Posted August 07, 2017
No need to "see." I can already tell what that means. It means that "to acquire naturally through normal gameplay" will either take absurd amounts of time, and/or absurd amounts of grinding, and most likely both. Just like the system that almost all so-called "free-to-play" games use: they are purposely designed to frustrate the player into paying for microtransactions by making sure that "to acquire naturally through normal gameplay" is an enormous, extremely boring & repetitive, waste of time grind.
Pulling this crap in a single player game is more vile than ever. No one should pay for this game, lest publishers get the idea that doing this is okay. As others have mentioned, games with "loot crates" prey upon people who prone to gambling addictions. They use the same psychological tricks as slot machines or any other casino games. Such games are designed to entice people who are psychologically vulnerable to such habits into wasting all of their money on them in the hopes that by continuing to dump more money into the gambling games, eventually they will finally win the prize that they really want.
Pulling this crap in a single player game is more vile than ever. No one should pay for this game, lest publishers get the idea that doing this is okay. As others have mentioned, games with "loot crates" prey upon people who prone to gambling addictions. They use the same psychological tricks as slot machines or any other casino games. Such games are designed to entice people who are psychologically vulnerable to such habits into wasting all of their money on them in the hopes that by continuing to dump more money into the gambling games, eventually they will finally win the prize that they really want.
Post edited August 07, 2017 by Ancient-Red-Dragon