Posted August 27, 2015
I hate Morrowind and, for a long time, I avoided the entire series because of that, but eventually, I tried Daggerfall and absolutely loved it.
The game's mechanics and huge, pseudo-randomly generated world really give you the sense of a true open-world game. You can just wander off and do whatever you feel like, without even paying attention to the (admittedly really good) story and its missions.
Arena is a more simplistic, albeit fun, dungeon crawler taking place in a large open world. Not exactly amazing, but still entertaining.
Lazy Game Reviews once described them like this: "If Arena was more of a classic dungeon crawl CRPG with fantasy life-simulation elements, Daggerfall is arguably more a fantasy life-simulator with dungeon crawl CRPG elements."
(Sidenote: If you try Daggerfall, be aware that the controls and interface are customizable. That way you can even use WASD+mouselook.)
The game's mechanics and huge, pseudo-randomly generated world really give you the sense of a true open-world game. You can just wander off and do whatever you feel like, without even paying attention to the (admittedly really good) story and its missions.
Arena is a more simplistic, albeit fun, dungeon crawler taking place in a large open world. Not exactly amazing, but still entertaining.
Lazy Game Reviews once described them like this: "If Arena was more of a classic dungeon crawl CRPG with fantasy life-simulation elements, Daggerfall is arguably more a fantasy life-simulator with dungeon crawl CRPG elements."
(Sidenote: If you try Daggerfall, be aware that the controls and interface are customizable. That way you can even use WASD+mouselook.)
Post edited August 27, 2015 by InfraSuperman