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Fenimore Fillmore: 3 Skulls of the Toltecs is now available DRM-free. You can get it 50% off until July 9, 1 PM UTC.

3 Skulls of the Toltecs was one of the last classic point & click adventure release in 1996, now you can play it again in this wonderful remastered version with enhanced graphics up to 4k.
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MaxFulvus: It looks like this "remastered version" only uses a graphic filter, like Simon the Sorcerer.
Nop filter this remastered version use the original drawings and for the missing drawings they use filter but only in 10% of the cases:D,

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MarkoH01: In the trailer the animations seem to be extremely blurry especially with camera movement involved - I wonder if it looks the same in game. Still have the original here but I cannot remember if it was already this way there as well.
The blur is a effect you can turn on or off, by default is off.
Post edited June 25, 2019 by Gualbert
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Gualbert: The blur is a effect you can turn on or off, by default is off.
So it is either HD but blurry or non HD (the way I already have it) and non blurry?
I think I'll pass in this case.
high rated
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Gualbert: The blur is a effect you can turn on or off, by default is off.
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MarkoH01: So it is either HD but blurry or non HD (the way I already have it) and non blurry?
I think I'll pass in this case.
Is HD using the original drawings, but you can turn on the motion blur effect if you want, also you can play with the original resolution as well
If you have it, i highly recomend you because the sound is much better as well

:D

http://fenimorefillmore.com/
Here you have a screenshot to compare the versions :D
Post edited June 25, 2019 by Gualbert
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MarkoH01: So it is either HD but blurry or non HD (the way I already have it) and non blurry?
I think I'll pass in this case.
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Gualbert: Is HD using the original drawings, but you can turn on the motion blur effect if you want, also you can play with the original resolution as well
If you have it, i highly recomend you because the sound is much better as well

:D

http://fenimorefillmore.com/
Here you have a screenshot to compare the versions :D
Thanks. I probably will take a more in depth look before I make my final decision.
Edit: In such cases devs really should release a demo so people actually can compare for themselves.
Post edited June 25, 2019 by MarkoH01
OMG! Yes. YES. YES!!! One of the "lost classics"! THX GOG!
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Gualbert: The blur is a effect you can turn on or off, by default is off.
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MarkoH01: So it is either HD but blurry or non HD (the way I already have it) and non blurry?
I think I'll pass in this case.
I would also argue that HD-but-blurry is not HD as an upscaling filter is not adding any detail. Calling this a 4K remaster is plain false advertisement.
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MarkoH01: So it is either HD but blurry or non HD (the way I already have it) and non blurry?
I think I'll pass in this case.
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SirPrimalform: I would also argue that HD-but-blurry is not HD as an upscaling filter is not adding any detail. Calling this a 4K remaster is plain false advertisement.
But according to Gualbert this should not even be the case

"Is HD using the original drawings,"

So if I understood correctly the upscaling filter is an addition that can be turned off and it still wil be HD. As I said, a demo would make this much more easy.
Nice release GOG, thank you!
high rated
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SirPrimalform: I would also argue that HD-but-blurry is not HD as an upscaling filter is not adding any detail. Calling this a 4K remaster is plain false advertisement.
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MarkoH01: But according to Gualbert this should not even be the case

"Is HD using the original drawings,"

So if I understood correctly the upscaling filter is an addition that can be turned off and it still wil be HD. As I said, a demo would make this much more easy.
So to clarify more your question, we used the original paintings, we rescaned all of them at 2560 and put in the game.
If you want to compare the diference go to www.fenimorefillmore.com.
About the motion blur is an option separatly of High Res, and is because the original game run at 12 fps with the motion blur we interpolate the frames to go up to 60fps.
Also the speed of walking and the sound was improved as well.

You can turn off / on, the motion bluf and the high res, and the game still run up to 60fps, but the frames of the animation changed at 12fps.

Cheers

PS, is impossible create with a filter this kind of quality
Post edited June 25, 2019 by Gualbert
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MarkoH01: But according to Gualbert this should not even be the case

"Is HD using the original drawings,"

So if I understood correctly the upscaling filter is an addition that can be turned off and it still wil be HD. As I said, a demo would make this much more easy.
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Gualbert: So to clarify more your question, we used the original paintings, we rescaned all of them at 2560 and put in the game.
If you want to compare the diference go to www.fenimorefillmore.com.
About the motion blur is an option separatly of High Res, and is because the original game run at 12 fps with the motion blur we interpolate the frames to go up to 60fps.
Also the speed of walking and the sound was improved as well.

