It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
From MaGog's logs for 14 November:

---------------------------

Metronomicon, The has probably changed


[FILE UPDATES]

* File added: DLC: The Soundtrack!: soundtrack (MP3) --- File size: 325.0 MB --- Version: [empty]


[NO CHANGELOG]

---------------------------

Shadow Warrior 2 has probably changed


[FILE UPDATES]

* File changed: DLC: Deluxe Upgrade: artbook --- File size *FROM* 44.0 MB *TO* 173.0 MB


[NO CHANGELOG]
high rated
Fist Puncher got an update:

Changelog for update 1.0.0.7 / GOG-4 (Windows) (added 14 November 2016):

- Put down your trick-or-treat bag, forget about carving that jack-o-lantern, and pick up a controller. The classic brawler Fist Puncher is back with three new playable Halloween-inspired characters who are ready to kick, punch, and stomp through the violent streets of San Cruces and deliver a frightening dose of justice. Play as the maniacal Murdering Clown, the brain-eating Bath Salt Zombie, or the pumpkin-headed Samhain.
- All three new Halloween characters are fully unlocked in the Windows version of Fist Puncher. We're hoping to eventually bring these characters to the Mac/Linux versions of Fist Puncher as well, but that will have to wait for a future update (thanks for your patience).
high rated
StarCrawlers

Patch Querulous Quokka v10 - 11.11.2016 (14 November 2016)
Factions

Allure Cybergenetics can now be contact via the Wire terminal.
Dablue Yutaki can now be contacted via the Wire terminal.
Faction favor now updates when taking time off, so you can accumulate positive favor (and have to deal with angered factions) even when resting.
An autosave is now triggered after ending a call from the Wire terminal or entering or exiting any building in STIX.

Prototype

The Prototype now joins your party for free at the conclusion of its reconstruction event.
The Prototype AI Core now also boosts damage and elemental resistances. Hacker
Cripple no longer requires a Stun effect on the target. Cooldown increased to 8 turns. Slow amount reduced to 50/75/100% Hacker weapon Time Unit cost.

Combat

Certain rare mobs can now inflict Fear upon crawlers, rendering them unable to act for several turns until the effect is resisted.
The Prototype is immune to fear.

Syndromes

Grievous Wounds can now be cured at the Medbay, but cost significantly more than other syndromes.

UI

Trashing items will now show a confirmation screen. Items that are Loot, Common, or Uncommon, will not show a confirmation screen to trash.
Key story items are no longer trashable.
Fixed an issue preventing previewing certain abilities when creating a new character.
Fixed an issue when an object is destroyed, permanent free look is enabled, and context needs clearing.
Fixed an issue causing FPS loss when contacting certain factions via the Wire terminal.
Fixed an issue with the Combat Initiative stat not being displayed on equipped items.

General Fixes

Fixed issue with faction reputation resetting if a certain bug occured.
Fixed an issue with gear that modifies health causing negative values when swapped out with default equipment.
Fixed issue with player hp being calculated incorrectly before factoring modifications from gear.
Fixed an issue causing Corp Office maps to be selected less for faction ops against your team. It is no longer safe hiding in the office.

Coming Soon

More friendly faction contact events:
Techno Phi
Foxkin
More cool stuff!
high rated
Last updates from MaGog's logs for 14 November:


[Part 1 of 2]

---------------------------

A game has probably been added: Metronomicon, The - The Soundtrack! [DLC]

---------------------------

8-bit Armies has probably changed


[FILE UPDATES]

* File changed: Windows installer, English --- Size has not changed (1.3 GB) --- Version *FROM* 0.73.623806 (gog-33) *TO* 0.73.625611 (gog-34)


[CHANGELOG UPDATED]
Patch 0.73.625611 (14 November 2016)
GAME IMPROVEMENTS:

- Game modified to accept Voice Pack for 8-Bit Hordes faction
- Crash / Debug Uploader updated to correctly report results to home server
- Pumpkins reverted game-wide back to chests and crates
- Minor updates made to prepare for cross-play compatibility with 8-Bit Invaders
(Full changelog)

---------------------------

8-bit Hordes has probably changed


[FILE UPDATES]

* File changed: Windows installer, English --- Size has not changed (1.3 GB) --- Version *FROM* 0.73.623806 (gog-10) *TO* 0.73.625611 (gog-11)


[CHANGELOG UPDATED]
Patch 0.73.625611 (14 November 2016)
GAME IMPROVEMENTS:

- Game modified to accept Voice Pack for 8-Bit Hordes faction
- Crash / Debug Uploader updated to correctly report results to home server
- Pumpkins reverted game-wide back to chests and crates
- Minor updates made to prepare for cross-play compatibility with 8-Bit Invaders
(Full changelog)

---------------------------

Ashes of the Singularity has probably changed


[FILE UPDATES]

* File removed: Patch 1.31.21360 [Windows]

* File added: Patch 1.41.23627 [Windows] --- File size: 25.0 MB --- Version: gog-31

