Posted November 14, 2017
Gurlok: Still, even if all of this was true, and if gog would enforce galaxy, this would have huge repercussions: galaxy is far from perfect, and its missing too many features, to truly rivals steam's client.
BKGaming: Agreed, which is why I said I don't think it will happen anytime soon. I would imagine though GOG would want to automate as much as possible to increase revenue and profit and to better compete with Steam. So unless they automate that entire process of packaging installers and hosting them on the site (which I think could be doable if it was all built in house) then I don't see them sticking with installers longe term because of the resources required. The problem is, non Galaxy users with either dwindle in numbers or stagnate as Galaxy becomes to defacto way of playing GOG games. This is inevitable. Around 700k people played the Witcher 3 via Galaxy according to GOG. A large percentage are also playing Gwent via Galaxy. A percetage of those users will likey become casual GOG users. This will continue to increase as the years go on and as more high profile CD Projekt games release.
At that point, investing in a way to automate the entire standalone installer process becomes redundent for a small percentage of overall GOG users. It would not be worth the time or resources.
For me GOG's main selling point is game preservation, and a happy by product of that is games being DRM Free. I imagine that is true for many people here. As long as GOG positions Galaxy in a way that games downloaded via Galaxy remain preservable and usable free of Galaxy, I imagine the amount of blowback would be small and managable because at the end of the day you still have a preservable DRM Free game wich is still far more than what can be said about all Steam games.
I still hope they will support offline installers for a very long time (and don't forget the DRM-FREE).