Posted October 19, 2022
my name is grompy catte: Well I do partially blame GOG for not getting the game or at least negotiating a deal where they can say that they will be getting it and when that is.
Vainamoinen: Beggars can't be ... well, you know the rest. The Monkey Island franchise has a huge significance on GOG, and I'm dead certain they've thrown everything they could into the negotiations (up to and including an adjustment of their storefront to no longer take reviews from people who don't own the game). For reasons unknown to us, probably unknown to us forever, these negotiations did not have the desired result. I don't blame GOG. And I don't even blame the publisher. For some reason the GOG wasn't attractive enough to them for a day one release. GOG wasn't worth the effort. Publishers like Devolver can not afford to be stupid. Devolver definitely isn't. Had they thought to make a good cut here, they would have released day one (Disney permitting).
There are just way too many unknowns in the equation to shift blame. The deathly silence, I think, is to keep the unknowns unknowns and the blame shifting to a minimum.
my name is grompy catte: I think that would be good for GOG. An equivalent to the common practice where if you buy a vinyl record these days it usually includes a link to download a digital version, or a code for somewhere like Bandcamp.
If GOG could establish themselves as providing a similar service for physical publishers like Limited Run Games I think it could grow GOG's audience.
Vainamoinen: You're right. On thing irks me though, which is that providing keys to developers is something that GOG has done free of charge in the past. They did this for free because Valve did it for free, they didn't take money for their elementary hosting services because Steam never did. But for such a deal to be a good deal, these hosting services absolutely should be fairly paid! Doing it "for exposure" is something Valve can afford, but GOG never could. If GOG could establish themselves as providing a similar service for physical publishers like Limited Run Games I think it could grow GOG's audience.