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Today, we bid farewell to the legendary post-apocalyptic 2D classics.

Due to circumstances beyond our control, we needed to pull the three classic Fallout games, that is Fallout, Fallout 2, and Fallout Tactics, from sale and remove them from our DRM-free catalog. These classic titles have been with us since day one, that is for over 5 years now, and they were always one of the highlights of the selection of games that we offer. There are very few titles in the history of computer role-playing games, that have had so much impact on the gaming landscape, players' expectations, and even the popular culture. The iconic setting, the memorable quotes, and unparalleled amount of fun and challenge these games provide--it's all burned in the memory of a whole generation of gamers. Probably even more than just one generation. It was an honor to have you here, Fallout. Take good care of yourself out there, try not to mistake a gecko for G.E.C.K. (not even remotely the same thing!), and remember to take your Rad-X pills!

<img src="http://www.gog.com/upload/images/2013/12/0100650e79ca7799caa0064b2e2611a62396ed6f.png">

All those who acquired Fallout, Fallout 2, or Fallout Tactics on GOG.com prior to the date of removal (that is before Tuesday, December 31st 2013, at 3:59PM GMT), will still be able to download the games' install files (as well as the bonus content) via the "My Games" section of their user accounts. Gift-codes for these three games acquired in our recent giveaway are no longer valid. However, if you own a gift-code for any or all of them that was purchased outside of the said giveaway, you'll still be able to redeem it in the foreseeable future.

We sincerely apologize for all the inconvenience this situation may have caused you. We invite you to browse through 671 other fantastic titles offered in our DRM-free catalog of the best games in history, and we wish you a Happy New Year of gaming!
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pds41: So can I go to a shop, buy a copy of Half Life 2 on disk and install it without activating through Steam?

If so, I might actually buy it.
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Neobr10: No, you still need Steam to install and update it if you're buying the physical version, but once it's installed and updated you can run it without ever running the Steam client again.
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Gvaz: Well if it's up to Beth to put the games back on GOG you can be sure that'll never happen. How many beth games are on gog now?
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Neobr10: One: Arx Fatalis. Now that Arkane belongs to Bethesda, Arx Fatalis is technically a Zenimax/Bethesda game. So, yes, we do have a Bethesda game here.
Arx Fatalis will only be here for as long as the original deal terms between Arkane and GOG/CDP dictate.
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Sslaxx: Arx Fatalis will only be here for as long as the original deal terms between Arkane and GOG/CDP dictate.
Same as Fallout then?
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JMich: Same as Fallout then?
Fallout was removed because Interplay's distribution rights reverted to Zenimax. Zenimax owns Arkane Studios so rights wouldn't need to change hands in the same way if at all.
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JMich: Same as Fallout then?
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Arkose: Fallout was removed because Interplay's distribution rights reverted to Zenimax. Zenimax owns Arkane Studios so rights wouldn't need to change hands in the same way if at all.
Interplay had an agreement with GOG running until 31/12/2013. When that agreement ran its course, Fallout was removed.
Arkane has an agreement with GOG running until XXX. When that agreement runs its course, Arkane (or new owner) will have to renegotiate. Selling the game after the contract expires requires new negotiation with the rights holder, which may (or may not) be different.
So, same as Fallout?
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Arkose: Fallout was removed because Interplay's distribution rights reverted to Zenimax. Zenimax owns Arkane Studios so rights wouldn't need to change hands in the same way if at all.
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JMich: Interplay had an agreement with GOG running until 31/12/2013. When that agreement ran its course, Fallout was removed.
Arkane has an agreement with GOG running until XXX. When that agreement runs its course, Arkane (or new owner) will have to renegotiate. Selling the game after the contract expires requires new negotiation with the rights holder, which may (or may not) be different.
So, same as Fallout?
Except the Arx Fatalis trademark was already transfered to ZeniMax in April 2012: http://assignments.uspto.gov/assignments/assignment-tm-4755-0166.pdf

So there is no new rights transfer that didn't already happen.
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Kristian: So there is no new rights transfer that didn't already happen.
So once the deal GOG has with Arkane ends, who must GOG negotiate with?
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Kristian: So there is no new rights transfer that didn't already happen.
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JMich: So once the deal GOG has with Arkane ends, who must GOG negotiate with?
I see your point. Here is hoping they got a perpetual agreement with Arkane.
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Grargar: If that's the case:
1) What if I don't buy the game from Steam, but from Gamersgate? Nope, no dice. I MUST still create a Steam account and install the client if I want to play it. So, not like GOG at all.
2) What if I buy retail? Nope, no escape. Steamworks for me.
3) Also, saying that a game is DRM-Free because a source port bypasses DRM is ludicrous. It's like saying that every game is DRM-Free since the DRM is bypassed by pirates. Just because some people (Not people from Bethesda/id) made a Steamworks game DRM-Free, doesn't mean that Bethesda/id sell it DRM-Free.
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Kristian: You don't get what I am saying at all. What I am saying it this: If Bethesda and id cared so much about DRM and piracy as some people would have us think then they wouldn't have enabled people to easily and legally by pass any and all DRM on Doom 3 BFG Edition.
What you were saying is that buying and downloading from Steam and GOG are the same because on both you need to create an account and log on to the site. That's not true simply because Steam games require you to install a client app and login from the app before even installing the game, then you install the game and the client app will contact a Steam server to make sure you're the owner of the game, whereas GOG games are DRM-free. You need an account to buy GOG games, as any site that deals with sales, but after you've bought the game, you can download the installation files, take them with you anywhere and install on as many computers as you might own, without ever needing an internet connection with GOG again or not being able to play the games because of that.
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RafaelLopez: The same news you read apparently. There's no reason not to put those games back in business right here too, the fact that they'll prioritize Steam means it's going to take a while but doesn't mean it won't happen like in this year.

