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ERBlank: The True Fear: Forsaken Souls trilogy is quite a complicated case. In comparison to Steam:

Part 1 is missing Arabic, Traditional and Simplified Chinese, and Turkish. On the other hand, it seems to have European Portuguese whereas Steam has Brazilian Portuguese. Which is not a nitpick, because Part 3 indicates both on Steam and on GOG to have both variants of Portuguese as separate languages.
Installed and checked. GOG Part 1 does have Turkish and Traditional Chinese and Simplified Chinese, but not Arabic. It also has Brazilian Portuguese, not European Portuguese. So everything seems to be the same as Steam, except Arabic. I suggest someone check whether there is actually Arabic on Steam, because Steam has incorrect information too.

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ERBlank: Part 2 is missing Traditional and Simplified Chinese.
Installed and checked. GOG Part 2 does have Traditional and Simplified Chinese. So everything seems to be the same as Steam.

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ERBlank: Part 3 is missing Italian and Ukrainian.

I suspect this could be a mistake from the GOG store the way these languages are absent on GOG is too nonsensical. For example, Italian and Ukrainian are there for Part 1 and 2, yet they're suddenly missing for Part 3. Before adding those to the list, I'd like confirmation from someone who owns those games on GOG.
I don't own part 3.
Ion Fury on GOG lacks Achievements

If you're considering buying Ion Fury on GOG and care about achievements, you might want to think twice. Unlike the Steam version, which includes full achievement support, the GOG release does not offer it.

According to a discussion on the GOG forum, a developer confirmed via Discord that they chose not to support GOG Galaxy integration. The reason? They believe GOG users aren't interested in achievements - bullcrap!
Post edited September 06, 2025 by FlavioJ
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FlavioJ: Ion Fury on GOG lacks Achievements

If you're considering buying Ion Fury on GOG and care about achievements, you might want to think twice. Unlike the Steam version, which includes full achievement support, the GOG release does not offer it.

According to a discussion on the GOG forum, a developer confirmed via Discord that they chose not to support GOG Galaxy integration. The reason? They believe GOG users aren't interested in achievements - bullcrap!
Separate thread for that.
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mrkgnao: I suggest someone check whether there is actually Arabic on Steam, because Steam has incorrect information too.
That would be quite a problem because we base our list of missing languages on what the Steam store pages say. To my knowledge, they're more reliable than GOG because they can be directly edited by developers themselves. But even there, why would Steam even list Arabic if it wasn't actually on the game? It seems to me much more improbable compared to the opposite situation, that is, a store page forgetting to mention a language that is there.

I'll ask around and make researches for Part 1, but for the moment it seems to me that GOG just lacks Arabic.

BTW, thanks for checking the games for me. I already sent an email to GOG support a month ago to report store pages that don't list languages that are actually present in the games, but still got no reply. Once we'll get confirmation for Part 3, I don't know if I'll send another email to GOG right away, or wait that they reply to my previous ticket first.
Post edited September 06, 2025 by ERBlank
Why is it so tough for devs to update their games here?
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tfishell: Why is it so tough for devs to update their games here?
It isn't. About 95% of the devs and publishers do it without any problems.
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tfishell: Why is it so tough for devs to update their games here?
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PaterAlf: It isn't. About 95% of the devs and publishers do it without any problems.
That's great if true, but this is such a long thread it seems far more common.
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PaterAlf: It isn't. About 95% of the devs and publishers do it without any problems.
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tfishell: That's great if true, but this is such a long thread it seems far more common.
Look at the list. A lot of games are just there, because of missing soundtracks or language versions and not because of missing updates. Sure there are still a lot of games that have problems, but if you compare it to the total number of titles on GOG about 95% should be fine.
high rated
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PaterAlf: It isn't. About 95% of the devs and publishers do it without any problems.
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tfishell: That's great if true, but this is such a long thread it seems far more common.
According to the catalog, if you select hide DLCs and extras, there are 7069 games. The 2nd class file lists 751 total games, which would be 10.6%. But it also has the numbers separately, listing 173 for missing updates, so just under 2.5%, actually half of what PaterAlf was saying :) Then you have 150 missing builds, 128 for missing paid DLC, 96 for missing features (though in this case if it's a matter of modding or multiplayer, there may be reasons for it having to do with being DRM free), and 28 for missing free DLC. And I'd set the 300 listed under missing soundtracks and 73 under missing languages separately. And the 26 listed as "other" are to be taken case by case I guess. As for the 15 under regional locking, that may be more on GOG.