You can turn off / on, the motion bluf and the high res, and the game still run up to 60fps, but the frames of the animation changed at 12fps.

Cheers
Oh, sorry, Did not realize that you actually are the dev. Glad to have you here - you should ask GOG to give you the dev color (I guess it was orange) to make this clear :)

I am always happy whenever a dev participates in a release thread to answer questions. Again: much appreciated!

Edit: I went to the webpage but there only seem to be the HD pics and no comparision pics.
Post edited June 25, 2019 by MarkoH01
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Gualbert: PS, is impossible create with a filter this kind of quality
It's great to see your decent remaster of this sympathetic adventure here - and it would be even greater if you could bring the sequels here to GOG as well. :-)
Post edited June 25, 2019 by Pygmalion_4678
Thanks, I am only trying to clarify that we only use the filter in the 10% of the source painting missing, most of the arts are really well made remasterized (90%)
And also the sound and more and more was improved.

Thank you all for the good reception and support of the game.
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MarkoH01: But according to Gualbert this should not even be the case

"Is HD using the original drawings,"

So if I understood correctly the upscaling filter is an addition that can be turned off and it still wil be HD. As I said, a demo would make this much more easy.
avatar
Gualbert: So to clarify more your question, we used the original paintings, we rescaned all of them at 2560 and put in the game.
If you want to compare the diference go to www.fenimorefillmore.com.
About the motion blur is an option separatly of High Res, and is because the original game run at 12 fps with the motion blur we interpolate the frames to go up to 60fps.
Also the speed of walking and the sound was improved as well.

You can turn off / on, the motion bluf and the high res, and the game still run up to 60fps, but the frames of the animation changed at 12fps.

Cheers

PS, is impossible create with a filter this kind of quality
My Desktop PC runs Linux, my pocket device is an OpenPandora (Linux+ARM but not Android), and one of my hobbies is treating the ScummVM compatibility list as a checklist for collection purposes.

Is there any way that I'd be able to extract ScummVM-compatible original/non-remastered resources from the game like I did with the remasters of the LucasArts games?

If not, my only reason to buy this would be to set up a moral justification for downloading a pirated copy of the original resources to work around how rare and expensive non-German copies of the game appear to be on eBay.
avatar
Gualbert: So to clarify more your question, we used the original paintings, we rescaned all of them at 2560 and put in the game.
If you want to compare the diference go to www.fenimorefillmore.com.
About the motion blur is an option separatly of High Res, and is because the original game run at 12 fps with the motion blur we interpolate the frames to go up to 60fps.
Also the speed of walking and the sound was improved as well.

You can turn off / on, the motion bluf and the high res, and the game still run up to 60fps, but the frames of the animation changed at 12fps.

Cheers

PS, is impossible create with a filter this kind of quality
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ssokolow: My Desktop PC runs Linux, my pocket device is an OpenPandora (Linux+ARM but not Android), and one of my hobbies is treating the ScummVM compatibility list as a checklist for collection purposes.

Is there any way that I'd be able to extract ScummVM-compatible original/non-remastered resources from the game like I did with the remasters of the LucasArts games?

If not, my only reason to buy this would be to set up a moral justification for downloading a pirated copy of the original resources to work around how rare and expensive non-German copies of the game appear to be on eBay.
This version is much better in many things, but is up to you, right now is 50% off so is not expensive :)
Post edited June 25, 2019 by Gualbert
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Gualbert: Thanks, I am only trying to clarify that we only use the filter in the 10% of the source painting missing, most of the arts are really well made remasterized (90%)
And also the sound and more and more was improved.

Thank you all for the good reception and support of the game.
I just installed my original release (which is only working with scummvm on my Win7).
I noticed the voice over seems to be badly mixed when there is music as well but I tried the German release. I wonder if the sound improvements you mentioned are for all languages or only the English version. I also noticed that the game originally is 4:3 aspect ratio so I was wondering what you did to get proper widescreen support. Did you crop parts of the screen or is it true 16:9 with added visibility and added material in the cutscenes? Taking another look at the pics on your page and comparing them with what I just saw ... yes, that's quite a difference. I guess I should really buy this but I would still be interested in the answer to my questions above before doing so.