* File changed: Windows installer, English+German (part 1 of 3) --- File size *FROM* 42.0 MB *TO* 40.0 MB --- Version *FROM* 1.40.22711 (gog-30) *TO* 1.41.23627 (gog-31)

* File changed: Windows installer, English+German (part 2 of 3) --- Size has not changed (3.9 GB) --- Version *FROM* 1.40.22711 (gog-30) *TO* 1.41.23627 (gog-31)

* File changed: Windows installer, English (part 3 of 3) --- File size *FROM* 827.0 MB *TO* 1.1 GB --- Version *FROM* 1.40.22711 (gog-30) *TO* 1.41.23627 (gog-31)

* File changed: Windows installer, German (part 3 of 3) --- File size *FROM* 691.0 MB *TO* 904.0 MB --- Version *FROM* 1.40.22711 (gog-30) *TO* 1.41.23627 (gog-31)


[CHANGELOG UPDATED]
Patch 1.41.23627 (14 November 2016)

- Added GOG Galaxy overlay files for client users
- Added new map for Season 3: Canopus
(Full changelog)

---------------------------

Candle has probably changed


[FILE UPDATES]

* File added: Linux installer, English --- File size: 5.1 GB --- Version: 1.1.0.1 (gog-1)

* File added: Mac OS X installer, English --- File size: 5.1 GB --- Version: 1.1.0.1 (gog-1)


[NO CHANGELOG]

---------------------------

Firewatch has probably changed


[FILE UPDATES]

* File added: Patch 1.05 [Windows] --- File size: 102.0 MB --- Version: gog-5 -> gog-6

* File changed: Linux installer, English --- File size *FROM* 1.8 GB *TO* 2.1 GB --- Version *FROM* 1.03 (gog-3) *TO* 1.05 (gog-4)

* File changed: Mac OS X installer, English --- Size has not changed (2.1 GB) --- Version *FROM* 1.03 (gog-9) *TO* 1.05 (gog-9)

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (28.0 MB) --- Version *FROM* 1.03 (gog-5) *TO* 1.05 (gog-6)

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (1.6 GB) --- Version *FROM* 1.03 (gog-5) *TO* 1.05 (gog-6)


[CHANGELOG UPDATED]
Patch 1.04 (14th November 2016)

- Free Roam Mode now available upon completion of the Campaign
Gives you an objective-free game world to explore, dynamic 24-hour time of day and miles of trails to hike.
- Fix issue where latest drivers for Xbox One controllers on Windows 10 had non-functional DPad input
- Various small bug fixes
(Full changelog)

---------------------------

Fist Puncher has probably changed


[FILE UPDATES]

* File changed: Windows installer, English --- File name *FROM* setup_fist_puncher_2.1.0.3.exe *TO* setup_fist_puncher_2.2.0.4.exe --- File size *FROM* 213.2 MB *TO* 209.8 MB --- Date *FROM* Mon 16 Jun 2014 11:26:40 GMT *TO* Mon 14 Nov 2016 13:53:38 GMT --- Version *FROM* [empty] *TO* 1.0.0.27 (gog-4)


[CHANGELOG ADDED]
Patch 1.0.0.7 (14 November 2016)

- Put down your trick-or-treat bag, forget about carving that jack-o-lantern, and pick up a controller. The classic brawler Fist Puncher is back with three new playable Halloween-inspired characters who are ready to kick, punch, and stomp through the violent streets of San Cruces and deliver a frightening dose of justice. Play as the maniacal Murdering Clown, the brain-eating Bath Salt Zombie, or the pumpkin-headed Samhain.

- All three new Halloween characters are fully unlocked in the Windows version of Fist Puncher. We're hoping to eventually bring these characters to the Mac/Linux versions of Fist Puncher as well, but that will have to wait for a future update (thanks for your patience).
(Full changelog)

---------------------------

Halcyon 6: Starbase Commander has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- File size *FROM* 353.0 MB *TO* 354.0 MB --- Version *FROM* 1.1.0.0 (gog-11) *TO* 1.1.0.3 (gog-13)

* File changed: Mac OS X installer, English --- Size has not changed (339.0 MB) --- Version *FROM* 1.1.0.0 (gog-7504) *TO* 1.1.0.3 (gog-7598)

* File changed: Windows installer, English --- Size has not changed (295.0 MB) --- Version *FROM* 1.1.0.0 (gog-9) *TO* 1.1.0.3 (gog-10)


[CHANGELOG UPDATED]
Patch 1.1.0.2 (14 November 2016)

- Fix for a bug with the Mothership battle not starting properly.