So a better question would be why won't a small number of devs do what isn't a problem for most, and why won't GOG enforce the update parity requirement for what is, after all, a small number of games, so it probably wouldn't be that terrible of a loss if it'd alienate a part of the guilty devs.
Post edited September 07, 2025 by Cavalary
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Cavalary: And I'd set the 300 listed under missing soundtracks and 73 under missing languages separately.
I understand that missing soundtracks may be a result of agreements issues with the composers so they could be considered separately, but I can't say the same for missing languages. Maybe we (including myself) take it for granted because we have no problems with English, but languages are still a feature of the game itself, and a feature that allows a broader audience to enjoy a game, and there's no reason for developers not to implement certain languages on GOG.

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Cavalary: So a better question would be why won't a small number of devs do what isn't a problem for most, and why won't GOG enforce the update parity requirement for what is, after all, a small number of games, so it probably wouldn't be that terrible of a loss if it'd alienate a part of the guilty devs.
On that I absolutely agree. I'm the first to be understanding to developers who do update GOG if later, maybe because they don't have enough time, or because they can't handle frequent updates on GOG as good as they do on Steam. But not updating at all is disrespectful and frankly, unjustified. Games like STALKER 2 or Baldur's Gate 3 (and now even Silksong) are proof that GOG can be an excellent platform when developers take care of it.
Post edited September 07, 2025 by ERBlank
Cronos: The New Dawn missing Linux version.
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ERBlank: I understand that missing soundtracks may be a result of agreements issues with the composers so they could be considered separately, but I can't say the same for missing languages. Maybe we (including myself) take it for granted because we have no problems with English, but languages are still a feature of the game itself, and a feature that allows a broader audience to enjoy a game, and there's no reason for developers not to implement certain languages on GOG.
I wouldn't be that certain that there are no languages that have separate rights. See that recent interview where they were saying that in Japan the licenses for voice acting are per store, so for Japanese voices, and possibly even for all in case of Japan-made games, rights for voices that exist on another store may not be available for GOG. And other cases may be the same, especially if translations (so including text-only) were provided by third parties.
I don't own it, but Atari 50 now has all DLCs available, so I guess it can be taken off the list.
^ Done

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TimeFreeze1337: Cronos: The New Dawn missing Linux version.
I added it, but from what I've seen the game was released on GOG just a few days ago. Perhaps someone could reach out to the developers? We could find out if they are planning to release the Linux version on GOG or not, and eventually convince them.

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Cavalary: I wouldn't be that certain that there are no languages that have separate rights. See that recent interview where they were saying that in Japan the licenses for voice acting are per store, so for Japanese voices, and possibly even for all in case of Japan-made games, rights for voices that exist on another store may not be available for GOG. And other cases may be the same, especially if translations (so including text-only) were provided by third parties.
That's interesting, I had no idea about that difficulty in the Japanese market.

I'm not an expert on the Italian situation, but from what I've heard this is not the case for Italian voice actors. They're only paid for getting into the recording booth and read aloud the text they're given, and then they're not involved with anything else that happens afterwards.
Post edited September 08, 2025 by ERBlank
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ERBlank: ^ Done

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TimeFreeze1337: Cronos: The New Dawn missing Linux version.
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ERBlank: I added it, but from what I've seen the game was released on GOG just a few days ago. Perhaps someone could reach out to the developers? We could find out if they are planning to release the Linux version on GOG or not, and eventually convince them.

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Cavalary: I wouldn't be that certain that there are no languages that have separate rights. See that recent interview where they were saying that in Japan the licenses for voice acting are per store, so for Japanese voices, and possibly even for all in case of Japan-made games, rights for voices that exist on another store may not be available for GOG. And other cases may be the same, especially if translations (so including text-only) were provided by third parties.
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ERBlank: That's interesting, I had no idea about that difficulty in the Japanese market.

I'm not an expert on the Italian situation, but from what I've heard this is not the case for Italian voice actors. They're only paid for getting into the recording booth and read aloud the text they're given, and then they're not involved with anything else that happens afterwards.
Doubt it since "The Medium" is missing the Mac version and its also from the same developers. So i think they simply dont care for GOG. The Medium is missing btw needs to be added as well.