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I just bought a controller, to enjoy a few games on my nifty new 4k TV. Does anyone know if there's a list or DB of GOG games that work with a controller?

Right now I'm playing Divinity: OS 2...DAMN does it look good on a big screen!

I know I can check my games one at a time, but I like lists, especially if someone else does the work. ;)
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rabblevox: I just bought a controller, to enjoy a few games on my nifty new 4k TV. Does anyone know if there's a list or DB of GOG games that work with a controller?

Right now I'm playing Divinity: OS 2...DAMN does it look good on a big screen!

I know I can check my games one at a time, but I like lists, especially if someone else does the work. ;)
Eh this site is a good one to check https://www.pcgamingwiki.com/wiki/Home I say this as quite frankly oddly several games that work with a controller doesn't have that listed on GOG despite them indeed having controller support
Post edited December 12, 2021 by BanditKeith2
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BanditKeith2: Eh this site is a good one to check https://www.pcgamingwiki.com/wiki/Home I say this as quite frankly oddly several games that work with a controller doesn't have that listed on GOG despite them indeed having controller support
This is a GREAT resource I was unaware of!
Thanks!
Post edited December 12, 2021 by rabblevox
While I don't know exactly which games support controller and which don't, a workaround in case a game doesn't support controllers is using programs that emulate keyboard and mouse keys in your controller, like Antimicro and JoyToKey. Once properly set up, playing with those input emulators usually feels as if the game had native controller support (although the key icons in-game not changing may be kinda distracting).
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BanditKeith2: Eh this site is a good one to check https://www.pcgamingwiki.com/wiki/Home I say this as quite frankly oddly several games that work with a controller doesn't have that listed on GOG despite them indeed having controller support
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rabblevox: This is a GREAT resource I was unaware of!
Thanks!
No problem glad I could help honestly I found it awhile back given I noticed GOG's oddness on not listing alot of games that has controller support .. Which I found the link in a old thread somewhere on here some time ago .. can't recall where but ya some advise those if you like dos games a safe bet is they have controller support .. I don't know why Dos games like 9 out of 10 Dos games has controller and/or joystick support yet Windows games of the same era seems to usually lack it from my experience but ya any Dos games you can be pretty much assured so long as you have a controller or joystick you are set on them.. Not a full on guarantee but it seems very common of em..

Anyway sorry for rambling just was sorta on topic and was like''might aswell share a odd factoid thats related to the topic'' sort of thing

Also if you want a sorta sonic like game Jazz Jackrabbit 1 and 2 has controller support and is on here or if you want a newer one for sure inspired by sonic games then Freedom planet is a clear cut one thats on here too .. Just felt like suggesting some games aswell as I have seen plenty of people wishing sonic games would be on here and they do tend to scratch that sonic game itch for alot of people
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_Auster_: While I don't know exactly which games support controller and which don't, a workaround in case a game doesn't support controllers is using programs that emulate keyboard and mouse keys in your controller, like Antimicro and JoyToKey. Once properly set up, playing with those input emulators usually feels as if the game had native controller support (although the key icons in-game not changing may be kinda distracting).
Eh even then several games with legit controller support has been put on pc without controller icons/controller directions and just says the keyboard keys/instructions granted most of those are iether back from before a standard controller layout and desing was a thing for pc or ealier days of such getting standard or added way way later on.. that or some cases of indie games though I still see some modern big budget games that are done by big publishers still doing it .. but that seems more like a oversight
Post edited December 12, 2021 by BanditKeith2
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rabblevox: I just bought a controller, to enjoy a few games on my nifty new 4k TV. Does anyone know if there's a list or DB of GOG games that work with a controller?

Right now I'm playing Divinity: OS 2...DAMN does it look good on a big screen!

I know I can check my games one at a time, but I like lists, especially if someone else does the work. ;)
If you view it on a TV, and use a controller, why not simply stick with consoles, instead of degrading PC games?
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Vendor-Lazarus: If you view it on a TV, and use a controller, why not simply stick with consoles, instead of degrading PC games?
If you view it in color, and use a mouse, why not stick with Atari, instead of degrading BASIC and FORTRAN games?

Thanks for playing.
Post edited December 12, 2021 by rabblevox
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rabblevox: I just bought a controller, to enjoy a few games on my nifty new 4k TV. Does anyone know if there's a list or DB of GOG games that work with a controller?

Right now I'm playing Divinity: OS 2...DAMN does it look good on a big screen!