Patch 1.1.0.1 (14 November 2016)

- Fix for old ships not being equipped with Evasive Maneuvers
- Reduced the chance of a Panicked Attack by 50%
(Full changelog)
high rated
Barony got an update:

Changelog for update 2.0.4 / GOG-3 (Windows and Mac) / GOG-2 (Linux) (added 14 November 2016):

- Added a "right click protection" option (when set, navigating to the right click menu in a player's inventory is required for selection).
- Background colors for items: yellow=unidentified, green=blessed (blue in colorblind mode), red=cursed.
- Save the last-used name and automatically fill it into name text box.
- /startfloor command.
- /splitscreen command (TEST COMMAND PLEASE IGNORE).
- Shift-left clicking an item in the inventory drops it.
- Auto appraise option.
- -map argument for editor.
- Tooltip noting that disabling "[ ] Traps" only disables trap generation, does not remove traps built-into a map.
- Changed "New Game" -> "Start Game".
- Game assigns default keybindings if config file is missing any.
- Fixed weaponless creatures doing 0 damage on attack.
- Fixed crash from incorrectly reading in gamma config option.
- Fixed bug where followers were not created upon loading the game from a save file.
- Fixed crash on loading save-game if followers have an inventory.
- Fixed an issue with text positioning on the victory screens.
- Fixed being able to store spells in chests.
- Fixed being able to attempt to sell spells to shopkeeper.
- Fixed a crash with invite friends button if not connected to Steam network.
- Fixed bug where enemies would not walk through pickaxed walls.
- Fixed savegame2.dat not getting deleted.
- Fixed bug where clients wouldn't drop inventory on death.
- Fixed crash bug involving magic reflection in multiplayer.
- Fixed bug where you couldn't place sprites in editor.
- Fixed servers ignoring game type on loading save game (direct-connect vs steam).
- Fixed clients ignoring save game type (direct-connect vs steam).
- Fixed edge case where you could drop a spell >:|
- Fixed being able to enable godmode even with cheats off.
- Fixed unsustaining a spell instantly recasts it.
- Fixed bug where game would capture mouse after closing Steam overlay in situations when it shouldn't.
- Fixed bug where cure ailment spell and potion wouldn't stop player from burning.
- Fixed falling boulders clipping through other tiles.
- More C++ porting.
high rated
[Part 2 of 2]

---------------------------

Master of Orion has probably changed


[FILE UPDATES]

* File changed: DLC: Retro Fleets: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* gog-7335 *TO* gog-7578

* File changed: DLC: Terran Khanate: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* gog-7335 *TO* gog-7578

* File changed: Mac OS X installer, English --- Size has not changed (2.4 GB) --- Version *FROM* 51.2 1.3.32953 (gog-7335) *TO* 51.3 1.3.33428 (gog-7578)

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (41.0 MB) --- Version *FROM* 51.2 1.3.32953 (gog-29) *TO* 51.3 1.3.33428 (gog-30)

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (2.3 GB) --- Version *FROM* 51.2 1.3.32953 (gog-29) *TO* 51.3 1.3.33428 (gog-30)


[CHANGELOG UPDATED]
Patch 51.3 1.3.33428 (14 November 2016)

- Fix for an endless processing turn related to a perk from the Sakkra’s.
- Fix for an endless processing turn issue caused by AI bombardment/invasion.
- Fix for an endless processing turn if Esc was kept pressed during voting in the Galactic Council.
- Fix for the menu failing to display UI options on startup in Windows.
- Fix for the game not working if it had mods installed with the old system.
- Fix for “Get Mods” button not being clickable with certain video capture software running.
- Fix for UI notification bar glitching where trying to close a notification.
- Fix for Weapons/Specials with AutoCast turned off turning back on when manually used.
- Fix for AutoCast not toggleable if Special/Weapon is cooling down.
- Fix for Core system showing the last selected weapon on the preview
(Full changelog)

---------------------------

Silence [Upcoming] has probably changed


[FILE UPDATES]

* File added: DLC: Artbook: artbook --- File size: 1.0 MB --- Version: [empty]

* File added: DLC: Soundtrack: soundtrack (FLAC) --- File size: 1.0 MB --- Version: [empty]

* File added: DLC: Soundtrack: soundtrack (MP3) --- File size: 1.0 MB --- Version: [empty]


[NO CHANGELOG]

---------------------------

StarCrawlers [In Dev] has probably changed


[FILE UPDATES]

* File removed: Patch Prolific Pocketmonster v9 - 10.20.2016 [Linux]

* File added: Patch Querulous Quokka v10 - 11.11.2016 [Linux] --- File size: 24.0 MB --- Version: gog-25

* File changed: Linux installer, English --- Size has not changed (761.0 MB) --- Version *FROM* Prolific Pocketmonster v9 - 10.28.2016 (gog-24) *TO* Querulous Quokka v10 - 11.11.2016 (gog-25)

* File changed: Mac OS X installer, English --- File size *FROM* 763.0 MB *TO* 762.0 MB --- Version *FROM* Prolific Pocketmonster v9 - 10.28.2016 (gog-7229) *TO* Querulous Quokka v10 - 11.11.2016 (gog-7585)

* File changed: Windows installer, English --- Size has not changed (1.3 GB) --- Version *FROM* Prolific Pocketmonster v9 - 10.28.2016 (gog-27) *TO* Querulous Quokka v10 - 11.11.2016 (gog-28)


[CHANGELOG UPDATED]
Patch Querulous Quokka v10 - 11.11.2016 (14 November 2016)
Factions

- Allure Cybergenetics can now be contact via the Wire terminal.
- Dablue Yutaki can now be contacted via the Wire terminal.
- Faction favor now updates when taking time off, so you can accumulate positive favor (and have to deal with angered factions) even when resting.
- An autosave is now triggered after ending a call from the Wire terminal or entering or exiting any building in STIX.

