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Everyone, and we mean absolutely everyone knows this video game titan. And while there is no point in introducing them, celebrating their 50 years in the industry is the whole other thing!

Atari 50: the Anniversary Celebration is available on GOG taking you on an interactive journey through 50 years of video games via interviews with designers, developers and industry leaders, documentary footage, product design documents, high-res original artwork, and a curated list of awesome playable titles - all of that put into one cohesive experience. When you encounter a game in the Timelines, you can immediately play it without losing your place.

The massive selection of over 100 games spans seven different platforms: Arcade, 2600, 5200, 7800, Atari 8-bit computers, and, for the first time ever on modern consoles, Atari Lynx and Jaguar! Play the classics like Tempest 2000, Asteroids, and Yars' Revenge, or dive into some deeper cuts.

Behind every game are the stories of Atari, what was happening at the company, and what went into the creation of the games and the hardware on which they ran, all told by the people who were there.

And in addition to all that, Atari 50: the Anniversary Celebration also includes six new games:

Swordquest: AirWorld – a new entry in the legendary Swordquest series, inspired by the design concepts of original Swordquest creator Tod Frye. Who will be the first to solve its mysteries – and finally complete the quest?

Haunted Houses – The original “survival horror” game for the Atari 2600 gets a modern 3D voxel-based sequel, featuring more houses, more spooky situations, and more urns.

VCTR-SCTR – This mashup celebration of the vector era of gaming combines the gameplay from Asteroids, Tempest, and other vector-based arcade classics into a single, continuous challenge.

Neo Breakout – An amazing and addictive two-player competition that combines the best features of Breakout and Pong, with a modern graphic style

Quadratank – The first new entry in the classic Tank series since 1978 combines features from the original games with four-player fun in team or free-for-all modes.

Yars’ Revenge Reimagined – The Atari 2600 masterpiece gets a whole new look. Swap between original and modern graphics at any time!

Join in the celebration!
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Syphon72: No Defender?
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allope: I think Defender has been missing in a few (if not all) of the other collections I've seen in the past
The arcade original of Defender was Williams Electronics, not Atari.
What makes this 50th anniv release, something that I won't be wasting money on, is it's missing three Atari arcade games that I loved. Battlezone, Marble Madness, Kangaroo, so for me the collection is just shovelware I've no interest in.
11 Gigs for about 100 games, which with emulation you could fit on a couple floppies?
Nice idea, maybe some less horrible companies will do the same thing (I guess they skip over the part where they have been stealing from developers whose games they publish in recent times).

I'd particularly love to see a Falcom version of this,

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rtcvb32: 11 Gigs for about 100 games
If you read the twitter thread jkgarrahan posted it includes high resolution images of advertisements and a bunch of video interviews as well and those take up quite a bit of space.
Post edited November 12, 2022 by joveian
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ssling: Someone has sense of humor, not only with price but the system requirements too.
Minimum system requirements:
System: Windows 10 (64-bit Required)
Processor: Intel i3 @ 3.0GHz or AMD equivalent.
Memory: 8 GB RAM
Graphics: ATI Radeon HD 4800 Series, Nvidia GeForce 8800GT or greater
Storage: 8 GB available space
Other: INTEGRATED GRAPHICS CARDS NOT SUPPORTED

That is absolutely hysterical. Imagine being the person (or people) who decided that it would be reasonable to require a 3.0 GHz processor, 8 GB of memory, and 8 GB of storage to run a collection of games that originally ran on a 1.19-1.79 MHz processor with a maximum of 16 KB memory and a maximum of 64 KB storage per game. Those unsupported integrated graphics cards are thousands of times more powerful than anything on which these games were designed to run.
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allope: I think Defender has been missing in a few (if not all) of the other collections I've seen in the past
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JeniSkunk: The arcade original of Defender was Williams Electronics, not Atari.
What makes this 50th anniv release, something that I won't be wasting money on, is it's missing three Atari arcade games that I loved. Battlezone, Marble Madness, Kangaroo, so for me the collection is just shovelware I've no interest in.
True. I do remember the 2600 one pretty well. I would rather have the original arcade version, though. An older collection "Atari: The 80 Classic Games in One" collection had BZ but I think it's owned by another now. Although I have that collection it would have been nice to see it here too.
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cmclout: That is absolutely hysterical. Imagine being the person (or people) who decided that it would be reasonable to require a 3.0 GHz processor, 8 GB of memory, and 8 GB of storage to run a collection of games that originally ran on a 1.19-1.79 MHz processor with a maximum of 16 KB memory and a maximum of 64 KB storage per game. Those unsupported integrated graphics cards are thousands of times more powerful than anything on which these games were designed to run.
If you read post 4, you should notice 9 Atari Jaguar games are included in the collection. Those will obviously need to be emulated, and the Jaguar was slightly more powerful than 1.79 Mhz, without even considering its graphic hardware...
Not only that, but the frontend of the whole thing (playing videos, showing images, documentary-text reader, etc) need some resources as well.