Sure, Beth is inclined to DRM, but such old games, and how they sell well here... I think it's going to be the beginning of their relationship with GOG, finally.
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Grargar: Morrowind is also pretty old and has yet to come here. Same case with Arena and Daggerfall (yes they are free, but that's no excuse, since GOG already has freeware games on the catalog.) We're talking about the same company that decided to rerelease Morrowind and Doom 3 retail with Steamworks. It won't happen anytime soon.
Morrowing is one game that I found on one of these DRM-free packages that come with magazines at a discount, just like Fallout or HoMM. Could be here someday.
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yester64: Steam for example synchronizes your account with the application (game) and does several thing. It does verify your ownership, good standing, valid content etc...
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Neobr10: Not entirely true. There are quite a few games on Steam that are DRM-free and can be launched without the client. There's a difference between Steam itself (which is just a digital store like GOG) and CEG (Steam's DRM method which is NOT used by every game).

It's up to the publishers/developers to use CEG or not.
Would you please point me to the nearest DRM-free game on Steam? In all seriousness I'd like to see that, because I was completely sure there were none. Thanks.
Post edited January 21, 2014 by RafaelLopez
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RafaelLopez: Would you please point me to the nearest DRM-free game on Steam? In all seriousness I'd like to see that, because I was completely sure there were none. Thanks.
There's a big thread on these very forums with plenty of examples.
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RafaelLopez: Would you please point me to the nearest DRM-free game on Steam? In all seriousness I'd like to see that, because I was completely sure there were none. Thanks.
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Pidgeot: There's a big thread on these very forums with plenty of examples.
Wait, all these games need the client app to be installed, internet connection to validate and run the first time right? That's not what DRM-free means. The fact that they don't use CEG is irrelevant.

Also, this must be against license agreement.
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RafaelLopez: Wait, all these games need the client app to be installed, internet connection to validate and run the first time right? That's not what DRM-free means. The fact that they don't use CEG is irrelevant.

Also, this must be against license agreement.
From what I gather it's one of the less restrictive forms of DRM out there, but it's still DRM.
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RafaelLopez: Wait, all these games need the client app to be installed, internet connection to validate and run the first time right? That's not what DRM-free means. The fact that they don't use CEG is irrelevant.
Oh for crying out loud, not this discussion again. First of all, changing the software and its intended use is against eula - copying it over wherever is not. In other words, you don't break eula when you install Far Cry 2 from GOG and then copy it over to another computer, you don't break eula when you do so on Steam. Using cracks, now that's shady - but the games on the list don't need that. Second of all, what is and what isn't DRM is so highly individual that your responce is supposed to be 'Thank you for the link, but I don't wish to install Steam on my computer'
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RafaelLopez: Wait, all these games need the client app to be installed, internet connection to validate and run the first time right? That's not what DRM-free means. The fact that they don't use CEG is irrelevant.

Also, this must be against license agreement.
No, for the games that do not use CEG, activation is not necessary.

1. Install Steam, login
2. Install game
3. Exit Steam
(4. Move the game away from steam directory)
5. Run .exe

Some games might not work that way because the "first time setup" makes registry entries, sometimes containing cd-keys. For example ArmA2. But it does not connect or activate anything.
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RafaelLopez: Wait, all these games need the client app to be installed, internet connection to validate and run the first time right? That's not what DRM-free means. The fact that they don't use CEG is irrelevant.

Also, this must be against license agreement.
You need to be online to download. This is necessarily true for any digital download service.

Steam doesn't download installers - it just downloads files. The actual install process, if there even is any, amounts to Steam following a basic script file in the game directory, which is easily readable with a text editor (allowing you to replicate the process on another machine if you need to). This takes care of dependencies (DirectX, .NET, etc.), any registry entries needed, etc.

There is nothing special about the files before the first launch (excluding pre-loaded titles). Steam *does* allow games to verify ownership, but this is something games have to do explicitly. A specific game may go to the trouble of only doing this on the first run and then saving a machine ID or something, but if it doesn't, then there is nothing special about the first run as far as the game is concerned.

I cannot personally vouch for every game mentioned in that thread, but I know that several of them do in fact run perfectly fine without the presence of Steam (the most obvious examples being the DOSBox games).
Post edited January 21, 2014 by Pidgeot
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RafaelLopez: Wait, all these games need the client app to be installed, internet connection to validate and run the first time right? That's not what DRM-free means. The fact that they don't use CEG is irrelevant.

Also, this must be against license agreement.
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Daliz: No, for the games that do not use CEG, activation is not necessary.

1. Install Steam, login
2. Install game
3. Exit Steam
(4. Move the game away from steam directory)
5. Run .exe

Some games might not work that way because the "first time setup" makes registry entries, sometimes containing cd-keys. For example ArmA2. But it does not connect or activate anything.
I see, but they all need the evil client app to download and install. Also, I think it's highly likely the client app quietly validates over the webs upon installation, but that's anyone's guess. That's what I wanted to know.

I only comment on stuff I hear of Steam, I don't use it, I don't know.