Prototype

- The Prototype now joins your party for free at the conclusion of its reconstruction event.
- The Prototype AI Core now also boosts damage and elemental resistances.
Hacker
- Cripple no longer requires a Stun effect on the target. Cooldown increased to 8 turns. Slow amount reduced to 50/75/100% Hacker weapon Time Unit cost.

Combat

- Certain rare mobs can now inflict Fear upon crawlers, rendering them unable to act for several turns until the effect is resisted.
- The Prototype is immune to fear.

Syndromes

- Grievous Wounds can now be cured at the Medbay, but cost significantly more than other syndromes.

UI

- Trashing items will now show a confirmation screen. Items that are Loot, Common, or Uncommon, will not show a confirmation screen to trash.
- Key story items are no longer trashable.
- Fixed an issue preventing previewing certain abilities when creating a new character.
- Fixed an issue when an object is destroyed, permanent free look is enabled, and context needs clearing.
- Fixed an issue causing FPS loss when contacting certain factions via the Wire terminal.
- Fixed an issue with the Combat Initiative stat not being displayed on equipped items.

General Fixes

- Fixed issue with faction reputation resetting if a certain bug occured.
- Fixed an issue with gear that modifies health causing negative values when swapped out with default equipment.
- Fixed issue with player hp being calculated incorrectly before factoring modifications from gear.
- Fixed an issue causing Corp Office maps to be selected less for faction ops against your team. It is no longer safe hiding in the office.

Coming Soon

- More friendly faction contact events:
- Techno Phi
- Foxkin
- More cool stuff!
(Full changelog)

---------------------------

Tiny and Big: Grandpa's Leftovers has probably changed


[FILE UPDATES]

* File removed: Mac OS X installer, French+German+Italian+Spanish

* File removed: Universal update

* File removed: Windows installer, French+German+Italian+Spanish


[NO CHANGELOG]
high rated
Added the Ashes of the Singularity, </span></i>, and <i><span class="bold">[url=https://www.gog.com/forum/halcyon_6_starbase_commander/changelog/post9]Halcyon 6: Starbase Commander changelogs to the respective game fora.


PaterAlf added the Fist Puncher and Barony: Cursed Edition ones.
high rated
Balrum has been updated:

Patch 1.21 (14 November 2016)
Small additions:

ALT + click now puts materials inside crafting tables intelligently.
Autosaves won't happen when the player is below 10% health.
Cheat death now gives back more health.
Fields no longer get diseased if they are properly tended too.
Enabled numpad walk commands.
Tutorial popup when your pet dies or gets automatically dismissed.
Reduce Gore option is available in the options panel.
Game saves now show the chosen difficulty.

Issues fixed by this patch:

Fixed a rare issue when some sound effects could stuck in a loop.
Sometimes certain bosses did not use some of their abilities as frequently as intended.
Damage absorbed text now shows the proper amount of absorbed damage.
Deep wounds ability cooldown now properly activates.
Mirrored monsters cannot cause a 0 damage critical bleed effect any more.
Disabled green cursor (usable) indicator on some unusable objects.
Fixed a graphical glitch when some late game NPCs did not render their staffs.
Mannequins now properly render their inventory outside of the safe place.
Fixed the ambient sounds of the island map.
Fixed the ambient sounds of the desert maps.
The GUI scale slider sometimes had problems setting the value.
Various small visual map changes.
Removing weapons while chopping down trees sometimes caused a visual glitch.
Fixed a rare player and pet collision problem.
Fixed a visual glitch in the last cutscene.
Fixed a color issue with the repair panel's equipped items list.
Fixed a rare issue with cleaning dust from ancient lore papers.
Fixed a few typos.
Fixed a number of other small things. (text/button positions adjusted..etc)

For translators:

Tent tooltips are now editable via the after_release.xml.
Nightfall level “1” (dialogs/en/gui/spells.xml)
There are numerous new lines in the after_release.xml.