Anything about this is super well justified.

Overall, I think that this collection is one of the most important things on the GOG store and it reflects what the site itself is all about.
The ruthless ads made me giggle.

1. https://www.youtube.com/watch?v=FsA7ZKTGrr4

2. https://www.youtube.com/watch?v=VPB3H_a234s

3. https://www.youtube.com/watch?v=-V-bPLmtAFg
It seems that for some of us, there are some Must-Have games that are missing from this collection.

Why don't we make our own virtual collection? If copyright wasn't a problem, what Atari games would you like to see in a collection? Pick up to 3 Atari games.

For me, an Atari collection is not complete without:
1. Phoenix.
2. Pitfall Harry
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FrodoBaggins: It seems that for some of us, there are some Must-Have games that are missing from this collection.

Why don't we make our own virtual collection? If copyright wasn't a problem, what Atari games would you like to see in a collection? Pick up to 3 Atari games.

For me, an Atari collection is not complete without:
1. Phoenix.
2. Pitfall Harry
I never was into Atari, which I saw every time as some sort of johnny-come-lately after the Videopac/Odyssey2 and then the Amiga (of which I saw Atari as some sort of weak copycat) - but : I've always regretted not to be able to play Sundog, which was exclusive to the Atari and looked absolutely marvelous to me. Now I've probably completely mythologized this game, but the impression it gave me was redeeming the whole Atari history.

I was also fascinated by articles about Alien vs Predator, so long before being able to play a very different AvP on PC.

So these are the two titles I would have gone straight for, even though expecting to be strongly disappointed given the evolution of our standards. Maybe keeping them as distant myths is for the best.
Only tried three of the Jaguar games so far. Tempest 2000 seems to run perfectly. :) Ruiner Pinball was okay I guess, but the pulled out view in multiball with everything being so tiny and pixelated is just weird. And Club Drive was just kind of strange and not very good. *shrug*

Also tried a number of others but mainly for testing.
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wolfsite: Played it for a bit and overall it is a nice package plenty of games and historical items such as interviews, Timelines, Magazine ads and TV commercials. Also doesn't seem to be too bias as it does address a few of the stumbles Atari has taken over it's lifetime.

My main criticism would be it features no games from the 16-bit Atari ST computer line.
Yeah i was a bit bummed no Atari St of Atari Falcon games. Atari did create a number of games through their own labels including Star raiders for the ST so they could have added it . Think could have been trying to emulate or problems with copyright for iinstance GEM or the TOS roms.
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ssling: Someone has sense of humor, not only with price but the system requirements too.
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cmclout: Minimum system requirements:
System: Windows 10 (64-bit Required)
Processor: Intel i3 @ 3.0GHz or AMD equivalent.
Memory: 8 GB RAM
Graphics: ATI Radeon HD 4800 Series, Nvidia GeForce 8800GT or greater
Storage: 8 GB available space
Other: INTEGRATED GRAPHICS CARDS NOT SUPPORTED

That is absolutely hysterical. Imagine being the person (or people) who decided that it would be reasonable to require a 3.0 GHz processor, 8 GB of memory, and 8 GB of storage to run a collection of games that originally ran on a 1.19-1.79 MHz processor with a maximum of 16 KB memory and a maximum of 64 KB storage per game. Those unsupported integrated graphics cards are thousands of times more powerful than anything on which these games were designed to run.
Not to mention that it may be possible to find a computer with integrated graphics more powerful than the ATI Radeon HD.

(Has anyone actually tried to run the game with integrated graphics?)
Since most Atari Arcade stuff belongs to Midway/Warner now, I will wait for another Midway Collection if possible.

Almost ALL stuff I would be interrested in (the Arcade Games of the 80s/90s) is with Warner now.

https://www.mobygames.com/company/midway-games-west-inc

As of the old Atari Home Consoles Activision possesses most good games ("River Raid", "Pitfall"...), my AT Games Emulator Console (as bad as it is...) will have to stand in for them.

Completely missed chance for me. Will NEVER buy for more than 10 Euro. Sorry, those videos do not interrest me. I wanted the games and most of them are not included. :(

Those are the licences they can offer today, nothing more (and we must count out licence titles they only ported to their consoles). Did not know the split of the company until now... :(
https://www.mobygames.com/company/atari-holdings-inc
Post edited November 12, 2022 by Anime-BlackWolf
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dtgreene: Not to mention that it may be possible to find a computer with integrated graphics more powerful than the ATI Radeon HD.

(Has anyone actually tried to run the game with integrated graphics?)
Usually it just means they didn't bother to test on such hardware and in case of problems could refuse support. At least I had few games with such annotation and there never was a problem with running them.

Unless possibly it could be something with this Jaguar emulator that requires dedicated GPU.