in game actions now use a faster page turn animation that doesn’t require you to click to continue
- The train now has a light at night and some houses have more appropriate lights
- We’ve updated to Unity v5.4.1, which has numerous minor benefits

Changes

- Improved pathfinding to use suboptimal routes and more natural turning behaviour
- Removed the modifiers on the effects of travel from not being with the lama
- Increased price of Bandages from 2 to 3
- Reduced health gain from Medicine from 30 to 25
- Intersections in the travel line on the map have been made neater
- More realistic ratios of different professions and religions spawned in each town
- Rewritten house and item descriptions and info panel text
- Updated the frequency and location of some events
- Tweaked some NPCs’ weapons and inventories
- We no longer spawn British servants or labourers
- We’ve deleted a few scores from the leaderboards, which are impossible to replicate after changes to scoring in the last update
- Lots of convos, towns and UI panels polished

Bug Fixes

- Policeman will never fail to notice Kim breaking into houses in towns
- Policemen will not give up chasing Kim prematurely
- Kim will not tell Lispeth the babu is lost until the relevant events have occurred
- Your past scores will display in the correct order
- Wealth is included in total scores posted to the leaderboards during a playthrough
- Stats’ contribution to total score is now calculated correctly
- Opinion notifications will not make the main menu button appear in slightly the wrong place
- Multiple copies of the same book will not stack in Kim’s suitcase
- Vegetation and serais will not spawn on other level objects
- Fatigue effects from travel are applied before the level loads
- Milestones will not spawn too far from their road or the edge of the level
- The HUD will not move as the page turn animation starts
- The rock cluster’s drop shadow is the correct size
- Game will always close correctly
- Assets will never ‘pop in’ after the level loads
- Kim’s animations pause when the game pauses instead of switching to idle
- Police huts will not appear under the HUD
- Icons will not animate when their sleep location is selected on the fatigue panel
- Combat animals will not break the icon animation sequence when Kim arrives in a level
- After Kim goes to prison, policemen will never still be looking for him
- Bugs caused by being arrested and taken to prison in a nearby town fixed
- Policemen will not issue warrants for their own murder
- Sleeping NPCs won’t answer calls for help


Patch 0.12.0 (03rd October 2016
(Full changelog)

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Shadow Warrior 2 [Upcoming] has probably changed


[FILE UPDATES]

* File removed: DLC: Pre-Order Exclusive: Windows installer, English

* File added: DLC: Exclusive: Windows installer, English --- File size: 5.0 MB --- Version: gog-1


[NO CHANGELOG]
high rated
From MaGog's logs for 16 October:

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Infested Planet has probably changed


[FILE UPDATES]

* File added: DLC: Planetary Campaign: Mac OS X installer, English --- File size: 4.0 MB --- Version: 1.10.3 (gog-21)

* File added: DLC: Planetary Campaign: Windows installer, English --- File size: 10.0 MB --- Version: 1.10.3 (gog-1)


[NO CHANGELOG]

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Shadow Warrior 2 has probably changed

>>> System requirements for Windows changed *FROM*
7 / 8 / 8.1 / 10, Processor: Intel Core i3-6300 (2 * 3800) / AMD A10-5800 APU (4 * 3800), Graphics: Nvidia GeForce GT 560Ti (1024 MB VRAM) / Radeon HD 6850 (1024 MB VRAM), Memory: 4 GB, Hard drive space: 14 GB, Mouse & Keyboard, Recommended system requirements: 7 / 8 / 8.1 / 10, Processor: Intel Core i5-5675C (4 * 3100) / AMD A10-7850 APU (4 * 3700), Graphics: Nvidia GeForce GTX 660 (2048 MB VRAM) / Radeon HD 7970 (2048 MB VRAM), Memory: 8 GB, Hard drive space: 14 GB, Mouse & Keyboard *TO*
7 / 8 / 8.1 / 10 x64, Processor: Intel Core i3-6300 (2 * 3800) or AMD A10-5800K APU (4 * 3800) or equivalent, Memory: 8 GB RAM, Graphics: GeForce GT 560Ti (1024 MB) or Radeon HD 6850 (1024 MB) or better, Network: Broadband Internet connection for multiplayer, Storage: 14 GB available space, Mouse & Keyboard, Recommended system requirements: 7 / 8 / 8.1 / 10 x64, Processor: Intel Core i5-5675C (4 * 3100) or AMD A10-7850K APU (4 * 3700) or equivalent, Memory: 8 GB RAM, Graphics: GeForce GTX NVIDIA GeForce GTX 970 / ATI Radeon R9 290 with 4 GB of, Video Memory (2048 MB) or Radeon HD 7970 (3072 MB), Network: Broadband Internet connection for multiplayer, Storage: 14 GB available space, Mouse & Keyboard


