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BUG REPORTING: Please use http://mantis.gog.com

Always attach your logs when reporting bugs. You can find them at:
On Windows Vista or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Windows XP: C:\Documents and Settings\All Users\GOG.com\Galaxy\Logs
On MacOSX: /Users/Shared/GOG.com/Galaxy/Logs


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Hi, everyone!

The Galaxy team is hard at work to bring you the Client application that will let you manage your GOG.com games library more conveniently. We’d love for the initial release experience to be as smooth and streamlined as possible for everyone, but releasing an app of this scope is no easy feat.

But before we jump in and hand out the alpha Client, we’d like to set some ground rules.

1) The key word here is ‘alpha’, which means that this is not the final app and not all functionalities are present. The purpose of this test is to evaluate the core tech in the Client on a wider set of computer configurations than what we can locally test on, so only core features are included. Below I will post a detailed list of what is present and what we plan to add in future releases.

2) Alpha also means that you can encounter some unexpected issues. If you have a metered connection (a bandwidth cap or payments per bandwidth used) or you’re currently playing and can’t afford a loss of game time, this might not be for you. In other words, if you want to avoid potential problems with the alpha Client, simply wait for the final release.

3) Please, please, please refrain from posting screenshots, reviews or first impressions, both on our forums or elsewhere, as this is not the final product and many changes will still be made.

If you’ve read all of the above proceed to the signup page: http://www.gog.com/galaxy/alpha

We will be sending out invitations in batches (along with some more info on how to install the client and report bugs), so not everyone will receive one right away.
Post edited May 02, 2015 by Destro
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Hi everyone,

we've released the 0.7 version a couple of minutes ago, here's the changelog:

- Back/Forward navigation in the Store section
- Import Folder - it is now possible to import a game which is not compatible with the client, by clicking the game in the Library section and choosing ‘Import Folder’ from the More dropdown
- Startup page option - it is now possible to decide if the client should start on LIBRARY page, STORE page, or continue previous session
- Search option - you can press enter in the search field to continue searching in the Store
- Option to Show Game Folder added to MORE menu
- New sidebar sorting options (sort by name)
- External links will now be forwarded to the system browser
- Wishlist option added to the LIBRARY menu
- Community option in the STORE menu
- Forum Replies option in the ACCOUNT menu
- Option to keep saves, when uninstalling a game
- Windows: starting the client when another instance is already running should now open the running instance (rather than displaying error message)
- Improved ‘Last Played’ information, which should now show the time of the user stopped playing the game, rather than started playing the game
- Fixed uninstallation issues on Windows
- Fixed an issue which prevented using Paypal, when buying a game
- Fixed an issue which prevented from displaying Terms and Agreements when registering new account
- Fixed some issues when installing and uninstalling DLCs
- Bugfix: client will now not allow dragging elements onto its window
- Fixed memory leaks, causing to crash the application when downloading lots of games
- Fixed a bug which was causing the client to crash on exit
- Fixed an issue, which sometimes caused the client to duplicate the news on game view
Post edited May 01, 2015 by Destro
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HOW TO IMPORT EXISTING GAMES INSTALLATIONS INTO GALAXY

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the "+" button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library, then click the More button and select "Manage" -> "Import folder" and point the folder selector into the folder where that game is installed.
Post edited May 01, 2015 by Destro
Hmm... I'll surely find the time to download and play some games, but I think I don't feel like digging into logs and "trying different problem solutions as needed". Guess I'm too lazy for your alpha and will wait for the beta instead :P But it's good to hear that Galaxy is reaching a "releasable" state!
Good to see that work on Galaxy is progressing. But I don't use Windows and I feel excluded... :(
Great news! Keep up the good work !!!
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InkPanther: Good to see that work on Galaxy is progressing. But I don't use Windows and I feel excluded... :(
Don't feel sad. Just think about all the users here that will be excluded when the other alpha test without windows start :D
Thanks for the update. I will test the Linux version when it arrives..
Post edited December 05, 2014 by Daliz
Thanks for signing up. We will start sending invites in a couple of hours. The first batch will be limited, but after the weekend we will be sending more invites, so if you don't get your code today, don't worry and thank you for your patience.
Cool, I'll test both Windows and Linux versions when it's out... Also I wonder if interoperability between Steam and GOG would work for MP. For example it would be cool to play Divinity: OS GOG version with a friend who has it on steam.
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blotunga: For example it would be cool to play Divinity: OS GOG version with a friend who has it on steam.
I thought this was already possible with this game (via direct IP)?! Assuming you and your Steam friend have the same game version (not always guaranteed with GOG's slower patching process).
Post edited December 05, 2014 by real.geizterfahr
Signed up and looking forward to see the client
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Venom: The Galaxy team is hard at work to bring you the Client application that will let you manage your GOG.com games library more conveniently[..]
The key word here is ‘alpha’, which means that this is not the final app and not all functionalities are present[..]
Yes, that does require some technical knowledge and a bit of your time[..]
First of all: GREAT! :D

Second: I strongly suggest you to higlight some parts with bold and to write a few info also in the installer, otherwise you'll still receive a lot of complaints by silly people who don't read long text!
Post edited December 05, 2014 by phaolo
I assume not, but just to make clear, are only Windows users eligible to test, or are reports from Wine/Crossover (Linux) users of use as well?
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Maighstir: I assume not, but just to make clear, are only Windows users eligible to test, or are reports from Wine/Crossover (Linux) users of use as well?
There will (eventually) be an official Galaxy Client for Linux, so there will be no need to use Wine/Crossover.
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Maighstir: I assume not, but just to make clear, are only Windows users eligible to test, or are reports from Wine/Crossover (Linux) users of use as well?
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Venom: There will (eventually) be an official Galaxy Client for Linux, so there will be no need to use Wine/Crossover.
Yeah, I understood that, I'm just excited.
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Johnathanamz: #1. I know GoG Galaxy is optional, but if I use GoG Galaxy can I set it to optional if I want to automatically download each versions of patches for video games using GoG Galaxy?
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Venom: In the alpha all updates are automatic and always enabled, as this is one of the core features we need to test. In the final release you will be able to set auto updates on or off for each game.
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Johnathanamz: #2. Will there be FULLY Rentable Dedicated Servers by the PC gamer community? I
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Venom: There is no need to rent any servers. You can create a new session or join an existing one. Everything else is automatic and free.
YES! So servers will be 100% free? If I want to set up a server so people can join my server 24/7?

Lets say Activision finally decides to sell Call of Duty, Call of Duty expansion pack Call of Duty: United Offensive, and Call of Duty 2 on gog.com 100% Digital Rights Management (DRM) free. If I purchase Call of Duty and I decide to set up my server and let it run 24/7? I Will not have to pay each month?

If you guys finally let Activision sell the Call of Duty video games here, please do not let them sell Call of Duty: Modern Warfare 2, Call of Duty: Black Ops, Call of Duty: Modern Warfare 3, Call of Duty: Black Ops II, Call of Duty: Ghosts, and Call of Duty: Advanced Warfare until they get these features.

Or any other video game that uses Peer to Peer (P2P) as default.
Awesome, have been wondering where that "Galaxy" is :)
Now i really itch to signup (i have completely lost track of which games are up to date and which are not) but i could just refrain myself from signing up as i will be on holiday until january 17. So no need to occupy a spot.

Will there be an additional opportunity to signup for the beta (hopefully in a month or two)?
Post edited December 05, 2014 by bernstein82