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Greetings, Hunters!

<span class="bold">Victor Vran</span>, an action filled next step in aRPG design, is available now for Windows and Mac - complete with GOG Galaxy Achievements, DRM-free, and 10% off for the first week!

In a genre that's seen immense highs and extended lows, it seems that we're always waiting for the secret formula for the perfect action RPG. Some say it's all about an overwhelming amount of loot, upgrades and treats galore. Others choose to experiment with new and innovative ways to connect their players, or to give them new types of control over making their character one of a kind. Victor Vran brings its own answers to the table.

It's a game that places movement and action first, truly putting the "action" in the aRPG, eliminating the boundaries of a traditional class system, and opting for freeform gear-based progression. A combat-oriented approach doesn't mean that Victor Vran is lacking in the other departments either - there's plenty of loot to collect and increasingly awesome weapons to find (including what looks an awful lot like a lightsaber) as well as innovative character progression. All that's there, however, is enhanced by an unprecedented movement system that will have you (and up to 4 of your co-op buddies) leaping, dodging and wallrunning. It's a game where survival is based on so much more than how hard you can hit.



GOG.com Exclusive Bonus
For a little something special, your copy of the game will come with a one-time-use GOG.com-exclusive Treasure Key! Just log in to your GOG.com account, start your single-player game, and redeem it in-game for a fountain of gold and the following drops:

- Med Kit (Legendary) - An endless healing potion.
- Hope Destiny Card (Uncommon) - Provides additional health when equipped. Can be equipped on level 2.
- Diamond Demon Power (Uncommon) - Creates a protective shield. Can be equipped immediately.
- Gift Box - A box that can be opened for random loot.
- Red, Green and Blue dyes - Used to colorize your outfit. Transmutation unlocks at level 16.




Q&A With The Devs
Have questions about the game that only the devs can answer? Join the team behind Victor Vran for a special Q&A session this coming Monday!
Boyan (Lead Designer) and Momchil (Designer) from Haemimont Games will be visiting our forums on Monday (July 27) starting 6pm GMT (8pm CEST / 2pm EST / 11am PST to answer all your questions about the game, the life behind game development, or their favorite type of sandwich. Save the date, stay tuned for the announcement thread, and come hang out with us.


Experience the definition of "a" in aRPG with <span class="bold">Victor Vran</span>, DRM-free on GOG.com! The launch discount will last for one week, until Friday, July 31, at 9:59 AM GMT.
Hmm, this debate got me thinking abit more.
Anyone remember those Cheat Hotline telphone numbers back in the day?
In some games you coud call inn and get a password or a tip on how to do the game or cheat in it.
Alot of people werent calling that DRM and ive seen people that are complaining actually praise those kind of classic games
so why is this suddenly DRM?
Its basicly the same principle.

Ony change is that its a one use activiation and that somone cant leak the password for a cheat or hint.
But why woud you want to cheat more than once annyway and why are people so obsessed with leaking some kind of cheat code multiple times?
In addition its not even that usefull cheat since people that have played the game saying you can get those same items pretty easy by playing the game.
Post edited July 27, 2015 by Lodium
Because it's a "feature" of the game (i.e "something (whatever it could be) included in the game") that you can't get access to (now or in the future) if you don't call home and get validated by the developer????
Post edited July 27, 2015 by Lobuno
Wow! Never would I have imagined, that I would thank you GOG for not having the Linux-Version, otherwise I would have thrown my money on this DRM-Infested crap xD

BTW: @GOG If I want DRM then I go and buy it from Steam. So don't throw one of your big plus points away for such crap. Oh wait... I think we had that before. Why are doing it now again?

BTW2: @GOG Anotherpoint I came across the last days was your fair price package. I noticed that is not that fair at all. If I have two games for the same price. Why the heck is one getting 0,30€ for any future purchase and the other 1,50€? IMHO a very strange definition of "Fair price package".