[CHANGELOG ADDED]
Patch 1.1.1.0 (15 October 2016)

- Fixed save
- Fixed cutscene FOV, when playing with non standard FOV
- Fixed game stuck on loading on 2 core CPUs
- Added safe mode (add -safe to properties->general->set launch options) in order to fix startup crashes on some configurations
- Added option to disable alienfx (add -noalienware to properties->general->set launch options) in order to fix startup crashes on some configurations
- Added option to disable videos (add -novideos to properties->general->set launch options) in order to fix startup crashes on some configurations
- Fixed PAX MP avatar skin
- Fixed weapon select menu blur constantly rendering on screen, even when weapon select menu is hidden
- Added HDR Display Brightness slider
- Fixed co-op bug, which in rare cases could corrupt saves
- Added lobby filtering by difficulty and player level
- Added list of previous saves, so in case of corrupted save you can load previous one
- Localization fixes
- Fixed hitching of intro movie
- UI improvements: Allow replace gem inserted in weapon
- Fixed AlienFX crash on startup on some configurations
- Fixed corrupted saves bug
(Full changelog)

---------------------------

Sunless Sea has probably changed


[FILE UPDATES]

* File added: DLC: Zubmariner: Linux installer, English --- File size: 341.0 MB --- Version: 2.2.0.3092 (gog-1)

* File added: DLC: Zubmariner: Mac OS X installer, English --- File size: 340.0 MB --- Version: 2.2.0.3092 (gog-2)

* File added: DLC: Zubmariner: Windows installer, English --- File size: 285.0 MB --- Version: 2.2.0.3092 (gog-2)


[NO CHANGELOG]

---------------------------

I guess the Shadow Warrior 2 update is already available through Galaxy, but the standalone installers and patches won't arrive until tomorrow.
high rated
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muntdefems: [...]

I guess the Shadow Warrior 2 update is already available through Galaxy, but the standalone installers and patches won't arrive until tomorrow.
No need to guess.
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The Linux version of Day of the Tentacle Remastered got an update. I've added the changelog to the corresponding thread!
Day of the Tentacle is flagged as updated, no idea what has changed though. Didn't see any mention of it in the thread so far so thought I should mention it.
high rated
Here are the Linux update for DotT and the missing standalone installer for Shadow Warrior 2:

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Day of the Tentacle Remastered has probably changed


[FILE UPDATES]

* File added: Patch 1.4.1 [Linux] --- File name: patch_day_of_the_tentacle_remastered_2.0.1.2.sh --- File size: 2.3 MB --- Date: Mon 17 Oct 2016 11:23:49 GMT --- Version: gog-2

* File changed: Linux installer, English --- File name *FROM* gog_day_of_the_tentacle_remastered_2.0.0.1.sh *TO* gog_day_of_the_tentacle_remastered_2.1.0.2.sh --- Size has not changed (2.2 GB) --- Date *FROM* Tue 12 Jul 2016 08:34:32 GMT *TO* Mon 17 Oct 2016 11:29:36 GMT --- Version *FROM* 1.4 (gog-1) *TO* 1.4.1 (gog-2)


[CHANGELOG UPDATED]
Patch 1.4.1-Linux (17 October 2016)

- Performance - introduced some optimizations that significantly reduce CPU usage
- Controls - pulled in upstream controllerdefs.txt to add support for additional gamepads
- Audio - added
--audio-devices
and
--audio-device
launch options for ALSA users and anybody having the game use the wrong audio device (see readme file for usage)
(Full changelog)

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Shadow Warrior 2 has probably changed


[FILE UPDATES]

* File added: Patch 1.1.2.0 [Windows] --- File size: 8.0 MB --- Version: gog-4 -> gog-6


[CHANGELOG UPDATED]
Patch 1.1.2.0 (16th October 2016)

- Fixed game stuck on loading on second level on 2 core CPUs without HT
- Fixed crash on gem swap in weapons
- Restored NVIDIA Multi-Res option for non EN languages
(Full changelog)
high rated
DeMignon and Berzerk2002 posted the changelogs for Shadow Warrior 2 to game series forum.