Changes were made in the gui_texts.xml. (difficulty texts, level up text, tutorialpet)

Just a friendly reminder to everyone! If you installed translation mods inside the "en" folder you might experience problems (because the "files/dialogs/en" folder is the main text folder of the game and should not be overwritten). Supported translations should always install inside their own folder! (example: ru, de, ..etc) If you are experiencing issues with translation mods delete the "en" folder and run Verify / Repair in GOG Galaxy!
Thank you all for your support and have a nice day!
avatar
korell: But is there any news on the way overdue FEAR fix to remove the SecuROM installation created by FEARMP.EXE? That executable is completely useless as there is no active multiplayer via this any longer, they released a standalone multiplayer, and it is only by trying to use this FEARMP.EXE (or via the menu interface) that the SecuROM install happens with FEAR. This was raised a couple of years ago (yes, that long ago) and we were told a workaround was being worked on (presumably to remove/replace the FEARMP.EXE as it does nothing - a dummy exe that does nothing would be preferable). Yet still we are waiting.
avatar
MarkoH01: If you really only do need a dummy exe that does nothing:
http://joenord.com/apps/nop/
Or, of course, you could just write it yourself. In C, for example:

int main(void) { }
avatar
MarkoH01: If you really only do need a dummy exe that does nothing:
http://joenord.com/apps/nop/
avatar
dtgreene: Or, of course, you could just write it yourself. In C, for example:
int main(void) { }
avatar
dtgreene:
I don't know about Microsoft's decisions but, with GCC+Linux, that'll get you a return code of 237 rather than the 0 that indicates a clean/successful exit.
#include <stdlib.h>
int main(void) {
return EXIT_SUCCESS;
}
...or, if you don't care about portability to platforms like VMS:
int main(void) { return 0; }
Post edited November 15, 2016 by ssokolow
(Quote omitted because the reply button is malfunctioning; probably a bug?)

Actually, the return value is undefined in C89 (meaning anything is allowed to happen), but specified to be 0 in C99.
high rated
From MaGog's logs for 15 November:


[Part 1 of 2]

---------------------------

A game has probably been added: Silence Artbook [DLC]

---------------------------

A game has probably been added: Silence Soundtrack [DLC]

---------------------------

WARNING! The game Worms W.M.D has been added again to GOG's DB with a new game_id: it was 1448620034 and now it is 1387286368. If you had wishlisted it, it will no longer be on your list and you'll have to re-wishlist it.

Edit: I'm not sure about this anymore. The new entry is probably just the DLC, but I got confused because it's got the same title as the base game...

---------------------------

Balrum has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (144.0 MB) --- Version *FROM* 1.12 (gog-2) *TO* 1.21 (gog-3)

* File changed: Mac OS X installer, English --- File size *FROM* 267.0 MB *TO* 141.0 MB --- Version *FROM* 1.12 (gog-4) *TO* 1.21 (gog-5)

* File changed: Windows installer, English --- Size has not changed (207.0 MB) --- Version *FROM* 1.12 (gog-5) *TO* 1.21 (gog-6)


[CHANGELOG ADDED]
Patch 1.21 (14 November 2016)
Small additions:

- ALT + click now puts materials inside crafting tables intelligently.
- Autosaves won't happen when the player is below 10% health.
- Cheat death now gives back more health.
- Fields no longer get diseased if they are properly tended too.
- Enabled numpad walk commands.
- Tutorial popup when your pet dies or gets automatically dismissed.
- Reduce Gore option is available in the options panel.
- Game saves now show the chosen difficulty.

Issues fixed by this patch:

- Fixed a rare issue when some sound effects could stuck in a loop.
- Sometimes certain bosses did not use some of their abilities as frequently as intended.
- Damage absorbed text now shows the proper amount of absorbed damage.
- Deep wounds ability cooldown now properly activates.
- Mirrored monsters cannot cause a 0 damage critical bleed effect any more.
- Disabled green cursor (usable) indicator on some unusable objects.
- Fixed a graphical glitch when some late game NPCs did not render their staffs.
- Mannequins now properly render their inventory outside of the safe place.
- Fixed the ambient sounds of the island map.
- Fixed the ambient sounds of the desert maps.
- The GUI scale slider sometimes had problems setting the value.
- Various small visual map changes.
- Removing weapons while chopping down trees sometimes caused a visual glitch.
- Fixed a rare player and pet collision problem.
- Fixed a visual glitch in the last cutscene.
- Fixed a color issue with the repair panel's equipped items list.
- Fixed a rare issue with cleaning dust from ancient lore papers.
- Fixed a few typos.
- Fixed a number of other small things. (text/button positions adjusted..etc)

For translators:

- Tent tooltips are now editable via the after_release.xml.
- Nightfall level “1” (dialogs/en/gui/spells.xml)
- There are numerous new lines in the after_release.xml.
- Changes were made in the gui_texts.xml. (difficulty texts, level up text, tutorialpet)

- Just a friendly reminder to everyone! If you installed translation mods inside the "en" folder you might experience problems (because the "files/dialogs/en" folder is the main text folder of the game and should not be overwritten). Supported translations should always install inside their own folder! (example: ru, de, ..etc) If you are experiencing issues with translation mods delete the "en" folder and run Verify / Repair in GOG Galaxy!

