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For GOG, sales data isn't enough, since if games are cross platform - you are buying all versions at once. What makes more sense is may be statistics of downloads per OS.
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Johnathanamz: I would actually like gog.com to offer a feature like this to video game publishing companies, video game development companies, and indie video game developers.
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Mnemon: That, however, won't necessarily give you a clear indication of Linux use, either. I exclusively use Linux for years now, but still buy Windows only games on here, given how good emulation though Wine on Linux has gotten by now (at least for quite a number of games) . PlayOnLinux alone has, right now, around 270* automated install scripts specifically for GOG games - a decent amount of the catalog. It's likely that if you tinker around you can get quite a few more working. Add dosbox and ScummVM, which run fine on Linux, and there's even more out there.

[* I might have miscounted - came up with 271 - it should be there abouts :) ].
I'm afraid I'm going to have to disagree with "good emulation on Wine." Wine is rather crap. It can run a few games but I had trouble with both new and old games. There are few games I can get working and fewer that I can get working properly.
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shmerl: For GOG, sales data isn't enough, since if games are cross platform - you are buying all versions at once. What makes more sense is may be statistics of downloads per OS.
What if you like downloading all versions. Or what if you use GOG like Steam and only download when you want to play.
Post edited January 18, 2015 by Magmarock
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Magmarock: I'm afraid I'm going to have to disagree with "good emulation on Wine." Wine is rather crap. It can run a few games but I had trouble with both new and old games. There are few games I can get working and fewer that I can get working properly.
You've been decidedly unlucky with WINE. My list of working games is certainly longer than my list of not-working games, especially on GOG. The vast majority of my GOG titles work easily on WINE. My complaint about WINE is that it can be such a bear to configure. There aren't too many games that can just be installed and work in a new wine prefix. Worse, it seems like every update adds new games, and breaks some other games.
Wine compatibility is all over the place, some games work better than on Windows, other don't work at all. Overall the number of games working well is increasing, and I don't have any games that aren't playable. Of course other people's mileage may vary a lot.

On OS X there is a program called Wineskin which allows me to wrap up every game into its own Wine setup, that way configurations of different games don't conflict with each other. Even GOG is using it for their "Mac" games.
http://wineskin.urgesoftware.com/tiki-index.php
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HiPhish: Wine compatibility is all over the place, some games work better than on Windows.
Which always makes me wonder why there's no similar project for Windows, at least not one nearly as big and popular. Sure, there's some individual wrappers out there for emulation of specific hardware or for fixing specific games, I'm not aware of a huge project that's aiming for generally increased compatibility with early Windows games on modern Windows systems in a manner similar to Wine, though. Is it that all people who would be able to pull it off are inclined to work on Wine because it's for an open source OS or am I missing something completely different?
Post edited January 18, 2015 by F4LL0UT
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F4LL0UT: Which always makes me wonder why there's no similar project for Windows, at least not one nearly as big and popular. Sure, there's some individual wrappers out there for emulation of specific hardware or for fixing specific games, I'm not aware of a huge project that's aiming for generally increased compatibility with early Windows games on modern Windows systems in a manner similar to Wine, though. Is it that all people who would be able to pull it off are inclined to work on Wine because it's for an open source OS or am I missing something completely different?
Probably because attempting to do so is walking into a legal minefield.
The only thing I can think of that comes close is ReactOS.