EDIT: Added the Aragami changelog to the game forum.
Post edited October 18, 2016 by HypersomniacLive
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Last updates from MaGog's logs for 17 October:

---------------------------

Aragami has probably changed


[FILE UPDATES]

* File added: Patch 01.04 (gog-6) [Linux] --- File size: 120.0 MB --- Version: gog-5 -> gog-6

* File added: Patch 01.04 (gog-6) [Windows] --- File size: 92.0 MB --- Version: gog-5 -> gog-6

* File changed: Linux installer, English --- Size has not changed (2.2 GB) --- Version *FROM* 01.03b (gog-4) *TO* 01.04 (gog-6)

* File changed: Mac OS X installer, English --- Size has not changed (2.2 GB) --- Version *FROM* 01.03b (gog-5) *TO* 01.04 (gog-6)

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (31.0 MB) --- Version *FROM* 01.03b (gog-5) *TO* 01.04 (gog-6)

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (1.7 GB) --- Version *FROM* 01.03b (gog-5) *TO* 01.04 (gog-6)


[CHANGELOG UPDATED]
Patch 01.04 (17 October 2016)

- NEW: Added 'Swap Camera Side' button. Defaults to L3 (controller) or key X. Can be set in the redefine keys screen. Removed the 'invert camera side' option in Game Options, as its now obsolete.
- FIX: Improved performance on interior areas. Mostly noticeable in the Mausoleum (Chapter VI) and the cave at chapter V.
- FIX: Improved chapter IV performance by reducing the number of unused shadow casters.
- FIX: Updated audio engine and fixed some CPU spikes provoked by loading some sfx for the first time.
- FIX: The game doesn't try to 'fix' the player's resolution anymore, so resolution issues should be solved now. Just select and apply your desired resolution in Options, or in the settings.cfg.
- FIX: Fixed bug whereby archers stood idle until Aragami died once.
- FIX: Fixed bug whereby score events would be overwritten by consecutive events which led to confusion.
- FIX: Swapped camera side now behaves correctly when approaching a corner cover.
- FIX: Fixed bug whereby Aragami could glitch through surfaces by ledge leaping (sorry speedrunners! )
- FIX: Improved multiplayer server syncing.
- FIX: Redefine Controls screen now lets you add the same binding to multiple actions.
- FIX: Hitting ESC while redefining controls doesn't break your bindings anymore.
- FIX: Rebinding 'menu' keys won't break those keys in menus anymore.
- FIX: Leaping doesn't make you lose your crouched stance now.
- FIX: Removed Aragami 'invincibility' while stunned.
- FIX: Fixed some localization issues.
- FIX: Localized achievements to different languages.
- FIX: Increased score awarded by Shinen Kills from 100 to 125.
- FIX: Kills done while being seen by an enemy don't count as Stealth Kills anymore. Normal kills award only 50 points.

Plans for future patches:

- More progress improving game performance.
- Add in-game interactions to co-op mode.
- Fix any bugs reported.
(Full changelog)

---------------------------

Sunless Sea has probably changed


[FILE UPDATES]

* File changed: DLC: Zubmariner: Linux installer, English --- Size has not changed (341.0 MB) --- Version *FROM* 2.2.0.3092 (gog-1) *TO* 2.2.1.3104 (gog-2)

* File changed: DLC: Zubmariner: Mac OS X installer, English --- File size *FROM* 340.0 MB *TO* 339.0 MB --- Version *FROM* 2.2.0.3092 (gog-2) *TO* 2.2.1.3104 (gog-15)

* File changed: DLC: Zubmariner: Windows installer, English --- Size has not changed (285.0 MB) --- Version *FROM* 2.2.0.3092 (gog-2) *TO* 2.2.1.3104 (gog-3)

* File changed: Mac OS X installer, English --- File name *FROM* sunless_sea_en_2.9.0.13.pkg *TO* sunless_sea_en_2.10.0.15.pkg --- Size has not changed (279.3 MB) --- Date *FROM* Fri 07 Oct 2016 12:09:38 GMT *TO* Mon 17 Oct 2016 16:33:41 GMT --- Version *FROM* 2.1.2.3064 (gog-13) *TO* 2.1.2.3064 (gog-15)