- Thank you all for your support and have a nice day!
(Full changelog)

---------------------------

Barony: Cursed Edition has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (133.0 MB) --- Version *FROM* 2.0.2 (gog-1) *TO* 2.0.4 (gog-2)

* File changed: Mac OS X installer, English --- File size *FROM* 147.0 MB *TO* 182.0 MB --- Version *FROM* 2.0.2 (gog-2) *TO* 2.0.4 (gog-3)

* File changed: Windows installer, English --- Size has not changed (139.0 MB) --- Version *FROM* 2.0.2 (gog-2) *TO* 2.0.4 (gog-3)


[CHANGELOG ADDED]
Patch 2.0.4 (14 November 2016)

- Added a "right click protection" option (when set, navigating to the right click menu in a player's inventory is required for selection).
- Background colors for items: yellow=unidentified, green=blessed (blue in colorblind mode), red=cursed.
- Save the last-used name and automatically fill it into name text box.
- /startfloor command.
- /splitscreen command (TEST COMMAND PLEASE IGNORE).
- Shift-left clicking an item in the inventory drops it.
- Auto appraise option.
- -map argument for editor.
- Tooltip noting that disabling "[ ] Traps" only disables trap generation, does not remove traps built-into a map.
- Changed "New Game" -> "Start Game".
- Game assigns default keybindings if config file is missing any.
- Fixed weaponless creatures doing 0 damage on attack.
- Fixed crash from incorrectly reading in gamma config option.
- Fixed bug where followers were not created upon loading the game from a save file.
- Fixed crash on loading save-game if followers have an inventory.
- Fixed an issue with text positioning on the victory screens.
- Fixed being able to store spells in chests.
- Fixed being able to attempt to sell spells to shopkeeper.
- Fixed a crash with invite friends button if not connected to Steam network.
- Fixed bug where enemies would not walk through pickaxed walls.
- Fixed savegame2.dat not getting deleted.
- Fixed bug where clients wouldn't drop inventory on death.
- Fixed crash bug involving magic reflection in multiplayer.
- Fixed bug where you couldn't place sprites in editor.
- Fixed servers ignoring game type on loading save game (direct-connect vs steam).
- Fixed clients ignoring save game type (direct-connect vs steam).
- Fixed edge case where you could drop a spell >:|
- Fixed being able to enable godmode even with cheats off.
- Fixed unsustaining a spell instantly recasts it.
- Fixed bug where game would capture mouse after closing Steam overlay in situations when it shouldn't.
- Fixed bug where cure ailment spell and potion wouldn't stop player from burning.
- Fixed falling boulders clipping through other tiles.
- More C++ porting.
(Full changelog)

---------------------------

Candle has probably changed

>>> Supported OS changed *FROM* Windows (7, 8, 10) *TO* Windows (7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04)

>>> System requirements for Linux changed *FROM* [empty] *TO* Ubuntu 14.04, 16.04 or later, Processor: 2.8 GHz Dual Core CPU r, Memory: 4 GB RAM r, Graphics: Nvidia GeForce GT 220, Radeon HD 5550 r, Storage: 12 GB available space r, Sound Card: Sound Card with Latest Drivers r, Additional Notes: Shader Model 3.0 must be supported, This game is 64-bit only, Recommended system requirements: Ubuntu 14.04, 16.04 or later, Processor: 3.6 GHz Dual Core CPU, Memory: 8 GB RAM, Graphics: AMD Radeon HD 7730, GeForce GTX 260, or better, Storage: 12 GB available space, Sound Card: Sound Card with Latest Drivers, Additional Notes: Shader Model 3.0 must be supported, This game is 64-bit only

>>> System requirements for OS X changed *FROM* [empty] *TO* OSX 10.9.0 or later, Processor: 2.6 Ghz (Dual Core) Intel, Memory: 2 GB RAM, Graphics: Intel Iris / AMD Radeon HD 6779M / Nvidia GeForce GT 640 M, Storage: 12 GB available space, Sound Card: Sound Card with Latest Drivers, Additional Notes: Shader Model 3.0 must be supported, Recommended system requirements: OSX 10.10 or later, Processor: 2.9 Ghz (Dual Core) Intel, Memory: 4 GB RAM, Graphics: GeForce GT 650 M / AMD Radeon R9 M290X, Storage: 12 GB available space, Sound Card: Sound Card with Latest Drivers, Additional Notes: Shader Model 3.0 must be supported


[CHANGELOG ADDED]
Update (14 November 2016)

- Added the Mac & Linux version of Candle to everyone's accounts.
(Full changelog)

---------------------------

Political Animals has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Size has not changed (175.0 MB) --- Version *FROM* 0056 NS (gog-2) *TO* 0059 NS (gog-3)

* File changed: Windows installer, English --- File size *FROM* 119.0 MB *TO* 120.0 MB --- Version *FROM* 0056 NS (gog-4) *TO* 0059 NS (gog-5)


[CHANGELOG UPDATED]
Patch 0059 NS (14 November 2016)

- Bug fixes
- Fixed crash on finish of North Island
- Fixed localization related bugs
- Pause after election such that players can take screenshots
- Settings are now saved (your language and sound/volume setting will be saved until you change them)
(Full changelog)
Post edited November 15, 2016 by muntdefems
high rated
[Part 2 of 2]

