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high rated
GOG is my wife.
Steam is my mistress.
Humble Bundle is a one night relationship.
Uplay is an ex-girlfriend.
I prefer to castrated myself than to touch Origin !
Post edited April 09, 2018 by MaxFulvus
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HunchBluntley: I think it's safe to say that, for any game that has an extra "gift to friend" button in addition to the usual "reveal your key" button in the "Keys" tab of your Humble library, giving away the Steam keys has been taken into account by both the devs/publishers and Humble Bundle.
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SirPrimalform: It's personal principle though, I see no difference between splitting them up like that and sending my GOGs to a friend. Either way it's casual piracy and it doesn't make a difference to me whether they took it into account or not. If they expect a bit of piracy that doesn't make it ok to do.
And besides they all have a potential use as I jump at the chance to GOG Connect my Humble Bundle games.
I haven't done it either, but, as I said above, the system explicitly supports it. One doesn't even have to use some workaround: you can download the DRM-free build, then -- whether immediately or many months later -- still very easily give away the unused Steam code via the "Gift to a friend" button, which does not need to exist. It would probably be fairly simple (I would think) for Humble/the devs/whomever is allowed to decide this stuff over there to remove the option for gifting once a download of the DRM-free version has begun. They don't do that.

Again, we're not talking about them giving access to both a DRM-free build and a client-based download code; we're talking about the fact that they give both with an explicit option to gift the latter from within one's library after purchase. If they didn't intend for this to happen, then the gift option would only appear before purchase, and would apply to everything within the purchase. But there it is.
I do have some games on Steam. Of those, 98% came from bundles of casual games (HOGs, match-3s, etc.) that I picked up for $1-$5 per bundle from Fanatical. I consider them one-and-done games that generally have little replay value, so I don't mind paying a few cents apiece to "rent" them.

Otherwise, I pretty much stick to GOG. I've got so much backlog here that I could just not buy anything for a couple of years and still not be out of unplayed games, so I can wait for the games I want to migrate here.
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HunchBluntley: I haven't done it either, but, as I said above, the system explicitly supports it. One doesn't even have to use some workaround: you can download the DRM-free build, then -- whether immediately or many months later -- still very easily give away the unused Steam code via the "Gift to a friend" button, which does not need to exist. It would probably be fairly simple (I would think) for Humble/the devs/whomever is allowed to decide this stuff over there to remove the option for gifting once a download of the DRM-free version has begun. They don't do that.

Again, we're not talking about them giving access to both a DRM-free build and a client-based download code; we're talking about the fact that they give both with an explicit option to gift the latter from within one's library after purchase. If they didn't intend for this to happen, then the gift option would only appear before purchase, and would apply to everything within the purchase. But there it is.
I do understand your point, I just choose not to do so on principle.
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Breja: Never used Steam, never will. Same goes for Origin and Uplay. Fuck that noise.
Likewise.

Well, I do have an Origin account, grandfathered into it from before Origin was a thing. It was originally [no pun intended] an EA Maxis account. I have used it for the simpler one-click digital install of The Sims 3 + Expansions + DLCs (but I do keep a download of the patch/DLCs/etc separately -- the disc and whatnot is DRM-free.)

I have Humble, but their downloads/updates/etc are a nightmare.
Post edited April 09, 2018 by mqstout
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micktiegs_8: Inb4 Timppu(?) says they use steam only for Team Fortress 2 :P
I recently finished Age of Empires 3 on Steam though. I guess I will play Dark Souls at some point on Steam too (unless it magically appears to GOG in the meantime, then I might play the GOG version instead).

I'm again getting bored of Team Fortress 2. I usually play one round on either the Harvest or the Hightower map, and feel totally "meh" afterwards. Earlier I could play them for many hours. So at the moment the most played game for me is Deus Ex (GOG version + GMDX mod). If I completely lose my interest to TF2, I guess I won't be starting up Steam that often anymore, for now.

Maybe it is related to my new job, I don't feel like filling up my idle time with TF2 anymore...
Post edited April 09, 2018 by timppu
I used Steam exclusively until I discovered GOG. Since then I have been slowly buying games here that I also have on Steam. I don't even touch my Steam account anymore unless I have to. I've given access to it to my best friend so he and his family can play without having to buy the games.

To me GOG's community is way nicer, I love the DRM-free stance of GOG, and I enjoy playing older games anyways. I know people have a lot of issues with Galaxy, but at least its use is optional. Steam to me just got too toxic in both user policies and community at large.
I haven't and never will buy games on Steam.

Unfortunately the only real alternative, GOG, is pushing in the same obnoxious direction instead of staying true to their original goals. I can definitely foresee a future where I cannot (in good conscience) buy any games because all stores act like a bag of so-and-so.

Thankfully, at least for the time being, there is crowdsourcing and more direct channels, especially with more Linux support, and I can only hope that lasts and these developers will keep making quality games.