So we have DRM-Crap again on GOG, an unfair Price package and mistreated Linux-Customers. Why should I buy games on GOG again?
Post edited July 27, 2015 by Woolytoes
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Woolytoes: BTW2: @GOG Anotherpoint I came across the last days was your fair price package. I noticed that is not that fair at all. If I have two games for the same price. Why the heck is one getting 0,30€ for any future purchase and the other 1,50€? IMHO a very strange definition of "Fair price package".
That's not how the Fair Price Package works... if a game costs $10 in the USA but you pay the equivalent of $11 they give you the $1 back in credit. If the game costs $10 in the USA but you pay $20 ypu get $10 back. The amount of credit you get is not based on the end price of the game, just the difference in price.
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MaGo72: The question is not about the usefulness of the bonus, but more why it is behind being online and having to create an account and if that is acceptable for a DRM free store. But that was already answered, they used the already implemented system for the treasure maps, which is single/multiplayer content.

From my point of view, this is one more step for GoG being "less" DRM free. Nevertheless it seems to be a good game.
Well maybe GOG should implement a traffic light to show next between games: green = DRM-free. Orange has slightly DRM (I think Victor Vran has this). Red = heavy DRM (what Defcon has, at least that title has it's DRM in tact, right?). And I agree GOG should try to keep as DRM-free as possible but also warn us better if a game has DRM.

I personally don't mind such a feature as long as it's optional as well. It looks like a good game. I'll probably pick it up in a sale at some point.
Just once, I'd like to see GOG distribute a single game in partnership with EA, Ubisoft, Blizzard, Bethesda and Valve.
Keep everything else the same, just that one item.

I want to see a game that requires five or six logins, always-online requirements to temperamental servers, and DLC that changes the characters' eye color for 20 dollars a color, just to see some people's heads explode.
Post edited July 27, 2015 by CarrionCrow
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CarrionCrow: Just once, I'd like to see GOG distribute a single game in partnership with EA, Ubisoft, Blizzard, Bethesda and Valve.
Keep everything else the same, just that one item.

I want to see a game that requires five or six logins, always-online requirements to temperamental servers, and DLC that changes the characters' eye color for 20 dollars a color, just to see some people's heads explode.
You miss out EULA that give away all your rights including your first born, so they can banned you when they feel like it, like using mods in Single Player.

And part of the game like the ending require payment instead of only Online DRM

On the upside, they come with a bonus game where you try to get the actual game running.
Post edited July 27, 2015 by Gnostic
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Gnostic: You miss out EULA that give away all your rights including your first born, so they can banned you when they feel like it, like using mods in Single Player.

And part of the game like the ending require payment instead of only Online DRM

On the upside, they come with a bonus game where you try to get the actual game running.
Seeing things like that make me happy that I've been able to build up a huge library from GOG, and that I don't purchase things from either Rockstar or Capcom.
It's nice in a way. The more greedy companies get, the less I have to worry about what to buy, since so many of the largest companies are automatically "do not purchase", no matter what they put out.
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CarrionCrow: I want to see a game that requires five or six logins, always-online requirements to temperamental servers, and DLC that changes the characters' eye color for 20 dollars a color, just to see some people's heads explode.
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Gnostic: You miss out EULA that give away all your rights including your first born, so they can banned you when they feel like it, like using mods in Single Player.

And part of the game like the ending require payment instead of only Online DRM

On the upside, they come with a bonus game where you try to get the actual game running.
Holy crap! I hope I just won't buy that game ... can't be sure though, will it be fun? hmm, Custom Eye Colors, $$$ worth of endings. bonus game. Where can I preorder? :D
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Lobuno: Because it's a "feature" of the game (i.e "something (whatever it could be) included in the game") that you can't get access to (now or in the future) if you don't call home and get validated by the developer????
Well, not really.
The earlier cheats was not always intended to be in the game.
In pokemon Yellow forexample it was not intended that you were able to catch mew.
Its was just some code the devs forgot to remove or didnt hide enough so people ended up exploiting it.
Post edited July 27, 2015 by Lodium
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throgh: If I remember correctly the following link shows exactly some tendencies:
http://www.slideshare.net/slideshow/embed_code/19169133?rel=0

The result is very clear to see on page 8:

Sell games that are primarily multiplayer focused (*not MMO*), but which have persistent online features which are tracked on the developer's end (matchmaking, statistics, achievments, etc.) and which require 3rd party accounts (i.e. a login for the developer's online service)?