http://en.wikipedia.org/wiki/ReactOS
Post edited January 18, 2015 by Strijkbout
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HiPhish: Wine compatibility is all over the place, some games work better than on Windows.
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F4LL0UT: Which always makes me wonder why there's no similar project for Windows, at least not one nearly as big and popular. Sure, there's some individual wrappers out there for emulation of specific hardware or for fixing specific games, I'm not aware of a huge project that's aiming for generally increased compatibility with early Windows games on modern Windows systems in a manner similar to Wine, though. Is it that all people who would be able to pull it off are inclined to work on Wine because it's for an open source OS or am I missing something completely different?
You mean as in Wine on Windows?
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Maighstir: You mean as in Wine on Windows?
Oh yeah, I actually read that page a while ago and totally forgot about it because the project wasn't even close to getting anywhere. It seems nothing's really changed about that yet. But again: why? Are too few people working on this project or are there some really big technical hurdles that are near impossible to overcome?
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Strijkbout: Probably because attempting to do so is walking into a legal minefield.
The only thing I can think of that comes close is ReactOS.
http://en.wikipedia.org/wiki/ReactOS
Heh, I knew that there was an OS going by that name but I had no idea what the project goal was. Interesting.
Post edited January 18, 2015 by F4LL0UT
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HiPhish: On OS X there is a program called Wineskin which allows me to wrap up every game into its own Wine setup, that way configurations of different games don't conflict with each other. Even GOG is using it for their "Mac" games.
http://wineskin.urgesoftware.com/tiki-index.php
There are two alternatives for Linux for the same purpose:
Crossover (commercial project) and PlayonLinux (open source).
I bought Crossover to support Wine development and regularly renew my license but I also use PlayonLinux for games that don't work as well in Crossover and vice versa.

Then again, I'm also dual booting with Windows 8.1 as I genuinely like Windows, too. I love both worlds and one day I'm gonna add a Mac to my collection.
Post edited January 18, 2015 by Freakgs
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Maighstir: You mean as in Wine on Windows?
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F4LL0UT: Oh yeah, I actually read that page a while ago and totally forgot about it because the project wasn't even close to getting anywhere. It seems nothing's really changed about that yet. But again: why? Are too few people working on this project or are there some really big technical hurdles that are near impossible to overcome?
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Strijkbout: Probably because attempting to do so is walking into a legal minefield.
The only thing I can think of that comes close is ReactOS.
http://en.wikipedia.org/wiki/ReactOS
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F4LL0UT: Heh, I knew that there was an OS going by that name but I had no idea what the project goal was. Interesting.
Yeah, having the 16bit Windows era on GoG is what I really want.
Lode Runner, Per Oxyd Magnum, Die Total Verrückte Rallye, Vikings - The Strategy of Ultimate Conquest, etc...
Post edited January 18, 2015 by Klumpen0815
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Freakgs: Then again, I'm also dual booting with Windows 8.1 as I genuinely like Windows, too. I love both worlds and one day I'm gonna add a Mac to my collection.
You wouldn't like it as much when you'll learn about all the nasty stuff it includes, like DRM.
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Klumpen0815: Die Total Verrückte Rallye, etc...
Heh, I never played it myself, only remember reading about it (and one friend loved it) but I was sure it was a DOS game.
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Klumpen0815: Die Total Verrückte Rallye, etc...
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F4LL0UT: Heh, I never played it myself, only remember reading about it (and one friend loved it) but I was sure it was a DOS game.
I still got it but it's a pita to run even under WinXP.
It actually supports every resolution natively, just like Civilisation 2 if I remember correctly (oh how I love this game).
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Freakgs: There are two alternatives for Linux for the same purpose:
Crossover (commercial project) and PlayonLinux (open source).
I bought Crossover to support Wine development and regularly renew my license but I also use PlayonLinux for games that don't work as well in Crossover and vice versa.
Would you mind sharing some of your opinions on them? How well do they work for you?
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Freakgs: There are two alternatives for Linux for the same purpose:
Crossover (commercial project) and PlayonLinux (open source).
I know, but they are not the same, Wineskin lets you have different versions of Wine in different wrappers. So if a game works on say 1.6.x and another one on 1.7.x but no game works on both, you can put each game in its own wrapper. Furthermore, the wrappers are standalone application bundles, you can put them on a freshly installed Mac and the game will run without any additional software. That's what makes the Wine games from GOG work out of the box anywhere.
Post edited January 19, 2015 by HiPhish