I know I can check my games one at a time, but I like lists, especially if someone else does the work. ;)
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Vendor-Lazarus: If you view it on a TV, and use a controller, why not simply stick with consoles, instead of degrading PC games?
You do realize controller options and consolizing/casualizing are two different things don't you? See the fact is some people for example either work at a pc all day and thus don't want to play with mouse and keyboard controls or have some physical trouble making keyboard and mouse uncomfortable to use if not at all viable then you also have older people that do to age and health play better with a controller
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Vendor-Lazarus: If you view it on a TV, and use a controller, why not simply stick with consoles, instead of degrading PC games?
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BanditKeith2: You do realize controller options and consolizing/casualizing are two different things don't you? See the fact is some people for example either work at a pc all day and thus don't want to play with mouse and keyboard controls or have some physical trouble making keyboard and mouse uncomfortable to use if not at all viable then you also have older people that do to age and health play better with a controller
controllers and conzolizing/casualizing is the same thing, also, those people sound like they'd enjoy playing on a console then.
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BanditKeith2: You do realize controller options and consolizing/casualizing are two different things don't you? See the fact is some people for example either work at a pc all day and thus don't want to play with mouse and keyboard controls or have some physical trouble making keyboard and mouse uncomfortable to use if not at all viable then you also have older people that do to age and health play better with a controller
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Vendor-Lazarus: controllers and conzolizing/casualizing is the same thing, also, those people sound like they'd enjoy playing on a console then.
It is not the same thing similar is ways but different in others .. As one is making games to have another controller option (controller options) while the other is making games be designed for a console audience as the main if not sole target (conzolizing/casualizing ) in fact manypc games, games that never had a console port till several years after and was on the pc first obviously .. from the start had controller or joystick support so your logic and argument is flawed big time

And as for your rebuttal of them playing on console there is also plenty of people who don't want a machine thats mainly for one thing and not that good otherwise.. thus having a pc for gaming and varies other tasks aswell
Post edited December 12, 2021 by BanditKeith2
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Vendor-Lazarus: controllers and conzolizing/casualizing is the same thing, also, those people sound like they'd enjoy playing on a console then.
Says someone who's never written a single line of code.
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Vendor-Lazarus: controllers and conzolizing/casualizing is the same thing, also, those people sound like they'd enjoy playing on a console then.
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rabblevox: Says someone who's never written a single line of code.
"When you assume you make" etc. I studied programming in school, and went on to make it a hobby.

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Vendor-Lazarus: controllers and conzolizing/casualizing is the same thing, also, those people sound like they'd enjoy playing on a console then.
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BanditKeith2: It is not the same thing similar is ways but different in others .. As one is making games to have another controller option (controller options) while the other is making games be designed for a console audience as the main if not sole target (conzolizing/casualizing ) in fact manypc games, games that never had a console port till several years after and was on the pc first obviously .. from the start had controller or joystick support so your logic and argument is flawed big time
It's quite simple. When you have to make sure the controller works for a game, you're limited to what a controller can do. Which further invites certain other, now established, conventions. Hence the focus on cinematics, quick-time events, scripted actions (because of the few buttons available), etc. Those types of games you mention was built for M&KB first, then joystick etc. In today's cross-platform world, they're built for controllers first, or only.
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rabblevox: Says someone who's never written a single line of code.
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Vendor-Lazarus: "When you assume you make" etc. I studied programming in school, and went on to make it a hobby.

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BanditKeith2: It is not the same thing similar is ways but different in others .. As one is making games to have another controller option (controller options) while the other is making games be designed for a console audience as the main if not sole target (conzolizing/casualizing ) in fact manypc games, games that never had a console port till several years after and was on the pc first obviously .. from the start had controller or joystick support so your logic and argument is flawed big time
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Vendor-Lazarus: It's quite simple. When you have to make sure the controller works for a game, you're limited to what a controller can do. Which further invites certain other, now established, conventions. Hence the focus on cinematics, quick-time events, scripted actions (because of the few buttons available), etc. Those types of games you mention was built for M&KB first, then joystick etc. In today's cross-platform world, they're built for controllers first, or only.
Yes but you was conflating at first all games having other options then KD&M (I refere to KB&M that way as there was a time even FPS games didn't need the mouse and many other game times ) as consolization/casualization which that is not fully the truth but more like half the truth as like with Blades of darkness its shown its still a pratice at times to add controller support way after the fact .. Thus why I said your logic and argument was indeed flawed big time.. While true in the commonly viewed lenses its always how you described on controller reasons .. but that is not the full truth .. Yet its fairly accurate for alot of the time anymore and has been increasing that is true though