---------------------------

Silence has probably changed

>>> Game title changed *FROM* Silence [Upcoming] *TO* Silence

>>> System requirements for Linux changed *FROM* Ubuntu 14.04 and 16.04, Processor: 2 GHz Dual Core CPU, Memory: 4 GB RAM, Graphics: NVIDIA GeForce GTX 280 / ATI Radeon HD 5800 / Intel HD 5000, Storage: 20 GB available space, Sound Card: OSS compatible sound card, Additional Notes: WARNING! THESE ARE PRELIMINARY SPECS, STILL SUBJECT TO CHANGES!, Recommended system requirements: Ubuntu 14.04 and 16.04, Processor: 2 GHz Dual Core CPU, Memory: 6 GB RAM, Graphics: NVIDIA GeForce GTX 670 / ATI Radeon HD 9700, Storage: 20 GB available space, Sound Card: OSS compatible sound card, Additional Notes: WARNING! THESE ARE PRELIMINARY SPECS, STILL SUBJECT TO CHANGES! *TO* Ubuntu 14.04 and 16.04, Processor: 2 GHz Dual Core CPU, Memory: 4 GB RAM, Graphics: NVIDIA GeForce GTX 280 / ATI Radeon HD 5800 / Intel HD 5000, Storage: 20 GB available space, Sound Card: OSS compatible sound card, Mouse, Keyboard, Recommended system requirements: Ubuntu 14.04 and 16.04, Processor: 2 GHz Dual Core CPU, Memory: 6 GB RAM, Graphics: NVIDIA GeForce GTX 670 / ATI Radeon HD 9700, Storage: 20 GB available space, Sound Card: OSS compatible sound card

>>> System requirements for OS X changed *FROM* OS X 10.9, Processor: 2 GHz Dual Core CPU, Memory: 4 GB RAM, Graphics: NVIDIA GeForce GTX 280 / ATI Radeon HD 5800 / Intel HD 5000, Storage: 20 GB available space, Additional Notes: WARNING! THESE ARE PRELIMINARY SPECS, STILL SUBJECT TO CHANGES!, Recommended system requirements: OS X 10.9, Processor: 2 GHz Dual Core CPU, Memory: 6 GB RAM, Graphics: NVIDIA GeForce GTX 670 / ATI Radeon HD 9700, Storage: 20 GB available space, Additional Notes: WARNING! THESE ARE PRELIMINARY SPECS, STILL SUBJECT TO CHANGES! *TO* OS X 10.9, Processor: 2 GHz Dual Core CPU, Memory: 4 GB RAM, Graphics: NVIDIA GeForce GTX 280 / ATI Radeon HD 5800 / Intel HD 5000, Storage: 20 GB available space, Mouse, Keyboard, Recommended system requirements: OS X 10.9, Processor: 2 GHz Dual Core CPU, Memory: 6 GB RAM, Graphics: NVIDIA GeForce GTX 670 / ATI Radeon HD 9700, Storage: 20 GB available space

>>> System requirements for Windows changed *FROM* 7 / 8 / 10, Processor: 2 GHz Dual Core CPU, Memory: 4 GB RAM, Graphics: NVIDIA GeForce GTX 280 / ATI Radeon HD 5800 / Intel HD 5000, DirectX: Version 9.0c, Storage: 20 GB available space, Sound Card: DirectX 9.0c compatible sound card with latest drivers, Additional Notes: WARNING! THESE ARE PRELIMINARY SPECS, STILL SUBJECT TO CHANGES!, Recommended system requirements: 7 / 8 / 10, Processor: 2 GHz Dual Core CPU, Memory: 6 GB RAM, Graphics: NVIDIA GeForce GTX 670 / ATI Radeon HD 9700, DirectX: Version 9.0c, Storage: 20 GB available space, Sound Card: DirectX 9.0c compatible sound card with latest drivers, Additional Notes: WARNING! THESE ARE PRELIMINARY SPECS, STILL SUBJECT TO CHANGES! *TO* 7 / 8 / 10, Processor: 2 GHz Dual Core CPU, Memory: 4 GB RAM, Graphics: NVIDIA GeForce GTX 280 / ATI Radeon HD 5800 / Intel HD 5000, DirectX: Version 9.0c, Storage: 20 GB available space, Sound Card: DirectX 9.0c compatible sound card with latest drivers, Mouse, Keyboard, Recommended system requirements: 7 / 8 / 10, Processor: 2 GHz Dual Core CPU, Memory: 6 GB RAM, Graphics: NVIDIA GeForce GTX 670 / ATI Radeon HD 9700, DirectX: Version 9.0c, Storage: 20 GB available space, Sound Card: DirectX 9.0c compatible sound card with latest drivers