YES > 29,91%
NO > 70,09%

So GOG: Are you kidding with us?
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SeduceMePlz: You neglect to mention contradictory results from that same survey. When provided with a specific example of the above (Planetary Annihilation), GOGers overwhelmingly approved (77.98% Yes, 22.02% No).

http://www.gog.com/news/new_gaming_options_survey_results

5. Finally, we have somewhat conflicting information on the persistent multiplayer features; when discussed in a very abstract fashion (as it was in the first survey), it’s a very clear “no.” When mentioned in a specific game that we’ve shown you, it’s an equally clear “yes.” What we’re going to be sure of, going forward, is that we’re very careful that any game that we bring you guys with persistent multiplayer features will be at least as offline-friendly as Planetary Annihilation is.
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SeduceMePlz:
We are talking about a concrete sample and that was the time "Planetary Annihilation", yes correct. But I extracted just the information for the third party account, which is also point of discussion. The link besides is here for all to read, so nobody should have a problem if some information was missing. Thank you for news-link, by the way! :-)
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throgh: We are talking about a concrete sample and that was the time "Planetary Annihilation", yes correct. But I extracted just the information for the third party account, which is also point of discussion. The link besides is here for all to read, so nobody should have a problem if some information was missing. Thank you for news-link, by the way! :-)
Except your excerpt was about primarily online games (such as Diablo 3). Victor Vran is not, and does not require a login to play at all. It's a moot point as the login is completely optional.
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throgh: We are talking about a concrete sample and that was the time "Planetary Annihilation", yes correct. But I extracted just the information for the third party account, which is also point of discussion. The link besides is here for all to read, so nobody should have a problem if some information was missing. Thank you for news-link, by the way! :-)
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paladin181: Except your excerpt was about primarily online games (such as Diablo 3). Victor Vran is not, and does not require a login to play at all. It's a moot point as the login is completely optional.
No the login is NOT optional regarding more things as only multiplayer-sessions. It is also needed for features of the game. Just to point on "treasure hunting". Why do we discuss this point everytime again? I think the community itself is unsure regarding the point "DRM-free". On the one hand it is really nice to have and when pointed out this sounds great, so DRM-free games and installers are on everybody's wishlist at first. On the other hand if titles like "Victor Vran" are named the safety for having only DRM-free content breaks and perhaps there could be done this one exception because it is only an "optional login". But there is NO one-time-exception: There is only YES or NO as answer. So either we want here DRM-free content, so YES, or we want everything else, so NO. Nothing between. I can understand that this is nice having new titles and release also here, but we have to watch on this. At the end the last principles of DRM-free and fair are thrown over because there are done too many exceptions.
Post edited July 27, 2015 by throgh
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throgh: No the login is NOT optional regarding more things as only multiplayer-sessions. It is also needed for features of the game. Just to point on "treasure hunting". Why do we discuss this point everytime again? I think the community itself is unsure regarding the point "DRM-free". On the one hand it is really nice to have and when pointed out this sounds great, so DRM-free games and installers are on everybody's wishlist at first. On the other hand if titles like "Victor Vran" are named the safety for having only DRM-free content breaks and perhaps there could be done this one exception because it is only an "optional login". But there is NO one-time-exception: There is only YES or NO as answer. So either we want here DRM-free content, so YES, or we want everything else, so NO. Nothing between. I can understand that this is nice having new titles and release also here, but we have to watch on this. At the end the last principles of DRM-free and fair are thrown over because there are done too many exceptions.
So because an optional feature is behind a login wall, you feel justified? It's completely OPTIONAL. You don't have to participate in the bits that ruin your day. It is DRM free because there is no DRM blocking the main part of the game. Period. You can download the game and play to your heart's content without ever logging into ANY game server anywhere ever. How is that not DRM-Free?
24 Pages in and I still don't understand why people are still making such a big fuss about this. The code gives you items that are perfectly obtainable through normal gameplay, completely offline and while playing in the bunker.

This code is simply a booster pack to help you get free stuff early in the game without working for them. You won't lose out on anything if you don't use it.

As long as they're obtainable in game this isn't an issue for me. It could have been done better (or not done at all) won't deny that though.


PS: Where the heck is that Linux version :-)
Post edited July 27, 2015 by Ganni1987