But as for Steam, I don't willingly install other spyware and malware on my computer, so I'll stay far away from both those guys and Galaxy - thank you very much. Part of a dying breed of people who still care about privacy and being in control of your own computer.
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HunchBluntley: I haven't done it either, but, as I said above, the system explicitly supports it. One doesn't even have to use some workaround: you can download the DRM-free build, then -- whether immediately or many months later -- still very easily give away the unused Steam code via the "Gift to a friend" button, which does not need to exist. It would probably be fairly simple (I would think) for Humble/the devs/whomever is allowed to decide this stuff over there to remove the option for gifting once a download of the DRM-free version has begun. They don't do that.

Again, we're not talking about them giving access to both a DRM-free build and a client-based download code; we're talking about the fact that they give both with an explicit option to gift the latter from within one's library after purchase. If they didn't intend for this to happen, then the gift option would only appear before purchase, and would apply to everything within the purchase. But there it is.
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SirPrimalform: I do understand your point, I just choose not to do so on principle.
Please see this page: https://support.humblebundle.com/hc/en-us/articles/202712460-Gifting-Steam-Keys-From-Your-Bundle. Scroll down to the section titled, "Partial Gifting: Gifting Individual Keys."

"Only keys can be gifted using this partial gifting system. DRM-free content is not permitted to be gifted to other people unless a separate gift purchase is made."

Humble itself states that you can keep the DRM-free copy and gift the key to a friend for personal use.
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SirPrimalform: I do understand your point, I just choose not to do so on principle.
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misteryo: Please see this page: https://support.humblebundle.com/hc/en-us/articles/202712460-Gifting-Steam-Keys-From-Your-Bundle. Scroll down to the section titled, "Partial Gifting: Gifting Individual Keys."

"Only keys can be gifted using this partial gifting system. DRM-free content is not permitted to be gifted to other people unless a separate gift purchase is made."

Humble itself states that you can keep the DRM-free copy and gift the key to a friend for personal use.
but they are not saying you can keep the DRM free and gift the Steam key. They are saying you can only gift keys, if you want to give away drm free it must be a separate purchase. there is a difference here.
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misteryo: Please see this page: https://support.humblebundle.com/hc/en-us/articles/202712460-Gifting-Steam-Keys-From-Your-Bundle. Scroll down to the section titled, "Partial Gifting: Gifting Individual Keys."

"Only keys can be gifted using this partial gifting system. DRM-free content is not permitted to be gifted to other people unless a separate gift purchase is made."

Humble itself states that you can keep the DRM-free copy and gift the key to a friend for personal use.
What Amok said, plus the fact that 95% of Humble Bundle buyers don't touch the DRM-free download. To them the key is the valuable bit and giving it away is effectively giving the entire game away (to them).

Anyway, I've already explained how I feel about making one copy of a game magically into two. It's not like I'm trying to convince other people no to give their steam keys away.
Post edited April 09, 2018 by SirPrimalform
Although my Steam account is already pretty old I only own a handful of games, the majority of which I got by giveaways etc. I rarely use it anymore.
The only reason I still keep my Steam account is the Firaxis XCOM games.

My GOG games library is orders of magnitude larger, and GOG is my platform of choice now.

If only they would get their hands on the Firaxis games. Well, at least I’ll have Phoenix Point as a GOG version, so this should scratch my Xcom-like games itch. I can’t wait for their first public alpha coming out in three weeks.
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misteryo: Please see this page: https://support.humblebundle.com/hc/en-us/articles/202712460-Gifting-Steam-Keys-From-Your-Bundle. Scroll down to the section titled, "Partial Gifting: Gifting Individual Keys."

"Only keys can be gifted using this partial gifting system. DRM-free content is not permitted to be gifted to other people unless a separate gift purchase is made."

Humble itself states that you can keep the DRM-free copy and gift the key to a friend for personal use.
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amok: but they are not saying you can keep the DRM free and gift the Steam key. They are saying you can only gift keys, if you want to give away drm free it must be a separate purchase. there is a difference here.
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misteryo: Please see this page: https://support.humblebundle.com/hc/en-us/articles/202712460-Gifting-Steam-Keys-From-Your-Bundle. Scroll down to the section titled, "Partial Gifting: Gifting Individual Keys."

"Only keys can be gifted using this partial gifting system. DRM-free content is not permitted to be gifted to other people unless a separate gift purchase is made."

Humble itself states that you can keep the DRM-free copy and gift the key to a friend for personal use.
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SirPrimalform: What Amok said, plus the fact that 95% of Humble Bundle buyers don't touch the DRM-free download. To them the key is the valuable bit and giving it away is effectively giving the entire game away (to them).

Anyway, I've already explained how I feel about making one copy of a game magically into two. It's not like I'm trying to convince other people no to give their steam keys away.
If I give away the key, and the DRM-free downloadable content is in my Humble library, is the company not de facto giving me access to the download, and thereby de jure giving me permission to access it?
Post edited April 09, 2018 by misteryo
I use both. Whichever has the best price, i will buy from them...most of the time. Is the difference is -1-2$, I tend to opt for GOG first. Offering DRM-free games is the way to go.