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Gamers, assemble!

<span class="bold">TIS-100</span>, in which you'll quench your coding fantasy (or enjoy some work away from work) is available now for Windows, Mac OS X and Linux - DRM-free on GOG.com with a 10% launch discount.

The guys that brought us SpaceChem and Infinifactory strip off all training wheels and take that final step into purest form of puzzle solving: coding. If you feel like you've missed your true calling, or if you like your coding job <s>a little too much</s> just the right amount, then <span class="bold">TIS-100</span> may just be the puzzle based assembly simulator you didn't even know you needed. You stumble upon the Tesselated Intellgence System, TIS-100, a massively parallel computer architecture comprised of non-uniformly interconnected heterogeneous nodes. The only problem is that it's broken. With a manual on hand and your noodle brewing, it's up to you to solve, debug, and fix the mysterious, corrupted machine. Once again, Zachtronics manages to make thinking, learning and applying simple systems to complex challenges the most satisfying thing you've ever done. Are you up to IT?

Unleash your inner code monkey in <span class="bold">TIS-100</span>, available now - DRM-free on GOG.com! The 10% discount will last for one week, until July 27, 9:59 AM GMT.
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astropup: Why? The idea itself is kinda fun. And it might ring the bell with Spacechem fans. It all depends on the execution. It's not expensive either.
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odinfan: There are other programming languages that could be "fun", and Assembly doesn't seem like one of them. Then again, I'm more used to the higher level stuff that doesn't look like 1s and 0s.
It's not, and in the VAST majority of cases with modern CPUs compilers already do a better job of optimizing than any hand optimized assembly(primarily because of the increasing complexity of modern CPU archs).

Adding up numbers(cycle counting) is also about as fun as, oh, say, watching grass grow, paint dry, rocks turn to sand, etc.

Seems like these guys have a good base idea for their "games" but then never really take them anywhere that I at least, am interested in going. i.e. fake chemistry WTF?! playing factory?! lets time warp back 40+y to program is pseudo assembly for shits and grins with the added benefit of a 40+y old looking interface?

BTW: on the steam groups someone mentioned what seems to be a similar themes "game". I don't recall the name but it should be easy to turn up the tis-100 steam forum. I DID look up the game(while I remembered it's name) and it does indeed seem similar, and is online only IIRC(not sure why...other than maybe they feed you ads as it's free).


[EDIT]
OK, I lied. I made myself unlazy and went to lookup teh other game's name, it's Dark Signs. OK I didn't completely unlazy myself, so go google it if you're interested as I won't be back to post the URL...
[/EDIT]
Post edited July 24, 2015 by cutterjohn
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yogsloth: I am really confused by this game.

It seems like the only people that would get this are programmers by trade, who would find it tedious to finish work and play... work simulator.

The rest of us will have trouble even finding a game here at all.

What, precisely, am I supposed to do? I'm not averse to logic challenges and puzzles - I just can't get any sense from the video and screenshots of what this game is asking me to do.
Each stage, or level has a goal, for example read "input A" and send the value to "output G". In this example you would have to write code in the nodes to move the input value of "input A" to "output G". This example is really easy, all you need to do is move the input value from node to node by using commands like "mov up, down" or "mov up, right" which simply move the input given to a node from a node above itself to the node beneath itself or to a node to the right of itself.
Later it get´s more complicated, f. ex. you have to compare values mathematicly or send a certain sequens. The game comes with a pdf containing all commands so you don´t need to know an actual assembly language to play it.
This way, it becomes a logic puzzle rather then a programming exercise.

To check if you´ve done everything correctly, you will have to click the "run" button to let your "program" run thrue all inputs and the game checks if the resulting outputs are correct and gives you a score based on how many nodes and commands you used.
Post edited July 25, 2015 by J-man1858
Oh, I've just watched Quill18's video about the game, and it seems interesting.
Unfortunately, I already know that I would get stuck soon in the next levels :\
Post edited August 01, 2015 by phaolo