[NO CHANGELOG]
high rated
From MaGog's logs for 18 October:

---------------------------

Momodora: Reverie Under the Moonlight has probably changed


[FILE UPDATES]

* File changed: Windows installer, English --- File size *FROM* 57.0 MB *TO* 60.0 MB --- Version *FROM* 1.04a (gog-6) *TO* 1.04b (gog-7)


[CHANGELOG UPDATED]
Patch 1.04b (18 October 2016)

- Added support for Danish.
- Fixed some text issues in the Korean localization.
- Fixed some text issues in the Spanish localization.
- Fixed a bug that caused the mouse cursor to show up in full screen if you entered full screen by using the Alt+Enter shortcut.
(Full changelog)
high rated
Vampire: The Masquerade - Bloodlines has been updated:

While there is no GOG changelog as of yet, the included unofficial patch has been updated from 9.5 to 9.6.

Read below for 9.6's changelog:

+Fixed warform-weapons bug, moved Yugo to pier and limo onto street.
+Adjusted some weapon damages and made crossbow fire burning bolts.
+Added shake to forklift hit and improved two friend emails timings.
+Changed Shin Gunto to look different to katana, thanks to Lenuska.
+Added door to SM haven bathroom and masquerade area outside museum.
+Mentioned Clan Lasombra in the world loading tips, thanks to IanW.
+Fixed museum areaportals and small texture issues, thanks Psycho-A.
+Added observatory inspections and fixed male blood doll get stuck.
+Increased cemetery gate's health more and fixed a coffee shop door.
+Made Chang brother's Tiger's Claws weapon usuable, thanks Lenuska.
+Restored six models to Society, Foxy Boxes, theatre, and warehouse.
+Made two additional options available for plus patch installation.
+Added dialogue lines to give some surplus items to Gary and Damsel.
+Raised conditions to persuade Gimble and unlocked door afterwards.
+Sold crossbow ammo later and changed two tutorial elevator buttons.
+Added taxi to maps and fixed jars transparency at Grout's mansion.
+Moved flamethrower into new atrium and made braid Mitnick's reward.
+Placed some things in empty Giovanni rooms and fixed player start.
Blocked way into locked SM junkyard and corrected Chunk levitating.
Made Sin Bin ATM machine not vanish and Romero sit after boinking.
Fixed Givanni sound schemes and monitors in Skyeline and SM clinic.
Delayed Mercurio cutscene to make player move where he can see it.
Improved weapons, timings, ocean and widescreen cut of Ming ending.
Made crackhouse girl flee and hid two mirrored theatre door signs.
Removed restored weapons from basic and restored all the stats too.
Recompiled Kamikaze Zen map to fix vent without exit and lighting.
Corrected bad elevator light at Red Dragon and Jezebel's door lock.
Fixed decapitation shot and restored basic drugbox value and rain.
Unified keypad sounds and fixed wrong detection and sounds on Dane.
Fixed museum door not being locked and some minor dialogue issues.
Lowered Asylum music volume after loading and fixed minor map bugs.
Added original Japanese and Russian words to translated subtitles.
Fixed Empire mafia reaction and reduced pier artefacts and effects.
Updated SDK and fixed audio loop at Fu Syndicate, thanks Psycho-A.
Made manholes in Venture Tower cellar and Ocean House sewers close.
Fixed bad Kerri dialogue start and delayed Jeanette and Ming ones.
Used autoexec.cfg to fix talk dsp sound and frame rate door issues.
Enhanced some areaportals at Leopold Society and Giovanni Mansion.
Recompiled Zhao's Warehouse to fix huge doors vanish at a distance.
Fixed Nosferatu causing Masquerade violations exiting Luckee Star.
Adjusted volume of some NPC lines and corrected NPC coughing loops.
Fixed some Ocean House rails, areaportals, shadows and a map hole.
Made persuaded Chunk not attack and incapacitated drop gallery key.
Post edited October 18, 2016 by Grargar
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Grargar: Vampire: The Masquerade - Bloodlines has been updated:

While there is no changelog as of yet, the included unofficial patch has been updated from 9.5 to 9.6.
I'm totally confused? So what do we download? :P