>>> Supported languages changed *FROM* Audio and text: Chinese, German, English. Text only: Spanish, French, Italian, Japanese, Korean, Polish, Portuguese, Russian *TO* Audio and text: Chinese, German, English, Polish. Text only: Brazilian-Portuguese, Spanish, French, Greek, Italian, Japanese, Korean, Russian

>>> Features changed *FROM* Single-player, Controller support *TO* Single-player, Achievements, Controller support

>>> Sub-forum added: Silence sub-forum


[FILE UPDATES]

* File added: Linux installer, English --- File size: 4.1 GB --- Version: 1.1.20227 (gog-1)

* File added: Mac OS X installer, English --- File size: 4.1 GB --- Version: 1.1.20227 (gog-1)

* File added: Windows installer, English (part 1 of 2) --- File size: 27.0 MB --- Version: 1.1.20227 (gog-2)

* File added: Windows installer, English (part 2 of 2) --- File size: 3.8 GB --- Version: 1.1.20227 (gog-2)

* File changed: DLC: Artbook: artbook --- File size *FROM* 1.0 MB *TO* 75.0 MB

* File changed: DLC: Soundtrack: soundtrack (FLAC) --- File size *FROM* 1.0 MB *TO* 274.0 MB

* File changed: DLC: Soundtrack: soundtrack (MP3) --- File size *FROM* 1.0 MB *TO* 123.0 MB


[NO CHANGELOG]
avatar
dtgreene: (Quote omitted because the reply button is malfunctioning; probably a bug?)

Actually, the return value is undefined in C89 (meaning anything is allowed to happen), but specified to be 0 in C99.
Ahh. That would make sense. The spec took a little while to standardize on the sensible, intuitive choice and I'm running a GCC version that still defaults to C89.
high rated
Terraria has been updated:

Patch 1.3.4 (15 November 2016)

Features:
Dungeon Defenders 2 Cross-Over Invasion
Invasion event featuring enemies, weapons, and gameplay mechanics inspired by Etheria - the Dungeon Defenders 2 universe
This event will play like no other in Terraria - featuring a brand new mechanic where you protect an artifact from invading enemies with the help of a unique defensive structure system
Multi-tiered event allows players at multiple points in the game to experience scaling difficulty, with corresponding loot
Enjoy rewards in the form of armor, weapons, pets and more, all straight from the Dungeon Defenders 2 universe!
The Tavernkeep, a new NPC from the Dungeon Defenders universe, has arrived. He will be offering a variety of Etherian loot and gear in exchange for an exclusive currency earned by playing the new invasion!
Completely redesigned liquid visuals. Enjoy the ripples and waves, as the player, enemies, and projectiles now have a visible impact when they enter and move through water
The Blizzard weather event now has a new, unique ambient sound when active.
Toggles for recently-added visual and water effects that will allow players to balance beautiful visuals and performance to fit their preferences
A new ability for Summoner players to direct their minions to attack a specific target
An experimental new world seed feature (This will be inactive by default, see below in the Changes section for more details)

Items:
Added four new sentry summons, each of which has three tiers of potency
Added ten new weapons
Eight new armor sets
Added five new accessories
Added two new pets
Added one new light pet
Added three new boss masks and trophies
Added two new decorate furniture items
Added one brand new “Personal Safe” style furniture item, in the style of the Piggy Bank and Safe
Added a brand new currency which can be spent with the Tavernkeep for much of the above

Enemies:
Added ten new enemies, many of which can become visibly (and mechanically) more powerful as gameplay progresses
Added two new invasion style mini-bosses
Added one new boss

Other:
Added one new soundtrack based on the Dungeon Defenders 2 OST, complete with a matching Music Box

Changes:
It no longer rains in the space biome.
Summoners can now direct their minions to attack a specific target of their choosing. To do this, the summoner must Right Click over an enemy while holding a summoning staff. Minions with line of sight on that enemy will target it immediately. However, if the minions do not have line of sight, they will continue to attack targets at random. The way Sentry Summons function has been changed somewhat.
Outside of the DD2 Invasion event, you now have a limit of one sentry summon at a time. Some of the 1.3.4 content can increase this limit
Unlike before, when the sentry limit is above 1, you can summon multiple versions of the same sentry. For instance, with a sentry limit of 3, you could summon 3 Frost Hydras at the same time.
We’ve added an experimental new seed feature to World generation. All worlds generated in 1.3.4 and beyond will have a seed attached to them. You will also be able to set the seed for a world on world generation. PLEASE NOTE that this feature is not active by default. To activate it, please follow these steps:
Find Terraria’s config.json file. On Windows, this should be found in Documents>My Games>Terraria.
Open the config file with a basic text editing program, such as Notepad.
The 12th line in the config file is labeled “"UseExperimentalFeatures" and will be set to “false”.
Simply change this to “true” and save the config.json file. The next time you launch Terraria, the option to view and set world seeds will appear.
Please be aware that this is NOT a retroactive feature, and cannot display the seeds for worlds created before 1.3.4, as the data is simply not stored there.
Post edited November 15, 2016 by Grargar